L13 G40 toan6ca (axis) vs suprise attack (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to Java
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 23 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of New Brunswick Nova Scotia from British to Germans
                EDIT: Turning off Edit Mode
                1 armour moved from Eastern United States to Ontario
                      Germans take Ontario from British
                1 armour moved from Ontario to Eastern United States
                1 infantry moved from United Kingdom to Scotland
                2 bombers moved from Norway to Scotland
                1 fighter and 1 tactical_bomber moved from Norway to Scotland
                1 armour moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                4 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                2 tactical_bombers moved from Norway to Baltic States
                2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                2 armour moved from Germany to Baltic States
                3 armour moved from Germany to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 artillery moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 artillery moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                3 artilleries moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 fighter and 1 tactical_bomber; British defend with 1 airfield
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 1 :  1/5 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Scotland, round 1 :  1/2 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Scotland
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Scotland, round 2 :  2/4 hits
                        British roll dice for 1 fighter in Scotland, round 2 :  0/1 hits
                        1 fighter owned by the Russians lost in Scotland
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Eastern Poland
                    Germans attack with 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 4 artilleries and 5 infantry
                        Germans roll dice for 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  7/23 hits
                        Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Eastern Poland, round 1 :  4/10 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
                        Germans roll dice for 5 armour, 8 artilleries, 4 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  4/19 hits
                        Russians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 2 :  0/3 hits
                        1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 8 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour, 4 artilleries and 5 infantry
                Battle in Baltic States
                    Germans attack with 4 armour, 5 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 5 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 :  6/20 hits
                        Russians roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 1 :  3/9 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 4 armour, 5 artilleries, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  8/17 hits
                        Russians roll dice for 3 armour in Baltic States, round 2 :  2/3 hits
                        3 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
                2 infantry moved from France to Normandy Bordeaux
                2 aaGuns moved from Western Germany to Holland Belgium
                6 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Finland to Norway
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser and 10 transports moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                2 tactical_bombers moved from Baltic States to Poland

    Place Units - Germans
                10 armour placed in Germany
                10 armour placed in Western Germany
                1 infantry placed in United Kingdom
                3 armour placed in Eastern United States

    Turn Complete - Germans
                Germans collect 70 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Eastern United States : 1 flag, 1 airfield, 7 armour, 1 factory_minor and 1 harbour
        Alexandria : 1 fighter
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Ontario : 1 flag
        United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 6 infantry
        Western Germany : 1 airfield, 10 armour, 1 factory_major and 1 harbour
        Poland : 2 tactical_bombers
        Germany : 10 armour and 1 factory_major
        Norway : 1 infantry
        Holland Belgium : 2 aaGuns
        Baltic States : 1 flag, 4 armour, 5 artilleries and 4 mech_infantrys
        Eastern Poland : 1 flag, 5 armour, 8 artilleries, 4 infantry and 2 mech_infantrys
        104 Sea Zone : 1 cruiser and 10 transports
        Bulgaria : 1 flag
        101 Sea Zone : 1 flag
        Yugoslavia : 1 aaGun
        91 Sea Zone : 2 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 76
        Russians : 38 / 51
        Japanese : 34 / 44
        Americans : 32 / 0
        Chinese : 19 / 19
        British : 22 / 0
        UK_Pacific : 8 / 8
        Italians : 19 / 34
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • There was some error in Triple A when I tried to blitz to New Brunswick and back to Eastern US, so I just changed the ownership to German to reflect this.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Shantung
                1 infantry moved from Bessarabia to Romania
                3 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Quebec to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Shantung
                1 infantry moved from Bessarabia to Romania
                3 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Quebec to Eastern United States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 5 armour, 8 artilleries, 4 infantry and 2 mech_infantrys
                        Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Eastern Poland, round 1 :  4/7 hits
                        Germans roll dice for 5 armour, 8 artilleries, 4 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  10/19 hits
                        4 infantry owned by the Russians , 2 armour owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win with 5 armour, 8 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour, 4 infantry and 1 mech_infantry
                Battle in Shantung
                    Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 1 :  2/4 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 1 :  0/6 hits
                        2 infantry owned by the Japanese lost in Shantung
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shantung, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shantung
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shantung, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shantung, round 3 :  0/3 hits
                        1 artillery owned by the Japanese lost in Shantung
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shantung, round 4 :  0/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shantung, round 4 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Shantung
                        Russians roll dice for 1 armour and 1 artillery in Shantung, round 5 :  2/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shantung, round 5 :  2/2 hits
                        1 armour owned by the Russians , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Shantung
                    Japanese win with no units remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Eastern United States
                    Russians attack with 2 fighters
                    Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 fighters in Eastern United States, round 1 :  1/2 hits
                        Germans roll dice for 7 armour in Eastern United States, round 1 :  4/7 hits
                        1 armour owned by the Germans and 2 fighters owned by the Russians lost in Eastern United States
                    Germans win with 6 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 fighters

