G40 Elevenjerk (axis) vs AK_Grown (allies)
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scramble all 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 3 mech_infantrys moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Baltic States to Belarus
1 fighter and 2 tactical_bombers moved from Poland to Belarus
2 armour moved from Germany to Eastern PolandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries and 6 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from French with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 2 artilleries and 10 infantry moved from Poland to Baltic States
3 armour moved from France to Germany
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 submarines moved from 106 Sea Zone to 108 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Belarus to Baltic StatesPlace Units - Germans
7 armour and 3 mech_infantrys placed in Germany
2 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour moved from Northwest Persia to Iraq
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Novgorod to BelarusCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 3/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 armour moved from Novgorod to Smolensk
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
10 infantry moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in Novgorod
1 armour placed in Ukraine
Russians undo move 3.
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Yenisey : 2 infantry
Amur : 1 aaGun and 6 infantry
Yakut S.S.R. : 1 aaGun and 4 infantry
Buryatia : 3 infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 10 infantry
Archangel : 1 artillery
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
Smolensk : 2 armour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 22
ANZAC : 10 / 12
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18Neutral_Axis Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.091
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 7 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 36 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery moved from Jehol to Shantung
1 aaGun and 6 infantry moved from Jehol to ChaharPlace Units - Japanese
3 transports placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
8 Sea Zone : 1 destroyer
Central United States : 2 artilleries and 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 22
ANZAC : 10 / 12
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 1/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 34 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 18 / 22
ANZAC : 10 / 12
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Shan State to Siam
1 fighter moved from India to Siam
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Siam
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Siam, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
retreated to Siam
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Kenya, round 1 : 1/1 hits
British roll dice for 2 infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 infantry owned by the British lost in Kenya
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 tactical_bomber in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to 39 Sea Zone
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 artillery and 1 infantry
Burma : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Rhodesia : 1 armour and 1 mech_infantry
Tanganyika Territory : 1 infantry
Iraq : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 30
UK_Pacific : 21 / 26
Italians : 18 / 22
ANZAC : 10 / 12
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.577
Median : 4.000
Variance : 0.157
Standard Deviation : 0.396
Total rolls : 52Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.500
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
Sorry man, I didn’t post and then closed the game so nothing was saved. Luckily it was italy so there wasn’t much to remember. I used edit mode and fixed everything so it is the correct way. What a dummy :|
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Its alright - just throw up the file and I’ll finish up ANZ and FRA
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Here it is. If you see anything weird let me know. I think I got it right.
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AK_Grown? Does that mean you were raised in Alaska or something else :wink:
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Born and bred up here in the Cold North.
Its gorgeous - but the winters…I’ve had enough of them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 7 / 6
British : 27 / 30
UK_Pacific : 21 / 26
Italians : 21 / 62
ANZAC : 10 / 29
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 42
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 7 / 6
British : 27 / 30
UK_Pacific : 21 / 26
Italians : 21 / 62
ANZAC : 10 / 29
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
8 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Baltic States to Belarus
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to BessarabiaCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 5 artilleries and 16 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
Germans win, taking Novgorod from Russians with 2 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 13 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
10 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Normandy Bordeaux to France
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
2 submarines moved from 108 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
5 infantry moved from Amur to Manchuria
1 mech_infantry moved from Smolensk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/6 hits
Germans roll dice for 3 infantry in Western Ukraine, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Russia
8 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
2 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Amur to Manchuria
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Iraq to CaucasusPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Manchuria : 1 aaGun and 6 infantry
Sakha : 1 infantry
Yenisey : 1 aaGun and 3 infantry
Amur : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Buryatia : 1 infantry
Bryansk : 5 infantry
Archangel : 1 artillery
Russia : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 11 infantry
Western Ukraine : 2 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 armour and 1 mech_infantry
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 36 Sea Zone to Manchuria
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kwangtung
6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Szechwan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
2 tactical_bombers moved from 36 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Malaya
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 6 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 artilleries, 2 fighters and 6 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun and 6 infantryNon Combat Move - Japanese
2 fighters moved from Manchuria to Korea
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber moved from Szechwan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Shensi to HopeiPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 artilleries moved from Central United States to Eastern United States
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 56
Russians : 31 / 39
Japanese : 44 / 54
Americans : 52 / 78
Chinese : 3 / 6
British : 27 / 30
UK_Pacific : 14 / 26
Italians : 21 / 62
ANZAC : 10 / 29
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 31 / 39
Japanese : 44 / 54
Americans : 52 / 78
Chinese : 3 / 3
British : 27 / 30
UK_Pacific : 14 / 26
Italians : 21 / 62
ANZAC : 10 / 29
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Malta to 92 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan StateCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 tactical_bomber in 41 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
British attack with 2 armour and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Shan State to India
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from Iraq to India
1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from 92 Sea Zone to MoroccoPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,6
British collect 27 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
4 infantry placed in India
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,1,4,5,2,2,1,2,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,4,6,1,3,1,1,4,6,2
UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarineTerritory Summary for British, UK_Pacific :
Yunnan : 2 armour and 1 mech_infantry
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Java : 1 flag, 1 aaGun and 1 infantry
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
West India : 1 infantry
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Morocco : 1 fighter
80 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 56
Russians : 31 / 39
Japanese : 42 / 54
Americans : 52 / 78
Chinese : 4 / 3
British : 29 / 29
UK_Pacific : 15 / 10
Italians : 19 / 62
ANZAC : 10 / 29
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.189
Median : 3.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 74Null / Other
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.310
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.310
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2