… Global 40 ShrimpBoatChef (Axis) vs Mryogen (Allies) (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 3 infantry
        Szechwan : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 27 / 23
        UK_Pacific : 17 / 18
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 16 PUs;
                British buy 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 4 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Quebec to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 armour and 1 artillery moved from Libya to Tunisia
                3 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Ethiopia
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 109 Sea Zone
                    British attack with 1 armour, 1 bomber, 4 destroyers, 2 fighters, 1 infantry and 1 transport
                    Germans defend with 2 submarines
                    British win, taking 109 Sea Zone from Germans with 1 bomber, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 armour, 1 bomber, 2 fighters and 1 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from Ethiopia to British Somaliland

    Place Units - British
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 22 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        British Somaliland : 3 fighters and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Tunisia : 1 armour and 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 6 destroyers and 1 transport
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 27 / 27
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total

    Territory Summary for ANZAC :

    Malaya : 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 26 / 27
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 21 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry
        80 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 33 / 41
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 27 / 27
        UK_Pacific : 17 / 17
        Italians : 15 / 26
        ANZAC : 21 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from French
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                4 armour and 6 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Egypt, round 1 :  3/8 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 3 artilleries, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 3 artilleries, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 1 :  6/18 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 3 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Romania
                2 bombers moved from Egypt to Greece
                1 aaGun moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 mech_infantry moved from Poland to Baltic States
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                4 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from France to Western Germany
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany
                2 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 artilleries and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 artilleries moved from Karelia to Finland
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                5 infantry moved from Belarus to Novgorod
                1 infantry moved from Smolensk to Belarus
                5 infantry moved from Smolensk to Archangel
                7 infantry moved from Russia to Bryansk
                8 infantry moved from Timguska to Kansu

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kansu : 8 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 7 infantry
        Archangel : 5 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 19 infantry
        Smolensk : 1 fighter and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 5 artilleries and 6 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 32 / 37
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 7 / 14
        British : 25 / 27
        UK_Pacific : 17 / 17
        Italians : 15 / 26
        ANZAC : 21 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • oh, dice are evening out. you couldn’t miss this round. Everything hurt - lost fighter, bomber, troops.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Central Mongolia to Dzavhan
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 armour moved from Kiangsi to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Philippines, round 1 :  1/9 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Philippines, round 2 :  2/9 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 :  0/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  7/7 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  2/3 hits
                        3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Alaska
                Strategic bombing raid in India
                        AA guns fire in India :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                2 battleships, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                5 infantry moved from Sakha to Buryatia
                1 armour moved from Soviet Far East to Sakha
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 cruiser and 2 transports placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung
                1 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 6 artilleries, 6 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 infantry, 4 mech_infantrys, 1 tactical_bomber and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                2 battleships, 2 cruisers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                2 artilleries moved from Western United States to Central United States

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 2 battleships, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Gibraltar

    Non Combat Move - Americans
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    Territory Summary for Americans :

    Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 2 submarines
        26 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Central United States : 4 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
        United Kingdom : 1 bomber
        101 Sea Zone : 6 transports
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 37
        Japanese : 52 / 51
        Americans : 48 / 63
        Chinese : 5 / 14
        British : 25 / 27
        UK_Pacific : 10 / 17
        Italians : 15 / 26
        ANZAC : 21 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 25 / 27
        UK_Pacific : 10 / 17
        Italians : 15 / 26
        ANZAC : 21 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British repair 4 damage on 2 factory_majors and 2 harbours; Remaining resources: 23 PUs;
                British buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 11 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                4 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Rhodesia to Belgian Congo
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                3 fighters and 1 tactical_bomber moved from British Somaliland to Trans-Jordan
                1 armour moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya

    Combat - British
                Battle in Holland Belgium
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win, taking Holland Belgium from Germans, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 125 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Syria
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from 38 Sea Zone to Shan State

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 23 infantry
        Malaya : 1 harbour and 5 infantry
        37 Sea Zone : 1 destroyer
        38 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Syria : 3 fighters
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag, 1 artillery
        119 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 5 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 31 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 12
        Italians : 14 / 26
        ANZAC : 21 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • you might want to rethink your strategy for the next game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 battleship and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Belarus to Baltic States
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun moved from Yugoslavia to Romania
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 battleship placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • I think you can recover here, but it might open the door for me to deliver end of game in Europe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to Malaya

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        43 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 30 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 30 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 3 artilleries, 3 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
                6 armour and 3 tactical_bombers moved from Eastern Poland to Novgorod
                2 bombers moved from Greece to Novgorod
                1 bomber moved from Romania to Novgorod
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Madagascar
                Battle in Novgorod
                    Germans attack with 11 armour, 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 19 infantry
                        AA guns fire in Novgorod :  0/6 hits
                        Germans roll dice for 11 armour, 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  17/30 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 19 infantry in Novgorod, round 1 :  6/23 hits
                        15 infantry owned by the Russians , 3 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 11 armour, 3 artilleries, 3 bombers, 4 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  15/24 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Novgorod, round 2 :  2/8 hits
                        4 infantry owned by the Russians , 3 artilleries owned by the Russians , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking French Madagascar from French, taking Novgorod from Russians with 11 armour, 3 artilleries, 3 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 3 infantry and 5 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries, 1 fighter and 19 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Belarus
                4 armour and 2 mech_infantrys moved from Romania to Belarus
                3 tactical_bombers moved from Novgorod to Belarus
                1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                2 armour moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Southern France to France
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                      Germans take Iraq from Neutral_Axis
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Novgorod to Eastern Poland
                2 bombers moved from Novgorod to Baltic States
                2 infantry moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                2 artilleries and 3 infantry placed in Western Germany
                1 armour, 1 artillery and 3 infantry placed in Germany
                Germans undo move 2.
                2 artilleries and 3 infantry placed in Germany
                Germans undo move 1.
                Germans undo move 1.
                Germans undo move 1.
                1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 31 PUs;
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 artilleries and 6 infantry moved from Finland to Norway
                2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 1 :  5/17 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 5 artilleries and 6 infantry
                    Germans defend with 8 infantry
                        Russians roll dice for 5 artilleries and 6 infantry in Norway, round 1 :  1/11 hits
                        Germans roll dice for 8 infantry in Norway, round 1 :  3/8 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 5 artilleries and 3 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  5/7 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Norway
                        Russians roll dice for 3 artilleries in Norway, round 3 :  1/3 hits
                        Germans roll dice for 5 infantry in Norway, round 3 :  2/5 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 4 :  0/1 hits
                        Germans roll dice for 4 infantry in Norway, round 4 :  0/4 hits
                        Russians roll dice for 1 artillery in Norway, round 5 :  1/1 hits
                        Germans roll dice for 4 infantry in Norway, round 5 :  0/4 hits
                        1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 6 :  0/1 hits
                        Germans roll dice for 3 infantry in Norway, round 6 :  0/3 hits
                        Russians roll dice for 1 artillery in Norway, round 7 :  1/1 hits
                        Germans roll dice for 3 infantry in Norway, round 7 :  0/3 hits
                        1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 8 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 8 :  0/2 hits
                        Russians roll dice for 1 artillery in Norway, round 9 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 9 :  0/2 hits
                        Russians roll dice for 1 artillery in Norway, round 10 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 10 :  2/2 hits
                        1 artillery owned by the Russians lost in Norway
                    Germans win with 2 infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 artilleries and 6 infantry

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kansu : 8 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 7 infantry
        Archangel : 5 infantry
        Bessarabia : 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns and 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 fighter and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 26 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I need to re think me strategy  :roll:

    Russians roll dice for 5 artilleries and 6 infantry in Norway, round 1 :  1/11 hits
                        Germans roll dice for 8 infantry in Norway, round 1 :  3/8 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 5 artilleries and 3 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  5/7 hits

    I need to re think how to rigged this dice roller so I can actually win a game

Suggested Topics

  • 12
  • 12
  • 23
  • 52
  • 76
  • 207
  • 241
  • 230
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

18.0k

Users

40.8k

Topics

1.8m

Posts