13L-G40 UnknownSoldier (Axis) vs. rpg44 (Allies+10) no tech

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 4 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 59 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 35 / 35
        UK_Pacific : 5 / 9
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 bomber moved from Malta to Egypt
                2 artilleries moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 infantry placed in Persia
                1 fighter placed in United Kingdom
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag, 2 destroyers and 2 transports
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 mech_infantry
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Morocco to Tunisia
                      Italians take Tunisia from British
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                3 fighters moved from Gibraltar to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer, 3 fighters and 3 submarines
                    British defend with 1 submarine
                        Italians roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 3 destroyers, 4 submarines and 2 transports
        Yugoslavia : 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 54 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 54 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Gibraltar to Bessarabia
                1 bomber moved from Gibraltar to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Gibraltar to Bessarabia
                3 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Novgorod to Archangel
                5 armour, 4 artilleries, 9 infantry and 12 mech_infantrys moved from Novgorod to Belarus
                3 armour, 8 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 8 armour, 12 artilleries, 24 infantry and 22 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 12 artilleries, 24 infantry and 22 mech_infantrys in Belarus, round 2 :  19/66 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 12 artilleries, 24 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Novgorod to Belarus
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                5 artilleries and 5 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 aaGun moved from Western Germany to France
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                2 submarines moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 infantry moved from Northern Italy to France
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from 97 Sea Zone to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 armour placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Poland : 1 armour, 5 artilleries and 5 infantry
        Germany : 5 armour and 1 factory_major
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 2 aaGuns, 8 armour, 12 artilleries, 24 infantry and 22 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 artilleries, 3 bombers and 7 infantry
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        97 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 1 transport
        92 Sea Zone : 4 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 28 / 40
        Japanese : 54 / 68
        Americans : 53 / 73
        Chinese : 3 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                3 infantry moved from Smolensk to Archangel
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                2 artilleries moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 armour moved from Vologda to Volgograd
                1 aaGun moved from Kansu to Shensi
                3 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Kansu to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Shensi
                2 aaGuns, 3 armour, 10 artilleries, 23 infantry and 4 mech_infantrys moved from Smolensk to Russia
                2 mech_infantrys moved from Vologda to Russia
                1 armour moved from Vologda to Russia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Russians to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun, 8 infantry and 1 mech_infantry
        Suiyuyan : 2 infantry
        Buryatia : 1 aaGun and 4 infantry
        Egypt : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 3 infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 23 artilleries, 1 factory_major, 3 fighters, 32 infantry, 8 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 32 / 38
        Japanese : 53 / 68
        Americans : 53 / 73
        Chinese : 4 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Would you like to launch to lone fighter in India as an interceptor?

  • '15

    if you’re sending more than 1 bomber or at least an escort along with it then no.  if it’s even scramble him, if you have more planes then don’t

  • '13

    It is 2 bombers and 3 tacs

  • '13

    I will roll the aa guns as tac, tac, tac, bmr, bmr in that order

  • '13

    There was one hit of each

  • '15

    fine by me, I guess I don’t bomb enough does the program not handle the AA shots on the bombing raids correctly?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                3 tactical_bombers moved from 37 Sea Zone to Burma
                2 armour and 1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 artilleries moved from 42 Sea Zone to Java
                4 fighters moved from 37 Sea Zone to 45 Sea Zone
                2 battleships moved from 37 Sea Zone to 42 Sea Zone
                2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                2 bombers and 3 tactical_bombers moved from Yunnan to India
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Burma
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Strategic bombing raid in India
                        AA fire in India :  2/5 hits
                    1 bomber and 1 tactical_bomber killed by AA
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India rolls: 4,2 and causes: 6 damage to unit: airfield
                    Bombing raid in India causes 9 damage total.  Damaged units is as follows: factory_major = 3, airfield = 6
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 tactical_bombers moved from Burma to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 fighters moved from Yunnan to 42 Sea Zone
                1 armour moved from Malaya to Yunnan
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                4 fighters moved from 45 Sea Zone to 42 Sea Zone
                4 carriers moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                4 infantry moved from Malaya to Shan State
                1 bomber moved from India to Yunnan
                2 tactical_bombers moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 5 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 2 armour and 1 mech_infantry
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 8 fighters, 3 submarines and 4 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        5 Sea Zone : 2 transports
        6 Sea Zone : 4 destroyers

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 28 / 38
        Japanese : 61 / 61
        Americans : 53 / 73
        Chinese : 4 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 5 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun moved from Quebec to 106 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 aaGun
        109 Sea Zone : 1 destroyer
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 28 / 38
        Japanese : 61 / 61
        Americans : 53 / 74
        Chinese : 4 / 3
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 28 / 38
        Japanese : 59 / 61
        Americans : 53 / 74
        Chinese : 6 / 6
        British : 35 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 armour, 2 destroyers, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Egypt to Tunisia
                2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Tunisia
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Morocco
                Battle in 96 Sea Zone
                    British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win, taking Morocco from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Tunisia to Gibraltar
                2 infantry moved from Kenya to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                1 fighter and 2 submarines placed in 98 Sea Zone
                1 transport placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery and 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 airfield, 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 4 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        Ethiopia : 3 infantry
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        Iraq : 1 flag
        Eastern Persia : 2 infantry and 1 mech_infantry
        Brazil : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        91 Sea Zone : 2 destroyers and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 28 / 38
        Japanese : 59 / 61
        Americans : 53 / 74
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 6 / 6
        Italians : 14 / 22
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Need scramble orders

  • '15

    scramble all 3

  • '13

    I got three hits…casualty choices?

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