@surfer Indeed, never can tell with dice :) I’ll lose all inf, then 1 arty, then 2x bombers, then ask me - we’ll see where how things are looking!
13L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Kenya to Italian Somaliland
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Yugoslavia
2 aaGuns and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 35 / 37
Japanese : 44 / 48
Americans : 50 / 70
Chinese : 9 / 15
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Combat - French
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantry
96 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery, 1 carrier, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
5 armour, 6 infantry and 6 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone -
need scramble orders SZ110
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery, 1 carrier, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
5 armour, 6 infantry and 6 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 4 artilleries, 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/10 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 2 fighters, 10 infantry and 5 tactical_bombers in United Kingdom, round 2 : 11/29 hits
British roll dice for 4 aaGuns, 1 armour, 3 artilleries, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/25 hits
5 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 1 artillery owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 2 fighters and 5 tactical_bombers in United Kingdom, round 3 : 12/18 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/18 hits
12 infantry owned by the British , 3 armour owned by the Germans and 3 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 5 tactical_bombers in United Kingdom, round 4 : 7/12 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in United Kingdom, round 4 : 2/6 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 mech_infantry owned by the British , 3 artilleries owned by the British and 1 fighter owned by the French lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 5 armour, 4 artilleries, 1 fighter and 10 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 4 aaGuns, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns, 2 artilleries and 20 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
4 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
1 artillery and 9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 52 / 93
Russians : 33 / 37
Japanese : 44 / 48
Americans : 50 / 70
Chinese : 9 / 15
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I need a few days too see if i will continue the game at all. Hope it is not a problem for U :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 18 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Szechwan to Shan State
2 fighters moved from Szechwan to Shan State
1 armour and 1 tactical_bomber moved from Szechwan to French Indo ChinaCombat - Russians
Battle in Shan State
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 18 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in French Indo China
Russians attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from French Indo China: 1 tactical_bomber
EDIT: Changing ownership of French Indo China from Japanese to Russians
EDIT: Adding units owned by Russians to French Indo China: 1 armour
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Yunnan
2 fighters moved from Shan State to Yunnan
2 aaGuns moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
2 aaGuns, 2 artilleries and 16 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Archangel
5 infantry moved from Russia to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
1 factory_minor placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 aaGun
EDIT: Adding units owned by Russians to Sikang: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
Yunnan : 1 armour, 2 fighters and 3 mech_infantrys
Sikang : 1 aaGun
Shan State : 1 mech_infantry
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
French Indo China : 1 flag, 1 armour
Belarus : 1 infantry
Archangel : 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 18 infantry
Smolensk : 5 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers moved from Hunan to Yunnan
2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Japan to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
Russians roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
1 armour owned by the Russians lost in French Indo China
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from Dutch, taking French Indo China from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 bombers, 7 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 armour, 2 fighters and 3 mech_infantrys; British defend with 1 fighter; Chinese defend with 3 artilleries, 1 fighter and 12 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 7 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 13/27 hits
Chinese roll dice for 1 armour, 3 artilleries, 4 fighters, 12 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/23 hits
2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 12 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 12/25 hits
Chinese roll dice for 1 armour, 3 artilleries, 4 fighters and 2 mech_infantrys in Yunnan, round 3 : 7/10 hits
1 fighter owned by the Chinese , 3 artilleries owned by the Chinese , 1 armour owned by the Russians , 4 infantry owned by the Japanese , 2 mech_infantrys owned by the Russians , 2 fighters owned by the Russians , 1 fighter owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 armour, 2 fighters and 3 mech_infantrys
Casualties for Chinese: 3 artilleries, 1 fighter and 12 infantryNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Yunnan to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Malaya
2 bombers moved from Yunnan to Hunan
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 50 / 93
Russians : 35 / 43
Japanese : 58 / 69
Americans : 50 / 70
Chinese : 6 / 15
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i cant believe the dice in yunan :-o
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If you’re interested, we can low luck reroll the battle if you give me the right to do the same in a future battle that goes poorly for Axis.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship and 2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 armour and 4 mech_infantrys moved from Western United States to Central United States
2 carriers, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Wake Island to Western United States
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline IslandsPlace Units - Americans
4 infantry placed in Central United States
2 destroyers and 6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
63 Sea Zone : 1 cruiser
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 6 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
89 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
101 Sea Zone : 2 destroyers and 6 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Szechwan : 1 infantry
Sikang : 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Belgian Congo to Kenya
3 mech_infantrys moved from Belgian Congo to Ethiopia
1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Malta
1 transport moved from 109 Sea Zone to 123 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 armour and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 3 mech_infantrys
123 Sea Zone : 1 transport
89 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship -
If you’re interested, we can low luck reroll the battle if you give me the right to do the same in a future battle that goes poorly for Axis.
Or, since you already completed US3-UK3, I’ll offer to remove some Japanese planes if that’s acceptable, no strings attached.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from 96 Sea Zone to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 50 / 93
Russians : 35 / 43
Japanese : 53 / 69
Americans : 54 / 74
Chinese : 7 / 6
British : 26 / 0
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
If you’re interested, we can low luck reroll the battle if you give me the right to do the same in a future battle that goes poorly for Axis.
Or, since you already completed US3-UK3, I’ll offer to remove some Japanese planes if that’s acceptable, no strings attached.
it is late now what happend, happened but thanks anyway :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
62 Sea Zone : 1 destroyer and 2 transports
Trans-Jordan : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
98 Sea Zone : 1 cruiser and 1 destroyer