@axis-dominion reposted with a uk ncm edit. And should note I made a number of US ncm edits in Europe after China but before UK. I’m travelling and playing off a laptop with a small screen. Miscounted your German air.
G40L Infrastructure vs snake11eyes (Allies+12)
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to confirm;
we are playing tech? -
I think so lol can’t remember what we decided, feel free to roll some 6’s :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 infantry moved from Sikang to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 infantry moved from Sikang to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Battle in Manchuria
Japanese attack with 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 7 infantry
AA guns fire in Manchuria : 0/6 hits
Japanese roll dice for 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 1 : 4/12 hits
Chinese roll dice for 2 aaGuns and 7 infantry in Manchuria, round 1 : 5/7 hits
2 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/7 hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits
4 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Hawaiian Islands from Americans, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 5/7 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in 44 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 aaGun moved from Szechwan to Kweichow
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from Western United States to 3 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 3 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking Borneo from Japanese with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
2 bombers moved from 3 Sea Zone to Siberia
1 bomber moved from 26 Sea Zone to Western United States
1 mech_infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Venezuela to Central America
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 bomber moved from Iraq to Greece
1 fighter moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Turkey
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
British win, taking Turkey from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 transports moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Angola to Union of South Africa
1 mech_infantry moved from Mozambique to Union of South Africa
2 infantry moved from Mozambique to Union of South Africa
2 infantry moved from Angola to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from India to Shan State
8 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Greece to Turkey
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in Turkey
Italians attack with 3 infantry
British defend with 1 artillery
Italians roll dice for 3 infantry in Turkey, round 1 : 2/3 hits
British roll dice for 1 artillery in Turkey, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 aaGun moved from Greece to Turkey
1 armour moved from Yugoslavia to Greece
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Spain
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
Won’t be able to finish my turn until tomorrow
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fresh
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Sorry for absence had an improptu vacay and wasn’t able to post first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Dutch New Guinea to New Guinea
3 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Iraq to Northwest Persia
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Colombia to Central AmericaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Saudi Arabia
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory ProductionActivate Technology - Germans
Germans activating Increased Factory ProductionPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs; 0 techTokens;
Germans buy 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Greece to Northwest Persia
1 bomber moved from Spain to Northwest Persia
1 artillery moved from Caucasus to Volgograd
1 fighter moved from Western Germany to Karelia
1 bomber moved from Spain to Ukraine
1 fighter moved from Bessarabia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory ProductionActivate Technology - Germans
Germans activating Increased Factory ProductionPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs; 0 techTokens;
Germans buy 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Greece to Northwest Persia
1 bomber moved from Spain to Northwest Persia
1 artillery moved from Caucasus to Volgograd
1 fighter moved from Western Germany to Karelia
1 bomber moved from Spain to Ukraine
1 fighter moved from Bessarabia to Western UkraineCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry; British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Northwest Persia, round 1 : 2/5 hits
British roll dice for 3 infantry in Northwest Persia, round 1 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 1 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 3/3 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 3/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 fighters in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Turkey
1 bomber moved from Ukraine to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Baltic States to Poland
1 fighter moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 mech_infantry moved from Germany to Romania
2 infantry moved from Germany to Poland
4 armour moved from Bulgaria to Turkey
2 artilleries and 3 infantry moved from Greece to Turkey
1 fighter moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Turkey
1 fighter moved from Western Germany to Spain
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 artillery and 3 infantry placed in Greece
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 fighters placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Western Germany
1 artillery placed in Normandy Bordeaux
1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Buyant-Uhaa to Manchuria
2 artilleries and 14 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 17 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
7 infantry moved from Tambov to Volgograd
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 17 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 14 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
3 aaGuns moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Mongolians
8 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries, 3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 9 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Jehol to 43 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Shensi to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to KoreaCombat - Japanese
Battle in Siberia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 2 bombers
Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 2 bombers in Siberia, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 bomber in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Japanese roll dice for 2 fighters in Siberia, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in Siberia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Siberia, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Siberia
Japanese win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 bombers
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Korea, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Siberia to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Korea to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 factory_minor placed in Shantung
2 submarines and 2 transports placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
fresh
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im ready again when you are!
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