@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Helmutpower (Axis) vs Vold (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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I dont know what’s happen, it’s impossible for me to post the move summary….
I attack London with 4 inf, 3 art, 1 tank and 3 planes… You can scramble 1 plane to SZ 110 where I have 1 destroyer, my 4 transport and 1 tach bomber
You received, like me, 1 dice, but I dont know waths happen (my girlfriend or my kids), but I was thinking of what I gonna do, and when i come back to the computer, the fight are already start without troups on London, just plane…
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No scramble.
Usually when something like that happens to me I just re download the file and start over, it seems to be the quickest solution.
If dice have been rolled that’s a different story though.
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 destroyer, 3 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery and 10 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
10 armour and 1 mech_infantry moved from Baltic States to Archangel
5 artilleries and 11 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Ukraine
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
British win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 4 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 5 infantry
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreatedNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
7 infantry placed in Romania
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
15 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 tactical_bomber moved from Sakha to Manchuria
1 fighter moved from Sakha to Manchuria
2 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
2 artilleries, 1 fighter and 8 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 1 fighter, 15 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 9 infantry
Russians win, taking Manchuria from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 aaGun, 1 artillery and 9 infantry
Casualties for Russians: 1 fighter and 12 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 1 fighter and 12 infantry
Germans defend with 2 artilleries, 1 factory_minor and 11 infantry
Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 11 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 aaGuns, 3 artilleries and 26 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 aaGuns moved from Korea to Manchuria
1 tactical_bomber moved from Manchuria to Sakha
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 armour and 2 mech_infantrys moved from Trans-Jordan to AlexandriaPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,3,6,3,6,6,1,3,6,2
Russians collect 28 PUs (3 lost to blockades); end with 29 PUs total -
TripleA dont allow me to post, but here is the map…
Submerge in sea zone 44 (Celebes) ?
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Yes, submerge the sub please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to Kwangsi
1 armour moved from Yunnan to Shan State
1 armour moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 battleships, 1 carrier and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Korea
Japanese take Korea from Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kweichow to Sikang
1 fighter moved from Kweichow to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Borneo
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking French Indo China from ANZAC with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to Kwangsi
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 bomber moved from 44 Sea Zone to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 3 infantry and 3 mech_infantrys
Italians defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries
Casualties for Americans: 3 infantry
Battle in Java
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 4 transports
Americans win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 1 destroyer and 4 transportsNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Shan State: 3 aaGuns and 1 artillery
EDIT: Removing units owned by British from Burma: 3 aaGuns and 1 artillery
EDIT: Adding units owned by British to Burma: 7 infantry
EDIT: Removing units owned by British from India: 7 infantry
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 33 Sea Zone to Philippines
3 destroyers moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
8 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
7 artilleries and 12 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
7 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Karelia to Novgorod
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 7 artilleries and 15 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 7 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 armour, 2 artilleries and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 artilleriesNon Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Romania
1 fighter and 8 infantry placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
3 artilleries, 1 fighter and 5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Sakha to Korea
5 infantry moved from Russia to Smolensk
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 artilleries, 1 fighter and 8 infantry
Germans defend with 7 infantry
Russians win, taking Vologda from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 7 infantry
Casualties for Russians: 7 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Vologda to Russia
1 artillery and 2 infantry moved from Russia to TambovPlace Units - Russians
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,4,4,2,5,3,1,2,6,6,5,3,2,2,2,6,5,2
Russians collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
2 armour moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Jehol
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to SiamCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 fighters and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Siam to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from Jehol to Japan
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
6 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters moved from 44 Sea Zone to Borneo
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Borneo to 43 Sea Zone
3 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total





