Scramble 3 fighters to 99.
G40L Infrastructure vs PGMatt(Allies+10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from Syria to Southern Italy
1 armour moved from Syria to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from ItaliansCombat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - French
1 fighter moved from 125 Sea Zone to Scotland
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 20 / 21
Japanese : 65 / 73
Americans : 53 / 73
Chinese : 3 / 4
British : 30 / 32
UK_Pacific : 5 / 2
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, I hope this turn is the Axis high water mark or I’m going down fast.
-
I’ve been pretty lucky…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Belarus
3 aaGuns, 1 armour, 6 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
9 armour and 2 mech_infantrys moved from Archangel to Belarus
1 armour, 1 artillery and 9 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from 114 Sea Zone to Belarus
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Syria to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Germany
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 15 infantry moved from Poland to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 bomber and 1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
7 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 armour moved from Volgograd to Russia
2 aaGuns, 13 artilleries and 42 infantry moved from Bryansk to Russia
8 infantry moved from Novosibirsk to Vologda
1 infantry moved from Vologda to Russia
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 13 infantry
Vologda : 8 infantry
Volgograd : 1 factory_minor
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 66
Russians : 20 / 20
Japanese : 65 / 73
Americans : 53 / 73
Chinese : 3 / 4
British : 30 / 32
UK_Pacific : 5 / 2
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Korea
2 infantry and 1 mech_infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
2 bombers moved from French Indo China to Korea
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Kweichow to Shensi
3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaCombat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shensi, round 2 : 6/9 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in West India
Battle in Korea
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 2/7 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/6 hits
Americans roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win, taking West India from UK_Pacific, taking Korea from Americans with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Anhwe
2 bombers moved from Korea to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Central Mongolia to Tsagaan Olom
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Szechwan
3 artilleries and 2 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 carrier moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 79 Sea Zone
1 fighter moved from Shan State to 79 Sea Zone
2 carriers moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Burma
1 tactical_bomber moved from 39 Sea Zone to BurmaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,3,5,6,5,2,6,3,6,2,2,2,6,2,5,3
Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy BordeauxNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
91 Sea Zone : 2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports
105 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 19 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 4
British : 30 / 32
UK_Pacific : 3 / 2
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries and 4 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Kenya to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 105 Sea Zone to Normandy BordeauxPlace Units - British
3 submarines placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 2 submarines
70 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 destroyer
105 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 19 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber
British defend with 1 bomber and 1 harbour
Italians roll dice for 1 bomber in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 bomber in Gibraltar, round 2 : 1/1 hits
1 bomber owned by the British and 1 bomber owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 infantry placed in Southern Italy
1 infantry placed in Southern France
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 52 / 66
Russians : 16 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 20 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 3 tactical_bombers moved from Belarus to Rostov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Germans Submerged
2 submarines owned by the British Submerged
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans winBritish win with no units remaining, taking Rostov from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from Western Germany to Bryansk
3 aaGuns, 10 armour, 7 artilleries, 35 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 15 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Bryansk
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Syria to IraqPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 fighter and 1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
7 infantry moved from Vologda to Russia
2 aaGuns and 13 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 24 artilleries, 1 factory_major, 2 fighters, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Samara : 2 aaGuns and 13 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 14 / 14
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 20 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scram of india?
-
no thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 79 Sea Zone to India
4 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers moved from Burma to India
1 mech_infantry moved from Yunnan to India
3 fighters and 3 tactical_bombers moved from Yunnan to India
1 artillery and 5 infantry moved from Shan State to 38 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 7 artilleries, 9 fighters, 19 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 fighter, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 7 artilleries, 8 fighters, 19 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 15/43 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 11 infantry in India, round 2 : 4/17 hits
11 infantry owned by the British , 4 infantry owned by the Japanese , 3 artilleries owned by the British and 3 aaGuns owned by the British lost in India
Japanese roll dice for 7 artilleries, 8 fighters, 15 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 12/39 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 fighter in India, round 3 : 2/3 hits
1 armour owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 11 infantryNon Combat Move - Japanese
1 carrier moved from 79 Sea Zone to 39 Sea Zone
2 carriers moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
3 tactical_bombers moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
1 aaGun moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Anhwe to Shensi
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 bombers moved from Manchuria to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
5 fighters moved from India to Shan State
5 tactical_bombers moved from India to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Manchuria to Buyant-Uhaa
3 fighters moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,1,4
Japanese collect 72 PUs (6 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 fighters moved from 105 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 101 Sea Zone to 105 Sea Zone
3 transports moved from 105 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 fighters and 3 infantry placed in Eastern United States
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 4 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer
96 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 5 transports
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 12 / 14
Japanese : 78 / 87
Americans : 55 / 79
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 transports moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Malta to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
2 artilleries and 1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 4 fighters, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 armour, 3 artilleries and 4 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
83 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 2 transports
Brazil : 1 flag, 4 infantry
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 12 / 14
Japanese : 78 / 87
Americans : 55 / 79
Chinese : 1 / 3
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Caucasus to Bryansk
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 aaGun and 2 infantry placed in Iraq
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs





