13L G40 Infrastructure vs Seththenewb (Allies +10)


  • just discovered a glitch off guam.  It didn’t roll my battleship shot.

    Here it is;
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 36 Sea Zone to 54 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Philippines
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  6/10 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with ; Americans defend with 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 54 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        1 transport owned by the Americans and 2 infantry owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in Guam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Guam
                        Japanese roll dice for 1 artillery in Guam, round 3 :  1/1 hits
                        Americans roll dice for 1 fighter in Guam, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Kwangsi to 34 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                4 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Hunan
                1 aaGun moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • well that really backfired.
    The only reason I attacked on J2 was hamstring usa in the south pacific.  You got 3 extra hits and nullified that advantage…

    oh well.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                4 fighters moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 airfield, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                1 bomber moved from Malta to Kenya
                1 tactical_bomber moved from 96 Sea Zone to Alexandria
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 39 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                    1 bomber owned by the British retreated
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Gibraltar
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Kenya to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,6,3
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry


  • holy crap that was some bad luck for you! :-o


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Southern Italy to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Spain
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 fighter moved from Southern Italy to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    Neutral_True defend with 6 infantry
                        Italians roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Spain, round 2 :  5/8 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  4/6 hits
                        6 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Neutral_True with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Italians: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                2 infantry moved from Albania to Greece
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Spain to 110 Sea Zone
                1 armour moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                3 fighters moved from Queensland to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • Well this got interesting fast!

    And yeah, I had some bad dice. But you had some bad dice as well. We’ll both have some bad and good dice again before this one is over as well.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                5 infantry moved from Greece to Turkey
                3 armour moved from Greece to Turkey
                1 tactical_bomber moved from Southern Italy to Turkey
                1 artillery and 1 infantry moved from Norway to Sweden
                1 artillery and 8 infantry moved from Finland to Sweden
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone


  • scram109, 91?


  • scramble sz91 but not sz109


  • scram all?


  • i cant possibly imagine scrambling less than 3, so im going to play it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                5 infantry moved from Greece to Turkey
                3 armour moved from Greece to Turkey
                1 tactical_bomber moved from Southern Italy to Turkey
                1 artillery and 1 infantry moved from Norway to Sweden
                1 artillery and 8 infantry moved from Finland to Sweden
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                French scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Scotland
                Battle in Eire
                Battle in Sweden
                    Germans attack with 3 artilleries and 10 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 3 artilleries and 10 infantry in Sweden, round 2 :  3/13 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 3 artilleries and 9 infantry in Sweden, round 3 :  3/12 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  0/3 hits
                        3 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Scotland from British, taking Eire from British, taking Sweden from Neutral_True with 3 artilleries and 9 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 3 fighters and 1 transport; Americans defend with 1 destroyer
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 :  4/7 hits
                        French roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 :  3/5 hits
                        1 cruiser owned by the French , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 91 Sea Zone, round 3 :  2/4 hits
                        French roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for French: 1 cruiser
                    Casualties for British: 3 fighters and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Turkey
                    Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Turkey, round 2 :  4/9 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  0/8 hits
                        4 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Turkey, round 3 :  5/9 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  2/4 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Turkey to Greece
                2 artilleries and 7 infantry moved from Bulgaria to Greece
                1 aaGun moved from Yugoslavia to Bulgaria
                1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from 91 Sea Zone to Spain
                1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                3 armour and 4 mech_infantrys moved from Northern Italy to Bulgaria
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from Normandy Bordeaux to Spain

    Place Units - Germans
                2 fighters placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 factory_minor placed in Greece
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Yeah, sorry that was a full scramble. So we’re good.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Eastern Poland
                1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Russia to Tambov
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Bryansk to Eastern Poland
                3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Eastern Poland
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Sakha to Amur
                2 aaGuns, 1 artillery and 8 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 artillery placed in Novgorod
                2 mech_infantrys placed in Ukraine
                Russians undo move 5.
                1 armour and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to 62 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Siam to French Indo China
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour moved from Shan State to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 mech_infantry moved from Hunan to Burma
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 34 Sea Zone to 45 Sea Zone

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