League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1

  • 17

    Hrrrm

    Maybe my math was wrong and Sea Lion can be deterred (assuming normal or better convoy damage and SBR).

  • 19 13

    So, you’re doing 97?

    Okidok.

    No scramble.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 cruiser and 2 fighters in 111 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 2 fighters in 111 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                        1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 fighter moved from 111 Sea Zone to Gibraltar

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,4
                British collect 25 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 17

    Can’t complain about the dice.

    I know that this gives you a good incentive to go Sea Lion (particularly since we’re playing with rerolls), but unless Germany has a blowout victory there, I think the Allies can still pull out a victory.

    Might take a better Allied player than me to achieve that, but you never know  :lol:

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour moved from Libya to Tunisia

  • 19 13

    I forgot the walk-ins in Africa. I’ll edit if that is ok.
    Let me know if it isn’t ok.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour moved from Libya to Tunisia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  3/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Western Germany
                1 bomber moved from 93 Sea Zone to Western Germany
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Yugoslavia

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5,5,1
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Southern France : 1 aaGun
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Western Germany : 1 bomber and 2 fighters
        Northern Italy : 2 aaGuns, 1 factory_major, 1 fighter and 5 infantry
        Libya : 1 artillery and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Bulgaria : 2 infantry
        92 Sea Zone : 1 submarine and 1 transport
        Yugoslavia : 1 aaGun, 1 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.591
            Median : 3.000
            Variance : 2.095
            Standard Deviation : 1.447
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 bombers moved from Holland Belgium to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to 112 Sea Zone

  • 19 13

    Scramble/interception orders?

  • 17

    No scramble

    No intercept

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 bombers moved from Holland Belgium to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to 112 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: airfield = 2, factory_major = 12
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  4/7 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 armour moved from France to Western Germany
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 armour moved from Yugoslavia to Western Germany
                3 artilleries moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Northern Italy to France
                3 infantry moved from Finland to Norway
                3 infantry moved from Greater Southern Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                2 infantry moved from Greater Southern Germany to Western Germany
                5 infantry moved from Yugoslavia to Greater Southern Germany
                4 infantry moved from Finland to Norway
                6 infantry moved from Bulgaria to Yugoslavia

    Place Units - Germans
                1 carrier, 2 destroyers and 5 transports placed in 112 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,1
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Greater Southern Germany : 2 artilleries and 5 infantry
        Slovakia Hungary : 3 infantry
        Western Germany : 6 aaGuns, 1 airfield, 5 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 3 artilleries and 10 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 8 transports
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 6 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 37
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.243
            Median : 3.000
            Variance : 1.306
            Standard Deviation : 1.143
            Total rolls : 37

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • 19 13

    Could you please edit 2 german subs to 103 please?

  • 17

    Will do

  • 19 13

    @wheatbeer:

    Will do

    Thanks!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter moved from Russia to Szechwan
                2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Ukraine
                3 mech_infantrys moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Turkmenistan

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 103 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 36
        Japanese : 30 / 46
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                10 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                10 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kiangsi to Hunan
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Suiyuyan
                3 fighters and 2 tactical_bombers moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                2 bombers moved from Yunnan to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Amur
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 artillery, 3 infantry and 1 mech_infantry placed in Japan
                2 transports placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 fighters, 4 infantry and 1 tactical_bomber
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 tactical_bomber
        Manchuria : 1 flag, 3 fighters and 3 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries and 5 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 armour and 11 infantry
        Siberia : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 27 / 31
        UK_Pacific : 21 / 21
        Italians : 13 / 5
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 19 13

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