I didn’t scramble, as they all seemed worse for you, but let me know if you want to run any of them.
14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match
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The Allies pressed Japan from all sides. It was not an easy task.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Bessarabia
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Bessarabia to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Guam : 1 fighter
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 39
Japanese : 23 / 29
Americans : 54 / 75
Chinese : 23 / 29
British : 30 / 29
UK_Pacific : 17 / 22
Italians : 19 / 24
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 1 infantry
92 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 41 / 55
Russians : 34 / 39
Japanese : 23 / 29
Americans : 54 / 75
Chinese : 23 / 29
British : 30 / 29
UK_Pacific : 17 / 22
Italians : 19 / 24
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Smolensk
4 armour moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Nenetsia to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 3/3 hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 4 armour, 2 artilleries and 3 infantry
Russians defend with 7 infantry
Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Smolensk, round 2 : 4/9 hits
Russians roll dice for 7 infantry in Smolensk, round 2 : 4/7 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
4 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Egypt to Southern Italy
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 armour and 10 artilleries moved from Eastern Poland to Belarus
1 artillery and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Holland Belgium to Baltic StatesPlace Units - Germans
3 armour placed in Novgorod
2 mech_infantrys placed in Germany
3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Russia to Urals
Russians take Urals from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 armour and 1 mech_infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Manchuria to Amur
2 aaGuns and 17 infantry moved from Jehol to Chahar
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Smolensk to Vologda
3 aaGuns, 27 artilleries and 11 infantry moved from Bryansk to Russia
1 armour moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Korea : 1 flag
Shensi : 1 mech_infantry
Chahar : 2 aaGuns and 17 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 armour
Timguska : 1 infantry
Bryansk : 1 aaGun and 7 infantry
Nenetsia : 1 infantry
Urals : 1 armour
Archangel : 2 armour
Eastern Poland : 1 infantry
Russia : 3 aaGuns, 1 airfield, 27 artilleries, 1 factory_major and 22 infantry
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Samara : 1 armour
123 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 62
Russians : 34 / 38
Japanese : 23 / 29
Americans : 54 / 75
Chinese : 23 / 29
British : 30 / 29
UK_Pacific : 17 / 22
Italians : 19 / 24
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo ChinaCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarineNon Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 airfield and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 carriers, 3 destroyers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
8 submarines moved from 91 Sea Zone to 95 Sea Zone -
need ur scramble orders and oool
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full scramble.
and the ool is if 3 or less hits: carrier hit, carrier hit, destroyer in the first round. And then depending on your losses pls ask me again. I’ll be online and ready.
If 4 or more: carrier hit, carrier hit, destroyer, destoyer, one sub, carrier dead, carrier dead,rest subs and then fighters.
If there is a chance to submerge the subs than please do. -
MY SUBS scored two hits
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and now 3 thats 5
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u scored incredible 8 hits
1 with sub and 7 more
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i have
8 subs
1 des
3 figsu have
3 subs
2 dmg carriers
5 figsi ll proceed with attack and wait for u to choose the cas as u requested me
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my subs scored 2 hits
what do u choose?
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subs. And hits from the rest of your troops goes to subs and then carriers
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i didnot know how to wihdraw with aircraft and leave teh subs
i had 8 subs 2 fig
against ur 4 figs
i wanted to withdraw but leave the subs active (not to submerge them)
i accidentally lost 2 fig against ur 4 i did not wanted this attack
i am pleading u to allow me to keep my 2 figs
thank u
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you can’t keep the submarines active and retreat with the rest. Are retreat always include all of your active forces (page 20 in rulebok). Your possibilities are:
- retreat with all units
- retreat with planes and submerge subs
- keep fighting with you planes and submerge your subs.
- keep fighting with all units
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but it’s fine with me if you chose option 2 and then keep the fighters that you didn’t want to keep fighting. But the subs than have to retreat to or submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 carriers, 3 destroyers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
8 submarines moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Greece
Battle in 95 Sea Zone
French loiter and taunt with ; Americans attack with 3 carriers, 3 destroyers, 3 fighters and 8 submarines
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Italians defend with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Americans roll dice for 8 submarines in 95 Sea Zone, round 2 : 2/8 hits
Units damaged: 1 carrier owned by the Italians and 1 carrier owned by the Germans
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 carriers, 3 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 2 carriers, 2 destroyers, 5 fighters and 3 transports in 95 Sea Zone, round 2 : 7/9 hits
1 destroyer owned by the Italians , 2 destroyers owned by the Americans , 1 submarine owned by the Italians , 3 carriers owned by the Americans , 1 fighter owned by the French and 1 destroyer owned by the Germans lost in 95 Sea Zone
Americans roll dice for 8 submarines in 95 Sea Zone, round 3 : 2/8 hits
2 submarines owned by the Germans lost in 95 Sea Zone
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 4/4 hits
Italians roll dice for 5 fighters in 95 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 2 carriers and 3 transports in 95 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Italians , 1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Germans , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 95 Sea Zone
Americans roll dice for 7 submarines in 95 Sea Zone, round 4 : 4/7 hits
3 transports owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 fighters in 95 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 4 fighters in 95 Sea Zone, round 4 : 2/4 hits
2 fighters owned by the Americans lost in 95 Sea Zone
7 submarines owned by the Americans Submerged
Italians win, taking Greece from Italians with 4 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 3 submarines
Casualties for French: 1 fighter
Casualties for Italians: 1 carrier, 1 destroyer, 1 submarine and 3 transports
Casualties for Americans: 3 carriers, 3 destroyers, 3 fighters and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Italians forced to land in Southern ItalyNon Combat Move - Americans
1 destroyer and 1 submarine moved from 89 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Paulau Island : 1 flag, 1 mech_infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
Southeast Mexico : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
British Guiana : 1 aaGun and 4 infantry
United Kingdom : 5 bombers
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery
95 Sea Zone : 7 submarines
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
99 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 44 / 62
Russians : 34 / 38
Japanese : 24 / 24
Americans : 57 / 77
Chinese : 23 / 29
British : 30 / 29
UK_Pacific : 16 / 22
Italians : 16 / 24
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





