14L G40 PGMatt (axis) vs souL (allies +8)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Anhwe
                1 artillery and 8 infantry moved from Urals to Vologda

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Vologda
                    Japanese attack with 1 artillery and 8 infantry
                    Russians defend with 1 tactical_bomber
                        Japanese roll dice for 1 artillery and 8 infantry in Vologda, round 2 :  1/9 hits
                        Russians roll dice for 1 tactical_bomber in Vologda, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 artillery moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 6 destroyers, 3 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,1,5,6,5,4,4,2,3,4,5,2,3,1,1,5,2,2,6,2,3,2,3,5,6,5,5,4,2,5,1,3,2
                Japanese collect 40 PUs (1 lost to blockades); end with 43 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 8 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 7 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Olgiy : 1 flag
        Dzavhan : 1 flag
        26 Sea Zone : 1 artillery, 1 carrier, 6 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Vologda : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 69 / 106
        Russians : 2 / 0
        Japanese : 41 / 43
        Americans : 64 / 90
        Chinese : 3 / 4
        British : 34 / 44
        UK_Pacific : 20 / 25
        Italians : 11 / 18
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 4 armour, 3 fighters, 9 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 bombers moved from Eastern United States to 106 Sea Zone
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters moved from 20 Sea Zone to Kiangsu
                1 battleship moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 tactical_bombers moved from Philippines to Kiangsu
                2 carriers, 4 destroyers and 4 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Iraq to Volgograd
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Tunisia to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 119 Sea Zone


  • looking for kamikaze in 19 or scramble in 97.

  • '16

    @souL:

    looking for kamikaze in 19 or scramble in 97.

    I’ll take 5 shots at the battleship, and no scramble in 97


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 4 armour, 3 fighters, 9 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 bombers moved from Eastern United States to 106 Sea Zone
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters moved from 20 Sea Zone to Kiangsu
                1 battleship moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 tactical_bombers moved from Philippines to Kiangsu
                2 carriers, 4 destroyers and 4 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Iraq to Volgograd
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Tunisia to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 119 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,5,6,6,1
                    Units damaged: 1 battleship owned by the Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in 106 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery, 1 factory_minor and 8 infantry
                        Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  5/10 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Kiangsu, round 2 :  4/9 hits
                        1 artillery owned by the Americans , 5 infantry owned by the Japanese , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Kiangsu
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                    4 fighters owned by the Americans and 2 tactical_bombers owned by the Americans retreated
                Battle in 119 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 119 Sea Zone, round 3 :  2/3 hits
                        2 submarines owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Germans with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 97 Sea Zone to Tobruk
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Eastern Persia to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                3 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 artilleries and 5 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                2 artilleries and 3 infantry moved from Morocco to Algeria
                1 battleship and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from 106 Sea Zone to Gibraltar
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                3 destroyers moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                2 fighters moved from Kiangsu to Hunan
                2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 46 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 bomber moved from Volgograd to Iraq

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 fighters placed in Western United States
                5 infantry placed in Western United States
                4 armour and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4,6,3,1,3,6,1,2,2,1,4,4,6,3,6
                Americans collect 63 PUs (1 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 artillery
        Formosa : 1 flag
        Okinawa : 1 flag, 1 artillery
        Hainan : 1 flag
        Hunan : 2 fighters
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 4 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 2 bombers
        Egypt : 1 bomber
        Morocco : 1 flag, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        Algeria : 2 artilleries and 3 infantry
        Tunisia : 1 armour, 2 artilleries and 5 infantry
        Tobruk : 2 armour, 1 fighter and 1 mech_infantry
        119 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        96 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag, 1 destroyer
        Crete : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Iraq : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 4 transports
        81 Sea Zone : 3 cruisers and 1 transport
        Brazil : 1 flag
        Persia : 1 artillery and 1 fighter
        98 Sea Zone : 3 transports
        91 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 69 / 106
        Russians : 2 / 0
        Japanese : 41 / 43
        Americans : 64 / 90
        Chinese : 3 / 4
        British : 34 / 44
        UK_Pacific : 20 / 25
        Italians : 11 / 18
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Hunan : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 69 / 106
        Russians : 2 / 0
        Japanese : 41 / 43
        Americans : 64 / 90
        Chinese : 3 / 4
        British : 34 / 44
        UK_Pacific : 20 / 25
        Italians : 11 / 18
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
                British buy 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 3 cruisers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 bomber moved from Iraq to Turkmenistan

