dab043df-c2c2-4fc1-acf1-f4ea6dee9124-triplea_42321_1USA.tsvg
G40 2e Vold (Axis) vs Bar 91 and AK Grown no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
2 bombers moved from Japan to 47 Sea Zone
1 bomber moved from Japan to 47 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Kwangsi to Shan State
1 infantry moved from Jehol to Anhwe
2 fighters moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
3 fighters and 2 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Anhwe
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 47 Sea Zone
Japanese attack with 3 bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from 47 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Java to Malaya
1 bomber, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 41 Sea Zone to Malaya
4 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 7 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Western United States
2 destroyers moved from 11 Sea Zone to 10 Sea Zone
3 mech_infantrys moved from Alaska to Western United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from 101 Sea Zone to Gibraltar
1 bomber moved from Alaska to Western United States
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Alaska to 11 Sea ZonePlace Units - Americans
1 armour, 1 bomber and 1 tactical_bomber placed in Western United States
3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from West India to Persia
British take Persia from Italians
2 infantry moved from Egypt to 81 Sea Zone
1 fighter moved from India to Persia
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Syria
1 fighter moved from Persia to Iraq
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Syria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 1 fighter and 4 infantry
Italians defend with 1 armour, 1 harbour and 1 mech_infantry
British win, taking Iraq from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Changing ownership of Finland from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Syria to Egypt
2 mech_infantrys moved from Eastern Persia to India
2 infantry moved from West India to India
1 mech_infantry moved from West India to India
1 infantry moved from India to Burma
1 fighter moved from United Kingdom to Gibraltar
1 aaGun and 3 infantry moved from United Kingdom to Scotland
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Norway to United KingdomPlace Units - British
1 armour and 1 fighter placed in Egypt
1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
2 armour moved from Volgograd to Bryansk
2 bombers moved from Ukraine to Bryansk
1 fighter moved from Northwest Persia to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 bombers and 1 fighter
Russians defend with 3 infantry
Italians win, taking Bryansk from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians win, taking Syria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Ukraine
2 bombers moved from Bryansk to Ukraine
1 infantry moved from Romania to BulgariaPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
I tried adding the G42 map to my game but can’t seem to get it to work, have you tried it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
3 armour and 4 mech_infantrys moved from Belarus to Russia
2 armour and 4 mech_infantrys moved from Western Ukraine to Russia
2 armour, 1 bomber, 1 fighter and 4 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Northwest Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber and 1 tactical_bomber moved from Northwest Persia to Iraq
1 armour moved from Tsinghai to Samara
1 armour and 4 mech_infantrys moved from Volgograd to Samara
2 bombers moved from Northwest Persia to Samara
1 armour moved from Szechwan to Kweichow
1 armour moved from Kansu to Suiyuyan
1 armour moved from Kansu to Shensi
1 armour moved from Kansu to Sikang
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Sikang
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 7 armour, 1 bomber, 1 fighter and 12 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Iraq
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 3 infantry
retreated to Iraq
British win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Buryatia
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 2 bombers and 4 mech_infantrys
Russians defend with 5 artilleries and 4 infantry
retreated to Samara
Russians win with 4 artilleries remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour and 4 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Russia to Novgorod
1 bomber moved from Iraq to Northern Italy
1 bomber moved from 80 Sea Zone to Caucasus
2 bombers moved from Samara to Novgorod
1 fighter moved from Russia to Belarus
2 mech_infantrys moved from Archangel to Smolensk
3 mech_infantrys moved from Karelia to BelarusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 1 infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 84 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
Nope, I haven’t tried it yet. Do you have the latest TripleA client?
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I’m using 3.7, is there something more current?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
20 infantry moved from Tambov to Volgograd
4 artilleries moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from GermansCombat - Russians
Battle in Volgograd
Russians attack with 4 artilleries and 20 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 artilleries and 20 infantry in Volgograd, round 2 : 4/24 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrysNon Combat Move - Russians
1 aaGun moved from Amur to SakhaTurn Complete - Russians
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.815
Median : 4.000
Variance : 0.808
Standard Deviation : 0.899
Total rolls : 27Germans Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.708
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
scramble HI?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Caroline Islands to 26 Sea Zone
1 bomber moved from Marshall Islands to 26 Sea Zone
2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Amur
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shan State to Burma
1 bomber moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from Kwangsi to BurmaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 26 Sea Zone
Japanese attack with 3 bombers
Americans defend with 2 transports
Japanese win with 3 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Japanese
3 bombers moved from 26 Sea Zone to Marshall Islands
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to Kiangsu
1 bomber moved from India to Kwangsi
3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total -
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
4 bombers moved from Western United States to Aleutian IslandsCombat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in Aleutian Islands
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans win, taking 109 Sea Zone from Germans with 3 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Gibraltar to Malta
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
3 bombers moved from Aleutian Islands to Alaska
1 destroyer moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 artillery and 7 infantry
EDIT: Adding units owned by Americans to Finland: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
2 transports placed in 10 Sea Zone
Americans undo move 4.
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
British take Vyborg from Germans
3 fighters moved from Egypt to 99 Sea Zone
2 infantry moved from Iraq to Syria
1 armour moved from Egypt to Syria
1 fighter moved from Trans-Jordan to Syria
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Syria
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 99 Sea Zone
British attack with 3 fighters
Italians defend with 2 destroyers and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 fighter
Casualties for Italians: 2 destroyers and 2 transportsNon Combat Move - British
2 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 armour and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 armour and 4 infantry
EDIT: Adding units owned by British to Finland: 1 armour and 4 infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Norway: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to 125 Sea Zone: 2 destroyers and 2 transports
EDIT: Adding units owned by British to Scotland: 4 infantry
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Removing units owned by British from 112 Sea Zone: 2 destroyers and 2 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighter -
Sorry for all the edits - hit done on accident
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and sorry for the marti spam, didn’t realize I left it on play by email when I started up a practice game…





