TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser and 2 destroyers; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
Combat - British
Non Combat Move - British
Place Units - British
1 cruiser and 2 destroyers placed in 7 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 47 Sea Zone
2 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 submarine moved from 48 Sea Zone to 61 Sea Zone
2 infantry moved from Anhwei to Sinkiang
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 fighter moved from 61 Sea Zone to Japan
1 fighter moved from Kwangtung to Japan
1 bomber moved from Japan to Kwangtung
1 fighter moved from East Indies to 61 Sea Zone
1 fighter moved from East Indies to 61 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 submarine placed in 60 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from West Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory
Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to West Russia
2 armour, 3 artilleries and 2 infantry moved from Russia to West Russia
1 infantry moved from Vologda to Russia
3 infantry moved from Evenki National Okrug to Vologda
Place Units - Russians
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 47 PUs;
Germans buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Libya to Egypt
2 infantry moved from Norway to Finland
1 submarine moved from 9 Sea Zone to 3 Sea Zone
1 submarine moved from 9 Sea Zone to 6 Sea Zone
1 fighter moved from Southern Europe to Finland
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Finland
1 fighter moved from Germany to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Finland
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Finland to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
4 infantry moved from Poland to Belorussia
1 armour moved from Poland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
Place Units - Germans
2 artilleries placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
2 armour, 2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 cruiser and 2 destroyers
Germans defend with 1 submarine
British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Place Units - British
1 destroyer and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
5 infantry moved from Burma to India
4 artilleries moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 bombers moved from Kwangtung to India
1 bomber moved from Japan to India
2 fighters moved from 61 Sea Zone to India
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.
3 fighters moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 9 infantry
British defend with 1 aaGun, 2 armour, 1 factory and 8 infantry
Japanese win, taking India from British with 1 armour, 3 artilleries, 3 bombers and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for British: 1 aaGun, 2 armour and 8 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 submarine moved from 60 Sea Zone to 61 Sea Zone
3 fighters moved from Buryatia S.S.R. to Japan
2 infantry moved from Anhwei to Sinkiang
2 fighters moved from India to Burma
3 bombers moved from India to Burma
Place Units - Japanese
1 submarine placed in 62 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 11 Sea Zone to 9 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 3 transports moved from 52 Sea Zone to 49 Sea Zone
3 infantry moved from Western United States to Western Canada
1 artillery moved from Western United States to Western Canada
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
3 transports placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Russia to Caucasus
3 infantry moved from Vologda to Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters moved from Caucasus to West Russia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 47 PUs;
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Karelia S.S.R. to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
3 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
4 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Germany to France
1 infantry moved from Belorussia to Ukraine S.S.R.
Place Units - Germans
2 artilleries placed in Karelia S.S.R.
1 artillery placed in Germany
1 artillery and 1 infantry placed in Italy
1 armour, 1 bomber and 1 fighter placed in Germany
Turning on Edit Mode
Germans undo move 3.
1 artillery placed in Italy
EDIT: Turning off Edit Mode
1 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser, 3 destroyers and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
Combat - British
Battle in France
British attack with 1 armour and 1 infantry
Germans defend with 2 aaGuns and 3 infantry
Germans win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
Place Units - British
1 armour, 1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 22 PUs; end with 22 PUs total