Boldfresh vs. bmnielson (allies +11)

  • '12

    oops those planes in africa are meant to go to the german acc.  map coming

  • '12

    @Boldfresh:

    oops those planes in africa are meant to go to the german acc.  map coming

    here it is


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                4 bombers moved from Manchuria to 20 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 21 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 bombers moved from 20 Sea Zone to Caroline Islands
                4 destroyers moved from 33 Sea Zone to 21 Sea Zone
                4 destroyers moved from 21 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 6 destroyers moved from 19 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Western United States to Eastern United States
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                2 bombers moved from Western United States to Caroline Islands
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                1 infantry placed in Western United States
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone

    Turn Complete - UK_Pacific

  • '12

    are your two british ftrs in z91 on the same US acc
    or different accs?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 bombers moved from France to Anglo Egyptian Sudan
                1 fighter and 1 infantry moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 mech_infantry moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Eastern Poland to Romania
                2 bombers moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 7,5 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Poland
                    Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Italians win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 infantry
                    1 armour owned by the Italians retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 bombers, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    retreated to Anglo Egyptian Sudan
                    British win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Anglo Egyptian Sudan to Egypt
                2 bombers moved from Gibraltar to Southern France
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                4 mech_infantrys moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Poland to Western Germany
                4 aaGuns, 1 armour and 1 artillery moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '12

    you can change the casualties in sudan prior to your franzac turn.

  • '12

    please answer the ftr distribution in z91 as well before during your franzac so i know prior to Germany.


  • Well, they started on the same carrier at least, though I suppose one of them could have NCMed to another one during the UK turn without us noticing :) But let’s just go with them being on the same carrier.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber and 3 fighters moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 bombers, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 bombers and 1 fighter moved from 34 Sea Zone to Philippines
                2 fighters moved from 34 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 tactical_bombers moved from Slovakia Hungary to Romania
                7 bombers moved from Southern Italy to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Romania
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Norway from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 7 bombers and 3 infantry
                    French defend with 1 infantry; British defend with 1 armour, 2 artilleries and 2 mech_infantrys
                    Germans win, taking Anglo Egyptian Sudan from British with 7 bombers and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries and 2 mech_infantrys

    Non Combat Move - Germans
                7 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from West India to 79 Sea Zone
                2 armour and 1 infantry moved from West India to 79 Sea Zone
                2 armour, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from 112 Sea Zone to Norway
                3 armour, 3 artilleries and 1 infantry moved from United Kingdom to Scotland
                1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Norway to Scotland
                1 armour moved from Germany to Eastern Poland
                2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                4 aaGuns, 3 armour, 14 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Western Germany
                3 fighters and 4 tactical_bombers moved from Romania to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Southern France
                1 fighter and 2 infantry placed in Scotland
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Poland
                1 bomber and 1 fighter moved from Novgorod to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    retreated to Bessarabia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 bomber moved from Bessarabia to Russia
                2 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 9 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Vyborg to Belarus
                2 aaGuns and 6 mech_infantrys moved from Novgorod to Belarus
                2 aaGuns and 12 infantry moved from Vologda to Smolensk
                3 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Poland to Belarus

    Place Units - Russians
                1 fighter and 2 infantry placed in Volgograd
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from Kwangsi to 20 Sea Zone
                3 fighters moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hunan to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 20 Sea Zone to India
                4 infantry moved from Iraq to 80 Sea Zone
                1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter, 4 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
                4 infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Hunan to French Indo China
                1 aaGun moved from Hunan to Yunnan
                2 fighters moved from Japan to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 21 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 2 submarines and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,5,6,4
                Japanese collect 43 PUs (1 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '12

    those are officially the worst convoy dice i have ever seen.  1 buck convoyed out of 10 dice rolled.  incredible  :-o

    sorry man


  • All that planning to put those subs there and this is what they give me :)

    Haven’t looked at the map, but based on the summary it looks like you added a fighter by mistake for the bomber you removed in edit.

  • '12

    i decided to lose the bomber instead of the fighter in the one battle i ran - i just made the switch in noncom - meant to say something about it but got called away


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 harbour, 5 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                3 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 battleship moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                3 bombers moved from Caroline Islands to 21 Sea Zone
                3 bombers moved from Caroline Islands to 20 Sea Zone
                1 artillery and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 3 bombers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 3 bombers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 battleship, 3 bombers and 4 submarines
                    Japanese defend with 1 cruiser
                    Americans win with 1 battleship, 3 bombers and 4 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Malaya
                Battle in Kwangtung
                Battle in Kwangsi

    Non Combat Move - Americans
                3 bombers moved from 20 Sea Zone to Guam
                3 bombers moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
                4 fighters moved from 20 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                3 carriers, 2 cruisers and 9 destroyers moved from 35 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery, 5 infantry and 2 tactical_bombers placed in Eastern United States
                1 harbour placed in Guam

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,1,4,3,5,6,3,2,6,3,1,4,5,5,2,2,1,3,3,2,3,2
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                5 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 20 PUs total

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