Scramble from Rome?
13L G40 Boldfresh (+9) vs. Hobo - game 3
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third bumpers? it’s going on 3 weeks now. if you are too busy just surrender since the writing is already on the wall.
Im not playing any games until cow is in the ground. If u cant wait let me know.
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4th bumpers in 72 hours.
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You mean you will end the game in 72 hours?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
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cow is dead so we can wrap this up - shouldn’t
take long :wink: -
alright, this one is next - in the next couple of days.
cheers - i’m dead and i know it, thanks for your patience.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Alaska to British Columbia
1 infantry moved from Alaska to British Columbia
3 fighters moved from Alaska to British Columbia
1 tactical_bomber moved from 10 Sea Zone to British ColumbiaCombat - Japanese
Battle in New Zealand
Battle in British Columbia
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking New Zealand from ANZAC, taking British Columbia from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
5 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 63 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 1 Sea Zone to 7 Sea Zone
3 fighters moved from British Columbia to 10 Sea Zone
1 tactical_bomber moved from British Columbia to 10 Sea Zone
2 artilleries, 1 infantry and 6 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 transport moved from 3 Sea Zone to 7 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to AlaskaPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Alaska
2 artilleries and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 68 PUs (6 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
9 infantry moved from Western United States to British Columbia
4 fighters moved from Western United States to British Columbia
8 mech_infantrys moved from Western United States to British Columbia
1 armour and 4 mech_infantrys moved from Central United States to British Columbia
1 bomber moved from Western United States to British Columbia
1 infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in British Columbia
Americans attack with 1 armour, 1 bomber, 4 fighters, 10 infantry and 12 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking British Columbia from Japanese with 1 armour, 1 bomber, 4 fighters, 10 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from British Columbia to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
4 fighters moved from British Columbia to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,2,1,1,3,3,6,2,3,5,6,6,2,6,2
Americans collect 35 PUs (12 lost to blockades); end with 35 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Changing ownership of Finland from Germans to British
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 harbour
British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
4 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from British Guiana to Suriname
British take Suriname from Dutch
1 mech_infantry moved from British Guiana to French Guiana
1 infantry moved from British Guiana to Brazil
6 infantry moved from Trans-Jordan to Syria
3 artilleries moved from Trans-Jordan to Syria
3 mech_infantrys moved from Egypt to Trans-JordanPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
3 bombers moved from Western Germany to United Kingdom -
intercept bombing raid?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
3 bombers moved from Western Germany to United KingdomCombat - Italians
Battle in Scotland
Air Battle in United Kingdom
Italians attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,3,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Italians
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Western Germany
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 armour moved from Yenisey to NovosibirskPlace Units - Italians
3 destroyers placed in 93 Sea Zone
2 bombers and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs -
Nice bomb run
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don’t want to ruin your gloom over bad or good luck, but that bombing run was 0.5 ipc over average.
average dice roll is 3.5. bombers add 2 more. 5.5 x 3 = 16.5. I did 17 ipc damage.
but as you have always done, your perception isn’t justified by actual mathematics.
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you are being a big dork, just as you have always done. all i said was it was a nice bombing run, i was not complaining. :roll:
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i have never seen a guy more scared of admitting he’s getting lucky. i mean, you STILL seem to think you would have won this game if the big russian german battle had gone to odds. i still offer you the opportunity to prove it by running the battle low luck. :lol:
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can’t wait till next year when i will SWEEP our season series.
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what do you lose
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lose the fighter