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L14 G40 Steveo (axis) v bonusbent (allies +10) no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 fighter moved from 112 Sea Zone to 111 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Novgorod
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                2 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from France to Holland Belgium
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                6 armour moved from France to Germany
                2 mech_infantrys moved from France to Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to Germany
                3 aaGuns moved from Western Germany to Germany
                3 aaGuns moved from Poland to Eastern Poland
                2 bombers moved from Novgorod to Germany
                5 infantry moved from Finland to Karelia
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • Sea battles went perfect for me but you stung me bad in Normandy :? lol


  • @Steveo:

    Sea battles went perfect for me but you stung me bad in Normandy :? lol

    I would say your G1 and G2 overall went very well. I will be in a lot of trouble now with all those wolf packs floating around :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Bryansk
                2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Novgorod to Archangel
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                7 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to Kwangsi
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 artillery moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Hunan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • Test summary from TripleA, engine version: 1.8.0.1, time: 20:12:24


  • Weird. I cant seem to post the turn for the US, but I can post a test summary.


  • There wont be any combat moves so I could just post the save. However, there will be combat when I play the Chinese.

    What to do?


  • Hmmm weird who knows lol, just play on to the Chinese and see if it lets you post then. I can just go back to show history and see what the us did.


  • I now played the Chinese, but the issue remains.

    I can see that e-mails with the dice results have been sent, but I cant post the turn summary on the forum.

    I have not experienced this before. Did you change anything in the setup when you played Japan?  :?

    I will get the UK out later today and just post the save. Hopefully you will be able to post on the forum when you have played Italy.


  • I was talking with another player and it was actually a issue with the A&A server itself the problem should be cleared up now and you should be able to post now.


  • @Steveo:

    I was talking with another player and it was actually a issue with the A&A server itself the problem should be cleared up now and you should be able to post now.

    I just tried. It wont even allow an upload. I will send the save to your e-mail.


  • No problem still a site issue, I emailed you my Italy turn.


  • Save sent to your e-mail.

    Ouch, not a good turn for the Allies. Most of Anzac navy and air now lies on the bottom of the sea  :cry:


  • G3 sent to your email, thanks.


  • Mother Russia has played her turn… Save sent to your e-mail.


  • Japan’s turn has been sent to your email. Nicely done on the block:)


  • Thanks.

    UK3 done and sent to your e-mail  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Greece to Romania
                2 artilleries moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Libya to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries moved from 95 Sea Zone to Southern Italy
                1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                3 destroyers and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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