And 2 sub hits = tip CV and lose DD.
Rgp44 (Allies + 10) vs MiamiUMike G40.2, No Tech
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Sorry - one NCM to make
Sub from sz39 to sz37 - thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 106 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 5 : 2/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 aaGun and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Gibraltar : 1 artillery, 1 bomber and 1 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag, 2 destroyers and 1 submarine
101 Sea Zone : 1 submarine and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 56 / 69
Americans : 55 / 75
Chinese : 1 / 4
British : 33 / 35
UK_Pacific : 9 / 2
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
10 infantry moved from Tsinghai to Sikang
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Sikang, round 2 : 4/10 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 5 infantry
Tsinghai : 1 fighter and 1 infantry
Sikang : 10 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 53 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 33 / 35
UK_Pacific : 9 / 2
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 5/28 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Burma to Sikang
3 aaGuns moved from India to Burma
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - British
1 armour and 1 mech_infantry placed in Persia
1 submarine placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs totalTerritory Summary for British, UK_Pacific :
Sikang : 1 fighter
Burma : 3 aaGuns, 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major and 1 harbour
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Alexandria : 2 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
106 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 52 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
3 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Romania
7 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern France to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern France to Northern ItalyPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 31 / 37
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 22 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 53
Russians : 31 / 37
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 22 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 6 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from Bessarabia to Ukraine
10 mech_infantrys moved from Romania to Ukraine
9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to NovgorodCombat - Germans
Battle in Ukraine
Germans attack with 9 armour, 1 artillery, 5 infantry and 23 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 9 armour, 1 artillery, 5 infantry and 23 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 aaGuns, 7 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber and 1 fighter moved from France to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Romania
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Smolensk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 1 armour, 6 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 mech_infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 armour moved from Russia to Tambov
3 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Kansu
2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Smolensk to RussiaPlace Units - Russians
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Kansu : 1 aaGun
Amur : 1 aaGun and 15 infantry
Egypt : 1 mech_infantry
Belarus : 1 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 3 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 8 artilleries, 20 infantry and 3 mech_infantrys
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 21 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Malaya to Borneo
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Shantung to Shensi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to ShensiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 2 submarines
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 submarines
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Borneo to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
2 battleships, 1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hopei
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Chahar
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Malta
Americans win, taking Philippines from Japanese, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 bomber moved from Malta to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 artillery, 1 fighter and 1 infantry
Egypt : 1 bomber
Malta : 1 artillery and 1 infantry
Morocco : 1 flag, 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
96 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 2 destroyers and 1 submarine
92 Sea Zone : 1 carrier
101 Sea Zone : 2 transports
91 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 52 / 61
Americans : 59 / 84
Chinese : 3 / 5
British : 35 / 35
UK_Pacific : 6 / 12
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
9 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 3/13 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 12 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 49 / 61
Americans : 59 / 84
Chinese : 6 / 8
British : 35 / 35
UK_Pacific : 6 / 12
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 fighter moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone -
scramble 95?
-
No scramble…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians , 1 submarine owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 9/14 hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
British win with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transportNon Combat Move - British
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Yunnan to Shensi
3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British, UK_Pacific :
Shensi : 1 fighter
Yunnan : 1 infantry
Shan State : 1 artillery
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
95 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
86 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
92 Sea Zone : 2 fighters
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarine
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So - I got one total hit with Italy. Well - it may take the rest of the game to make up for that kind of dicing…it may never happen though.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
4 mech_infantrys moved from Romania to BelarusCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 7 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 cruiser and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Romania to Bessarabia
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1
Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 23 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 23 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0