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 carrier, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                        British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 :  4/10 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    British win with 1 carrier, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Denmark
                Battle in Norway
                Battle in Turkmenistan
                    British attack with 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 2 infantry and 3 mech_infantrys
                        British roll dice for 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Turkmenistan, round 2 :  0/7 hits
                        Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Turkmenistan, round 2 :  3/6 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the British lost in Turkmenistan
                    1 mech_infantry owned by the British and 2 artilleries owned by the British retreated to Eastern Persia
                    Germans win, taking Denmark from Germans, taking Norway from Germans with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Turkmenistan to Iraq
                1 artillery and 1 infantry moved from India to West India
                3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys moved from Yunnan to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                5 infantry moved from India to Burma
                1 armour moved from India to Burma
                3 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                2 fighters moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 carrier placed in 98 Sea Zone
                3 infantry placed in Iraq
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys
        Shan State : 1 infantry
        Burma : 1 armour and 5 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        20 Sea Zone : 2 destroyers
        West India : 1 artillery and 1 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Morocco : 2 infantry
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag, 7 armour, 9 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 32 infantry and 7 mech_infantrys
        Eastern Persia : 2 artilleries and 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        91 Sea Zone : 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 40 / 43
        Americans : 64 / 90
        Chinese : 4 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 18
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • If you want a scramble in 112, I’ll go back and gladly reroll the battle.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major, 10 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 40 / 43
        Americans : 64 / 90
        Chinese : 4 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @souL:

    If you want a scramble in 112, I’ll go back and gladly reroll the battle.

    no need.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Formosa to Kiangsu
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone


  • Last Kamikaze in sz 19?

  • '16

    nope :(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Formosa to Kiangsu
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 cruiser in Kiangsu, round 2 :  0/1 hits
                        ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  1/4 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to Hunan
                2 artilleries and 4 infantry moved from Java to 42 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Kiangsu : 2 artilleries
        Hunan : 1 fighter
        India : 2 artilleries and 4 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        49 Sea Zone : 1 destroyer
        39 Sea Zone : 3 transports
        19 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 submarine
        Iraq : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 5 infantry

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans repair 9 damage on 9 factory_minors; Remaining resources: 97 PUs;
                Germans buy 9 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 fighter moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 fighter and 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Denmark to Western Germany
                10 infantry moved from Northern Italy to Western Germany
                10 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 10 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Greece to Bulgaria
                3 artilleries moved from Ukraine to Rostov
                3 artilleries moved from Bryansk to Russia
                13 artilleries, 10 infantry and 2 tactical_bombers moved from Tambov to Volgograd
                4 artilleries and 10 infantry moved from Kazakhstan to Volgograd
                3 mech_infantrys moved from Turkmenistan to Volgograd
                3 artilleries and 11 infantry moved from Caucasus to Volgograd
                3 aaGuns and 2 bombers moved from Caucasus to Volgograd
                1 aaGun, 9 armour, 10 artilleries, 40 infantry and 28 mech_infantrys moved from Smolensk to Russia
                3 infantry and 2 mech_infantrys moved from Germany to Western Germany
                3 infantry moved from Holland Belgium to Western Germany
                2 artilleries moved from Northern Italy to France
                9 infantry moved from Belarus to Novgorod

    Place Units - Germans
                1 carrier and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                3 artilleries placed in Russia
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 armour and 2 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 4 infantry
        Denmark : 3 infantry
        Northern Italy : 11 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 artilleries
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 9 armour, 16 artilleries, 1 factory_minor, 41 infantry and 28 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 26 artilleries, 2 bombers, 1 factory_minor, 31 infantry, 3 mech_infantrys and 2 tactical_bombers
        Turkmenistan : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Bulgaria : 1 flag, 8 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 2 artilleries and 10 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 91
        Russians : 1 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 34 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians
                2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 8 infantry
                        Russians roll dice for 2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys in Vologda, round 2 :  17/84 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Vologda, round 2 :  3/9 hits
                        3 infantry owned by the Russians , 8 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 2 armour, 8 artilleries, 68 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 artillery and 8 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Vologda : 4 aaGuns, 2 armour, 8 artilleries, 68 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 70 / 91
        Russians : 2 / 0
        Japanese : 36 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 34 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    It sucks, but I can only see a long long long slog to loss on this board.  Thanks for the game, but I am going to concede it at this point.


  • No problem. You are likely correct.


  • @PGMatt:

    It sucks, but I can only see a long long long slog to loss on this board.  Thanks for the game, but I am going to concede it at this point.

    Also gg, as usual, with you. Thanks!

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