TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Shantung
2 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Sumatra
Battle in Kiangsu
Japanese attack with 1 bomber
Americans defend with 1 artillery
Chinese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 artillery
Battle in Shantung
Japanese attack with 1 bomber
Americans defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 40 Sea Zone
1 carrier moved from 40 Sea Zone to 41 Sea Zone
2 fighters and 4 tactical_bombers moved from Shensi to Kweichow
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 carrier and 2 cruisers moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Yunnan to Shan State
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 39 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 submarine and 4 transports moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from 39 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
Place Units - Japanese
3 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,6,1,2,2,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 38 PUs (3 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs