@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Amon-Sul (allies +12) vs Senor_Ralpa (axis)
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stupid dices hehe
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 3 fighters and 1 tactical_bomber
French defend with 2 cruisers and 1 destroyer; British defend with 1 transport
Italians win, taking Gibraltar from British with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for French: 2 cruisers and 1 destroyer
Casualties for British: 1 transport
Casualties for Italians: 1 cruiser and 3 fightersNon Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Greece
2 aaGuns moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Hi,
When USA attacked Korea, there was a scramble. Please tell me the next time there is a scramble because I want to decide If I want scramble or not. I’ve already looked the history Game and this time I don’t want scramble.Another question: You have used the edit mode in China to add 1 PU. I do not know why. Maybe there is one rule that I don’t know. Please, Can you explain me which is this rule. Thank you.
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Hi,
When USA attacked Korea, there was a scramble. Please tell me the next time there is a scramble because I want to decide If I want scramble or not. I’ve already looked the history Game and this time I don’t want scramble.Another question: You have used the edit mode in China to add 1 PU. I do not know why. Maybe there is one rule that I don’t know. Please, Can you explain me which is this rule. Thank you.
Of course I`ll ask U, but I knew U will not scramble this time.
Yes, I can :) China can not be a subject of convoy blockades. :) Triple a is wrong here, so watch out when U re the Allied player.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Kenya
ANZAC take Kenya from Italians
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 fighters moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Yunnan
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 infantry
Kenya : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 47 / 90
Russians : 46 / 66
Japanese : 34 / 54
Americans : 57 / 82
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 18 / 16
Italians : 8 / 20
ANZAC : 16 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 2 infantry
Libya : 1 infantryProduction/PUs Summary :
Germans : 47 / 90
Russians : 46 / 66
Japanese : 34 / 54
Americans : 57 / 82
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 18 / 16
Italians : 8 / 20
ANZAC : 16 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ANZAC has Kenya :)
My first time ever :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 19 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from 110 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
9 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 armour, 1 artillery and 10 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
5 artilleries, 2 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
4 artilleries moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in Morocco
Battle in Algeria
Battle in Poland
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking Algeria from French, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters moved from 118 Sea Zone to United Kingdom
2 bombers moved from 119 Sea Zone to Western Germany
1 tactical_bomber moved from Poland to Germany
6 infantry moved from Western Germany to Greater Southern Germany
4 tactical_bombers moved from Holland Belgium to Southern Italy
1 artillery moved from Western Germany to Germany
9 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Southern France
2 destroyers placed in 110 Sea Zone
10 infantry placed in Western Germany
3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Ok, I didn’t know the rule about convoy blockades in China. I’ll remember when I play with China. Thanks.
Yes, Anzac in Kenya, unbelievable…… :-D
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The mighty ANZAC empire 8-) :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yunnan to Shensi
3 fighters and 1 tactical_bomber moved from India to Shensi
1 infantry moved from Northwest Persia to Iraq
2 infantry and 1 mech_infantry moved from Persia to Iraq
3 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Romania to Bulgaria
2 artilleries moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
2 artilleries and 1 infantry moved from Eastern Poland to Poland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Novgorod to PolandCombat - Russians
Battle in Iraq
Russians attack with 3 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries and 1 mech_infantry in Poland, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Western Ukraine
3 armour moved from Ukraine to Caucasus
1 armour moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
2 aaGuns and 17 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
3 fighters and 1 tactical_bomber moved from Shensi to KweichowPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
1 armour and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 57 PUs; end with 57 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 83 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Kweichow : 3 fighters and 1 tactical_bomber
Amur : 1 infantry
Slovakia Hungary : 1 flag, 2 artilleries and 1 infantry
Romania : 1 flag, 4 aaGuns, 3 armour and 1 infantry
Poland : 1 flag, 2 artilleries and 1 mech_infantry
Norway : 1 flag, 1 infantry
Baltic States : 1 artillery
Russia : 1 airfield, 1 armour, 1 bomber and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 armour and 1 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 3 armour
113 Sea Zone : 1 cruiser
Bulgaria : 1 flag, 1 artillery and 1 infantry
Iraq : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag, 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 40 / 57
Russians : 57 / 83
Japanese : 34 / 54
Americans : 57 / 82
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 18 / 16
Italians : 8 / 20
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Russia 83 IPC :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers moved from Hainan to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter, 1 submarine and 1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 77 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in French Madagascar
