Yeah, full scramble.
13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Suiyuyan
5 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 2 : 2/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 7 infantry
Kansu : 1 fighter and 3 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 31
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 6 / 7
British : 35 / 37
UK_Pacific : 5 / 5
Italians : 14 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3,613
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 31Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,625
Median : 4,500
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,111
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4,273
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
3 aaGuns, 2 artilleries and 12 infantry moved from India to West India
2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to West India
3 fighters moved from United Kingdom to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 fighter placed in Union of South Africa
1 transport placed in 106 Sea Zone
British undo move 4.
1 transport placed in 120 Sea Zone
British undo move 4.
1 transport placed in 121 Sea Zone
British undo move 4.
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,5
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 3 aaGuns, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Syria : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 2 artilleries and 4 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 31
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 6 / 7
British : 36 / 35
UK_Pacific : 5 / 7
Italians : 13 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,841
Median : 4,000
Variance : 1,023
Standard Deviation : 1,012
Total rolls : 44Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Italians Combat
1 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,600
Median : 4,500
Variance : 1,778
Standard Deviation : 1,333
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,111
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4,273
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Malta to 96 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
Place Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 3 infantry
Malta : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 3 submarines
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 31
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 6 / 7
British : 36 / 35
UK_Pacific : 5 / 7
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 10 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 2 destroyers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Novgorod
1 aaGun and 8 infantry moved from Karelia to Novgorod
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
EDIT: 4 infantry moved from Northern Italy to Southern France
2 armour moved from Bessarabia to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 aaGuns, 4 artilleries and 5 infantry moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 fighter moved from France to Gibraltar
3 fighters moved from Western Germany to GibraltarPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
3 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Gibraltar : 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 3 artilleries and 7 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Norway : 4 infantry
Belarus : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 24 infantry and 17 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 4 artilleries and 5 infantry
Bessarabia : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 12 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 51 / 61
Russians : 29 / 31
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 6 / 7
British : 36 / 35
UK_Pacific : 5 / 7
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made an Italian NCM I missed (N.Italy to S.France) I don’t think it would have any impact on ANZAK, but if you wont allow it, go ahead and reverse it.
-
@PGMatt:
I made an Italian NCM I missed (N.Italy to S.France) I don’t think it would have any impact on ANZAK, but if you wont allow it, go ahead and reverse it.
Ever heard of the butterfly effect? The movement of those troops caused considerable storms in the pacific forcing my units to take shelter. :-D
However those Anzac are truly hardcore and they stayed at their posts.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Vologda to Russia
4 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Bryansk : 4 aaGuns, 17 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 6 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 29 / 29
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 6 / 7
British : 36 / 35
UK_Pacific : 5 / 7
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,222
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9 -
@PGMatt:
I made an Italian NCM I missed (N.Italy to S.France)Â I don’t think it would have any impact on ANZAK, but if you wont allow it, go ahead and reverse it.
Ever heard of the butterfly effect? The movement of those troops caused considerable storms in the pacific forcing my units to take shelter. :-D
However those Anzac are truly hardcore and they stayed at their posts.
I have heard of it, it can be a fearsome effect. Especially when you’re playing fast and loose with too many alternate realities on the go at the same time like I am.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan
2 bombers moved from Kweichow to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 4/10 hits
Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 2/7 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Burma
2 bombers moved from Suiyuyan to Yunnan
2 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kweichow to French Indo China
3 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Siberia
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 bombers and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 1 aaGun, 3 fighters and 3 tactical_bombers
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 4 infantry and 3 mech_infantrys
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
45 Sea Zone : 1 destroyer
36 Sea Zone : 4 transports
35 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
39 Sea Zone : 2 submarines
6 Sea Zone : 2 destroyers and 6 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 65 / 78
Americans : 53 / 77
Chinese : 3 / 7
British : 36 / 35
UK_Pacific : 2 / 0
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to Central United StatesPlace Units - Americans
3 destroyers and 1 tactical_bomber placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
Americans undo move 1.
2 destroyers and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
45 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 3 submarines
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers
55 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 bomber and 1 fighter
101 Sea Zone : 1 carrier, 4 destroyers, 4 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 65 / 78
Americans : 53 / 73
Chinese : 3 / 7
British : 36 / 35
UK_Pacific : 2 / 0
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3,700
Median : 4,000
Variance : 3,111
Standard Deviation : 1,764
Total rolls : 10Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
Average roll : 3,375
Median : 4,000
Variance : 2,857
Standard Deviation : 1,690
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 64 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 35
UK_Pacific : 2 / 0
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 2,308
Standard Deviation : 1,519
Total rolls : 14Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
Average roll : 3,375
Median : 4,000
Variance : 2,857
Standard Deviation : 1,690
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 12 infantry moved from West India to India
1 fighter and 2 tactical_bombers moved from West India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to IndiaCombat - British
Battle in 39 Sea Zone
British attack with 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 39 Sea Zone, round 2 : 6/8 hits
2 submarines owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in India
British attack with 4 artilleries and 16 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries and 16 infantry in India, round 2 : 2/20 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from West India to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Persia
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to IraqPlace Units - British
1 carrier placed in 71 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 15 infantry
39 Sea Zone : 1 flag, 1 destroyer and 3 transports
West India : 2 fighters and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery and 2 infantry
71 Sea Zone : 1 carrier
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 61 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3,500
Median : 4,000
Variance : 2,255
Standard Deviation : 1,502
Total rolls : 48Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,143
Median : 5,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,286
Median : 3,000
Variance : 1,630
Standard Deviation : 1,277
Total rolls : 28Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
Average roll : 3,375
Median : 4,000
Variance : 2,857
Standard Deviation : 1,690
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 submarines
French defend with 1 destroyer
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 3 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 7 infantry
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
98 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 61 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
Minor ncm request. Can you move the british planes in seazone 80 to West India. They could have landed there and it seems a bit safer there for them. If you do it, you would need to add them as British units and not as pacific uk units. I doubt this would have influenced your Italian turn, but I need to ask it anyways.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Bessarabia
Germans attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 3 infantry in Western Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 aaGun, 3 artilleries and 10 infantry moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 115 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
4 infantry moved from Norway to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 bomber and 2 infantry placed in Novgorod
2 artilleries placed in Western Germany
Germans undo move 2.
2 artilleries and 7 infantry placed in Germany
2 artilleries placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Poland : 1 artillery and 9 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Belarus : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 34 infantry and 17 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 artilleries and 7 infantry
Bessarabia : 1 flag, 3 armour and 1 infantry
Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 29
Japanese : 61 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0