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 armour moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.382
            Median : 3.500
            Variance : 0.507
            Standard Deviation : 0.712
            Total rolls : 68

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.059
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Germans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Russians Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.120
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 battleship moved from 20 Sea Zone to 33 Sea Zone
                1 battleship moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 55 Sea Zone
                2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Siam
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 bomber moved from Japan to 26 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 fighter and 2 infantry
                        Japanese roll dice for 2 cruisers in Java, round 1 :  2/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Java, round 1 :  2/3 hits
                        2 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter and 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 45 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Siam
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
                1 bomber moved from 55 Sea Zone to Philippines

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                Japanese undo move 4.
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Marshall Islands : 1 bomber
        Shantung : 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Siam : 1 armour and 1 artillery
        Yunnan : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        33 Sea Zone : 1 battleship and 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 transport
        55 Sea Zone : 1 carrier and 1 fighter
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 65 / 76
        Russians : 43 / 54
        Japanese : 41 / 46
        Americans : 32 / 0
        Chinese : 19 / 19
        British : 22 / 0
        UK_Pacific : 7 / 8
        Italians : 19 / 34
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - Americans
                1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Central United States to Eastern United States
                1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 submarine moved from 89 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - Americans
                1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Central United States to Eastern United States
                1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Eastern United States
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern United States, round 1 :  3/6 hits
                        Germans roll dice for 6 armour in Eastern United States, round 1 :  4/6 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 3 armour owned by the Germans , 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Eastern United States
                        Americans roll dice for 1 bomber and 1 infantry in Eastern United States, round 2 :  1/2 hits
                        Germans roll dice for 3 armour in Eastern United States, round 2 :  3/3 hits
                        1 armour owned by the Germans , 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Eastern United States
                    Germans win with 2 armour remaining. Battle score for attacker is -19
                    Casualties for Germans: 4 armour
                    Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans

    Turn Complete - Americans

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Anhwe to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
                EDIT: Removing units owned by Chinese from Hunan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Chinese creates battle in territory Kiangsi
                Battle in Shantung
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                        Chinese roll dice for 2 infantry in Shantung, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 1 :  2/5 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
                    Japanese win, taking Kiangsi from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Kiangsu
                2 infantry placed in Jehol
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.138
            Median : 3.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries and 3 infantry moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries and 3 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries and 3 infantry
                    Germans defend with 1 fighter; Italians defend with 4 infantry
                        British roll dice for 2 artilleries and 3 infantry in Alexandria, round 1 :  3/5 hits
                        Italians roll dice for 1 fighter and 4 infantry in Alexandria, round 1 :  1/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.397
            Median : 3.500
            Variance : 0.807
            Standard Deviation : 0.898
            Total rolls : 58

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • Wow! am I ever sucking in this game,I dont hear the fat lady singing yet. Next game I’ll try to play better
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to Alexandria
                5 infantry moved from Northern Italy to 95 Sea Zone
                5 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 armour, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 1 :  3/6 hits
                        British roll dice for 1 artillery and 4 infantry in Egypt, round 1 :  1/5 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Alexandria, round 1 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/5 hits
                        British roll dice for 2 artilleries in Alexandria, round 2 :  0/2 hits
                        2 artilleries owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Alexandria to Tobruk
                1 infantry moved from Northern Italy to Yugoslavia
                3 aaGuns moved from Northern Italy to Yugoslavia
                1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Morocco to Algeria
                1 bomber moved from Alexandria to Tobruk

    Place Units - Italians
                3 armour, 4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 bomber and 1 tactical_bomber
        Northern Italy : 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 armour and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 3 aaGuns and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 6 transports

    Production/PUs Summary :

    Germans : 65 / 76
        Russians : 43 / 54
        Japanese : 39 / 46
        Americans : 32 / 0
        Chinese : 21 / 28
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 21 / 36
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi there, did you still want to continue?  I now have 8 victory cities (Washington, Toronto, London, Paris, Berlin, Warsaw, Rome and Cairo) on the Europe map and it looks like there is no actual way you would be able to get any of them back over the next round of play…

    Happy to play it out for another round for the formality of it if you like, but just thought I’d point out that there is no way to avoid an Axis win at this stage…


  • No problem, I kinda knew I was done…Bad moves on my part. Next time I’ll try to be a bit more aware or something.
    Good games
    S.A.
    Were we going to switch sides?

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