Battle in 76 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking French Madagascar from French with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Japan
2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 aaGun, 3 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers moved from Suiyuyan to Kansu
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 72 Sea Zone
3 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 89 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 cruisers moved from 64 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Morocco
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/8 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Morocco to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Eastern United States
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
2 carriers moved from 16 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
5 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,5,5,2,1,4,5,2,6,4,3,6,1,6,5
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 factory_minor
Manchuria : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 5 infantry
Southeast Mexico : 3 aaGuns, 1 harbour and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
British Guiana : 2 infantry
Morocco : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 39 / 57
Russians : 56 / 83
Japanese : 34 / 37
Americans : 58 / 80
Chinese : 9 / 13
British : 20 / 0
UK_Pacific : 18 / 16
Italians : 8 / 20
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 4 artilleries and 4 infantryProduction/PUs Summary :
Germans : 39 / 57
Russians : 56 / 83
Japanese : 30 / 37
Americans : 58 / 80
Chinese : 13 / 19
British : 20 / 0
UK_Pacific : 18 / 16
Italians : 8 / 20
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Egypt to GreeceCombat - British
Battle in Greece
British attack with 1 bomber
Italians defend with 1 tactical_bomber
British roll dice for 1 bomber in Greece, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber in Greece, round 2 : 0/1 hits
British roll dice for 1 bomber in Greece, round 3 : 1/1 hits
Germans roll dice for 1 tactical_bomber in Greece, round 3 : 0/1 hits
1 tactical_bomber owned by the Italians lost in Greece
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 tactical_bomber
Battle in Kwangsi
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 artillery moved from Kweichow to Yunnan
2 aaGuns and 2 infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 aaGun and 5 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 aaGun and 10 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from India to Burma
1 bomber moved from Greece to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - UK_Pacific
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 2 destroyersTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys
Anhwe : 2 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 12 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 2 destroyers
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 artillery and 1 infantry
Persia : 1 infantry
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 57
Russians : 56 / 83
Japanese : 30 / 37
Americans : 58 / 80
Chinese : 13 / 19
British : 20 / 0
UK_Pacific : 18 / 18
Italians : 8 / 20
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Yugoslavia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 2 submarines
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Shan State
3 fighters moved from Yunnan to Shan StatePlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3,6,1,5,1,6,3,5,5,3,1,5,3,4,3,4,4
ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Shan State : 1 bomber and 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 2 submarines
Egypt : 1 infantry
Kenya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 39 / 57
Russians : 54 / 83
Japanese : 30 / 37
Americans : 58 / 80
Chinese : 13 / 19
British : 20 / 0
UK_Pacific : 18 / 18
Italians : 10 / 15
ANZAC : 16 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - French
Battle in 76 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 76 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 76 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Egypt : 2 infantry
Tobruk : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 57
Russians : 54 / 83
Japanese : 30 / 37
Americans : 58 / 80
Chinese : 13 / 19
British : 20 / 0
UK_Pacific : 18 / 18
Italians : 10 / 15
ANZAC : 16 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 1 infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 93 Sea Zone to 92 Sea Zone
4 artilleries moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern Italy to Gibraltar
6 armour moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
9 infantry moved from Western Germany to 112 Sea Zone
6 armour, 2 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 127 Sea Zone
5 armour moved from 127 Sea Zone to Novgorod
2 artilleries moved from 127 Sea Zone to Finland
1 armour moved from 127 Sea Zone to Finland
1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Finland
5 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Finland
2 bombers moved from Western Germany to Finland
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Poland
6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Archangel
Battle in Finland
Germans attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Archangel from Russians, taking Finland from Russians with 1 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 mech_infantry
Germans win, taking Poland from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 3 armour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 3 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novgorod
Germans attack with 5 armour and 5 infantry
Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Germans win, taking Gibraltar from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries, 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 bombers moved from Finland to France
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 bomber placed in France
3 infantry placed in United Kingdom
2 infantry placed in Western Germany
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs





