13L Soulblighter (Axis) vs MrRoboto (Allies+x)


  • That is the problem. I can post all the dice rolls (including verification mails) to support my statement. I had a near perfect round, but I didn’t save the file. I didn’t believe it was needed as you said it would be posted automatically. As such I fear I have to do it all again and given my luck I probably loose a battle or two this time around.

  • '19 '18

    No we can see the mails and the rolls.

    Just do the Combat move all over again, in local mode (not play by forum). after the conduct combat phase, save the game.

    Open the savefile again, but this time in Play-By-Forum mode. edit everything according to the mails:

    SZ37: British BB hit, you probably lose a fighter I guess
    Philip: You only lost an infantry here
    Kwangtung: One more infantry lost

    After the placement of your units, try to post the move again. If it’s not working, you’re doing something wrong. This time please read the error message. In any case, save the file, just to be sure.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Formosa to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Okinawa to Kwangtung
                1 tactical_bomber moved from Japan to Kwangtung
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 3 :  2/6 hits
                        Americans roll dice for 1 fighter in Philippines, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 2 bombers in 37 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber and 1 fighter
                    Casualties for British: 1 battleship
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 :  4/9 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  8/10 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
                EDIT: Removing units owned by Japanese from Philippines: 1 infantry
                EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 bomber moved from 37 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun and 6 infantry
        Siam : 1 infantry
        Manchuria : 1 flag, 4 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
        6 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 50 / 52
        Chinese : 10 / 12
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Hawaiian Islands to Western United States

    Place Units - Americans
                5 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,5,1,2,2,2,3,5,6,3,1,5,1,1,4,4,5
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 12
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                4 infantry moved from Yunnan to Kweichow
                2 infantry moved from Hunan to Kweichow
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

  • '19 '18

    Scramble?


  • I know its a suicide mission. Scramble 1 German fighter and 2 Italian fighters.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  1/1 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 3 :  0/6 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 4 :  2/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  4/6 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from India to Kweichow
                3 aaGuns and 5 infantry moved from India to Burma
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 29 / 42
        UK_Pacific : 14 / 14
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 bomber moved from Northern Italy to Southern France

  • '19 '18

    There is no save file. I suppose you unchecked the box named “Include SaveGame”.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 bomber moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Albania to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

  • '19 '18

    Ah ok. Sorry :-)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Malaya
                2 fighters moved from New Zealand to Queensland
                1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 39 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 28 / 42
        UK_Pacific : 14 / 14
        Italians : 14 / 11
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 1 armour
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Holland Belgium
                    French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 92 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 36 / 69
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 28 / 42
        UK_Pacific : 14 / 14
        Italians : 14 / 11
        ANZAC : 10 / 23
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 96 Sea Zone
                1 artillery moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 armour moved from France to Normandy Bordeaux
                1 armour and 3 mech_infantrys moved from France to Holland Belgium
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone


  • Submerge sub in 97?

  • '19 '18

    Well it doesnt matter. You cant Hit it and it cant shoot either


  • :-)

    File as attachment.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                9 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 2 artilleries and 11 infantry moved from Novgorod to Belarus
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 28 / 42
        UK_Pacific : 14 / 14
        Italians : 14 / 11
        ANZAC : 10 / 23
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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