Turn complete.
40.2L Mallery29(Allies10) v. tcnance (Axis) no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Szechwan
2 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
5 fighters moved from Chahar to Szechwan
1 tactical_bomber moved from Chahar to Szechwan
2 bombers moved from Chahar to Szechwan
3 tactical_bombers moved from Hunan to Kwangtung
3 fighters moved from Hunan to KwangtungAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Szechwan
2 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
5 fighters moved from Chahar to Szechwan
1 tactical_bomber moved from Chahar to Szechwan
2 bombers moved from Chahar to Szechwan
3 tactical_bombers moved from Hunan to Kwangtung
3 fighters moved from Hunan to KwangtungAirborne Attack Move - Japanese
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 1 : 4/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 5/11 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Szechwan to Yunnan
5 fighters moved from Szechwan to Yunnan
2 bombers moved from Szechwan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Hunan to Yunnan
4 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Jehol to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Jehol to Kweichow
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Hopei to Suiyuyan
4 infantry moved from Chahar to Hopei
2 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 artillery moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Kwangtung to Yunnan
3 tactical_bombers moved from Kwangtung to YunnanPlace Units - Japanese
1 harbour placed in Hainan
2 armour and 1 infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Manchuria : 1 artillery and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 2 bombers, 8 fighters, 4 infantry and 4 tactical_bombers
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun and 4 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 2 armour, 1 harbour, 1 infantry and 1 mech_infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 4 infantry and 1 mech_infantry
43 Sea Zone : 1 destroyer and 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 49 / 52
Russians : 32 / 42
Japanese : 48 / 48
Americans : 52 / 52
Chinese : 2 / 5
British : 26 / 29
UK_Pacific : 15 / 24
Italians : 22 / 28
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.577
Median : 3.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.409
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 submarines
Germans defend with 1 submarine
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Central America
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 aaGun, 3 armour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from French West Africa to Anglo Egyptian Sudan
2 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 infantry moved from Brazil to French Guiana
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3,2,6,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 armour and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Algeria to Morocco -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Algeria to MoroccoAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Algeria to MoroccoAirborne Attack Move - Italians
Combat - Italians
Battle in Morocco
Italians attack with 1 armour
French defend with 1 infantry
Italians roll dice for 1 armour in Morocco, round 1 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Morocco
French win with no units remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
1 fighter moved from Greece to Tobruk
1 fighter moved from Greece to Tobruk
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to BulgariaPlace Units - Italians
2 submarines and 1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Ethiopia : 1 artillery
Bessarabia : 1 armour
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 destroyer, 4 submarines and 3 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 52
Russians : 32 / 42
Japanese : 46 / 48
Americans : 52 / 78
Chinese : 3 / 5
British : 30 / 27
UK_Pacific : 16 / 13
Italians : 19 / 19
ANZAC : 14 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Novgorod
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 fighters moved from Western Ukraine to Archangel
2 fighters moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
8 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
3 infantry moved from Baltic States to Novgorod
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
8 armour moved from Baltic States to Bryansk
6 mech_infantrys moved from Baltic States to Bryansk
1 bomber moved from Western Ukraine to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Karelia to Novgorod -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Novgorod
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 fighters moved from Western Ukraine to Archangel
2 fighters moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
8 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
3 infantry moved from Baltic States to Novgorod
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
8 armour moved from Baltic States to Bryansk
6 mech_infantrys moved from Baltic States to Bryansk
1 bomber moved from Western Ukraine to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Karelia to NovgorodAirborne Attack Move - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Novgorod
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 fighters moved from Western Ukraine to Archangel
2 fighters moved from Western Ukraine to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
8 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
3 infantry moved from Baltic States to Novgorod
2 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
8 armour moved from Baltic States to Bryansk
6 mech_infantrys moved from Baltic States to Bryansk
1 bomber moved from Western Ukraine to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Karelia to NovgorodAirborne Attack Move - Germans
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys in Bryansk, round 1 : 8/30 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 infantry in Novgorod, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Rostov, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vyborg, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Vyborg, round 6 : 1/3 hits
Russians roll dice for 1 infantry in Vyborg, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
4 infantry moved from France to Southern France
1 infantry moved from Holland Belgium to France
2 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Smolensk to Belarus
2 fighters moved from Smolensk to Belarus
2 fighters moved from Archangel to Belarus
5 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from Rostov to BelarusPlace Units - Germans
3 infantry placed in Ukraine
3 armour, 3 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Poland : 1 artillery and 5 infantry
Germany : 1 aaGun, 3 armour, 1 factory_major, 5 infantry and 1 mech_infantry
Tobruk : 1 bomber, 1 fighter and 1 tactical_bomber
Northern Italy : 1 infantry
Belarus : 1 flag, 2 aaGuns, 4 fighters, 2 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
Rostov : 1 flag, 2 armour
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 armour, 5 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Smolensk : 1 flag, 2 infantry
106 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 64
Russians : 25 / 42
Japanese : 46 / 48
Americans : 52 / 78
Chinese : 3 / 5
British : 30 / 27
UK_Pacific : 16 / 13
Italians : 19 / 19
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 20 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.694
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 108Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.643
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 16 times
Average roll : 3.718
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 78French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.643
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 1 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry placed in Volgograd
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 bomber moved from Yunnan to Jehol
3 infantry moved from Hopei to Shensi
2 fighters moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
2 infantry moved from Yunnan to Burma
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Yunnan to Malaya
3 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 bomber moved from Yunnan to Jehol
3 infantry moved from Hopei to Shensi
2 fighters moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
2 infantry moved from Yunnan to Burma
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Yunnan to Malaya
3 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Shensi, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Burma, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 1 : 3/9 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery and 1 bomber in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 43 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Malaya to Yunnan
3 fighters moved from Burma to Kwangtung
1 tactical_bomber moved from Chahar to Hopei
1 bomber moved from Chahar to Manchuria
2 fighters moved from Shensi to Yunnan
3 tactical_bombers moved from Malaya to Yunnan
1 bomber moved from Jehol to KiangsuPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
4 infantry placed in Japan
2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 2 armour, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 artillery
Manchuria : 1 bomber and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag, 2 armour, 4 artilleries, 5 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 1 infantry and 1 tactical_bomber
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 cruiser
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 battleship and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 26 / 30
Japanese : 59 / 59
Americans : 50 / 78
Chinese : 1 / 5
British : 30 / 27
UK_Pacific : 8 / 13
Italians : 19 / 19
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.859
Median : 4.000
Variance : 1.873
Standard Deviation : 1.369
Total rolls : 64Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 6 times
Average roll : 3.896
Median : 4.000
Variance : 1.660
Standard Deviation : 1.288
Total rolls : 48UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Still debating my US move…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to France
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom -
Scramble Orders for Japan?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to France
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom





