UnknownSoldier (Axis) vs. Mallery29 (Allies+9), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                2 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Russia to Rostov
                1 armour moved from Volgograd to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia
                11 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 armour and 1 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Buryatia : 11 infantry
        Bryansk : 2 infantry
        Rostov : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 39 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 artilleries
        Volgograd : 1 armour, 1 factory_minor and 1 infantry
        Smolensk : 2 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 26 / 26
        Japanese : 57 / 66
        Americans : 50 / 70
        Chinese : 3 / 9
        British : 35 / 33
        UK_Pacific : 10 / 10
        Italians : 15 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                2 carriers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 24 Sea Zone
                2 carriers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Kweichow to Kwangsi
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Midway
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Midway from Americans, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to Philippines
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 mech_infantry moved from Kweichow to Hunan
                1 armour moved from Kweichow to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kwangsi to Anhwe
                1 aaGun moved from Shantung to Kiangsu
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
                2 infantry placed in Japan
                1 factory_minor placed in Manchuria
                Japanese undo move 3.
                1 factory_minor placed in Kwangtung
                Japanese undo move 3.
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 artillery and 3 infantry
        Korea : 1 artillery
        Kiangsu : 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers and 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 armour, 2 mech_infantrys and 2 tactical_bombers
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
        Midway : 1 flag, 1 airfield and 2 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 1 / 9
        British : 35 / 33
        UK_Pacific : 6 / 10
        Italians : 15 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Central United States to Western United States
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Italians defend with 4 transports
                        4 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Italians: 4 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Fiji : 1 bomber
        Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        10 Sea Zone : 6 submarines
        Central United States : 1 artillery, 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        89 Sea Zone : 3 transports
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 1 / 9
        British : 35 / 33
        UK_Pacific : 6 / 10
        Italians : 15 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 artilleries
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries in Szechwan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs

    Territory Summary for Chinese :

    Szechwan : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 64 / 70
        Americans : 50 / 70
        Chinese : 2 / 8
        British : 35 / 33
        UK_Pacific : 6 / 10
        Italians : 15 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 armour moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from Tanganyika Territory to Italian Somaliland
                2 infantry moved from Kenya to Italian Somaliland
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow

    Combat - British
                Battle in Italian Somaliland
                    British attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry and 2 mech_infantrys in Italian Somaliland, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Gibraltar
                        British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Kweichow
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 bombers and 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 1 :  0/3 hits
                        1 bomber owned by the Japanese lost in Kweichow
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        1 bomber owned by the Japanese lost in Kweichow
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 bombers and 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 :  4/7 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  0/4 hits
                        1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Kweichow to India
                1 armour and 11 mech_infantrys moved from Yunnan to India
                1 artillery moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kweichow : 2 mech_infantrys
        India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 13 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Italian Somaliland : 1 flag, 2 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 artillery
        81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 63 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 fighter in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 armour
                EDIT: Adding units owned by Italians to Tunisia: 1 armour
                EDIT: Turning off Edit Mode
                1 artillery and 2 fighters placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Ukraine : 1 bomber and 1 fighter
        95 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 63 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 armour placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 4 artilleries and 8 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 63 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Syria : 1 infantry
        101 Sea Zone : 1 cruiser
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 24 / 26
        Japanese : 63 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                      Germans take Rostov from Russians
                1 tactical_bomber moved from Novgorod to Tambov
                3 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Novgorod to Volgograd
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Bryansk
                5 artilleries moved from Western Germany to 112 Sea Zone
                5 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
                5 infantry moved from 127 Sea Zone to Nenetsia
                5 artilleries moved from 127 Sea Zone to Nenetsia
                5 armour moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 6 armour, 1 bomber and 1 mech_infantry in Volgograd, round 1 :  2/8 hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 1 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 :  2/3 hits
                        Russians roll dice for 2 artilleries in Tambov, round 1 :  0/2 hits
                        2 artilleries owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Bryansk
                    Germans attack with 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Nenetsia
                Battle in Smolensk
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Smolensk, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 infantry moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                2 destroyers moved from 112 Sea Zone to 127 Sea Zone
                2 carriers, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 artillery and 9 infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Archangel to Belarus
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Belarus : 1 flag, 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag, 5 artilleries and 5 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 armour and 1 mech_infantry
        Ukraine : 1 flag, 3 aaGuns, 3 armour, 5 artilleries, 2 bombers, 1 factory_minor, 21 infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 5 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 3 infantry
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        127 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 15 / 26
        Japanese : 63 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                11 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Amur, round 1 :  0/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 11 infantry in Amur, round 2 :  1/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Amur : 10 infantry
        Rostov : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 62 / 70
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from Korea to Amur
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from Anhwe to Amur
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Hunan to Kweichow
                1 tactical_bomber moved from 36 Sea Zone to Kweichow
                2 fighters moved from 37 Sea Zone to Kweichow
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from Philippines to 55 Sea Zone
                2 tactical_bombers moved from Philippines to 55 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  3/7 hits
                        Chinese roll dice for 2 mech_infantrys in Kweichow, round 1 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Aleutian Islands
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 10 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Amur, round 1 :  3/8 hits
                        Russians roll dice for 10 infantry in Amur, round 1 :  5/10 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
                    Russians win with 7 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Russians: 3 infantry
                    3 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                3 tactical_bombers moved from Amur to Manchuria
                2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Manchuria
                1 fighter moved from 36 Sea Zone to Manchuria
                2 fighters moved from 55 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe

    Place Units - Japanese
                3 armour placed in Manchuria
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 4 armour, 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
        Shan State : 1 flag, 3 artilleries and 1 infantry
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 2 infantry
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        55 Sea Zone : 1 submarine
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 1 / 8
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 1 :  2/8 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Gibraltar from Italians with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from Central United States to Western United States
                5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 1 fighter placed in Eastern United States
                5 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Fiji : 1 bomber
        Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 3 tactical_bombers
        25 Sea Zone : 1 submarine
        10 Sea Zone : 5 destroyers, 2 submarines and 2 transports
        8 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 infantry
        104 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 65 / 70
        Americans : 50 / 65
        Chinese : 1 / 8
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 3 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 4 mech_infantrys
                        Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 :  2/5 hits
                        Japanese roll dice for 4 mech_infantrys in Kweichow, round 1 :  1/4 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  3/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 64 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 2 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry and 2 mech_infantrys moved from Italian Somaliland to Ethiopia
                2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Morocco
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Morocco from Italians, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Place Units - British
                2 bombers placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 13 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 mech_infantrys
        Morocco : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 14 / 20
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    scramble orders needed for Egypt


  • sorry for the delay…no thanks.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Ukraine to 98 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers, 3 fighters and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 transport in 98 Sea Zone, round 1 :  2/6 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 fighters moved from 98 Sea Zone to Greece

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag, 1 armour and 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Ukraine : 1 fighter
        93 Sea Zone : 1 flag
        Greece : 3 fighters
        92 Sea Zone : 1 cruiser and 2 transports
        98 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 4 artilleries and 8 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Syria : 1 infantry
        101 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from Neutral_Allies
                      Germans take Persia from British
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Kazakhstan from Russians
                      Germans take Turkmenistan from Russians
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                3 armour, 5 artilleries and 20 infantry moved from Ukraine to Rostov
                2 armour moved from Volgograd to Tambov
                2 bombers moved from Ukraine to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour and 2 bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 bombers in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 5 artilleries and 20 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 armour, 5 artilleries and 20 infantry in Rostov, round 1 :  7/28 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                5 artilleries and 3 infantry moved from Nenetsia to Archangel
                3 armour moved from Novgorod to Belarus
                2 infantry moved from Smolensk to Belarus
                2 tactical_bombers moved from Ukraine to Southern Italy
                2 bombers moved from Tambov to Yugoslavia
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer and 3 submarines placed in 112 Sea Zone
                1 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Southern Italy : 2 tactical_bombers
        Belarus : 1 flag, 10 armour, 3 artilleries, 13 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 19 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 5 artilleries and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour
        Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 5 armour and 1 factory_minor
        Turkmenistan : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 2 bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 12 / 21
        Japanese : 63 / 70
        Americans : 50 / 65
        Chinese : 2 / 4
        British : 32 / 36
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 11
  • 54
  • 64
  • 109
  • 118
  • 87
  • 154
  • 188
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts