13L G40 andul (allies +10) vs Last Jack (axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Novgorod
                1 artillery moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                6 infantry moved from Amur to Sakha
                6 infantry moved from Buryatia to Sakha

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Korea to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Manchuria to Anhwe
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
        Kiangsi : 1 artillery, 1 fighter and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 artillery and 9 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 40
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                2 fighters moved from Hawaiian Islands to Central United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 battleship placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        17 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 2 fighters
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        64 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports
        101 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 40
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 12 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 36 / 42
        Russians : 35 / 40
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 armour moved from France to Holland Belgium
                      British take Holland Belgium from Germans
                2 fighters moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from Gibraltar to Nigeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Malta to Egypt
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 75 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 aaGuns moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 armour moved from Holland Belgium to France

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,2
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Nigeria : 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        France : 1 armour
        Holland Belgium : 1 flag
        76 Sea Zone : 1 cruiser and 1 destroyer
        75 Sea Zone : 1 battleship
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        110 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 33 / 42
        Russians : 35 / 40
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 19 / 19
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to France
                1 bomber moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 artillery and 1 infantry moved from Northern Italy to France
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                3 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from 93 Sea Zone to Southern France
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 93 Sea Zone, round 1 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 artillery and 5 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 5 infantry in Southern France, round 1 :  0/6 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 fighter; British defend with 1 armour
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 :  6/8 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 1 :  2/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 2 infantry owned by the Italians lost in France
                    Italians captures 19PUs while taking French capital
                    Italians converts factory_major into different units
                    Italians win, taking France from French with 1 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 armour, 1 artillery and 1 fighter
                    Casualties for British: 1 armour
                    Casualties for Italians: 2 infantry
                Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Italians
                2 fighters moved from France to Southern Italy
                1 bomber moved from France to Southern Italy
                2 aaGuns moved from Northern Italy to France
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 36 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries and 1 factory_minor
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Albania : 1 armour and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Ethiopia : 1 artillery and 3 infantry
        93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 33 / 42
        Russians : 35 / 40
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to Nigeria
                1 fighter moved from United Kingdom to French West Africa

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Poland to 110 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British


  • Scramble 110?


  • No Scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Poland to 110 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship, 1 cruiser and 1 transport
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  10/12 hits
                        British roll dice for 1 battleship, 2 cruisers and 1 transport in 110 Sea Zone, round 1 :  3/3 hits
                        1 transport owned by the British , 1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - Germans
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                4 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                2 bombers moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Germany to Poland
                1 infantry moved from Bessarabia to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Yugoslavia to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                3 artilleries and 4 infantry moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland

    Place Units - Germans
                1 carrier and 2 destroyers placed in 113 Sea Zone
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Germans :

    Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 tactical_bombers
        Romania : 2 artilleries and 2 infantry
        Poland : 3 aaGuns
        Germany : 1 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Norway : 2 infantry
        Holland Belgium : 3 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 6 armour, 1 fighter, 9 infantry and 2 tactical_bombers
        Bessarabia : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        118 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 40
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 5 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Sakha to Amur
                1 artillery moved from Smolensk to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 aaGun and 1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Novgorod
                1 armour moved from Smolensk to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                3 infantry placed in Ukraine
                3 artilleries placed in Volgograd
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Karelia : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 3 artilleries and 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 11 fighters, 4 infantry and 8 tactical_bombers
                    Chinese defend with 12 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 11 fighters, 4 infantry and 8 tactical_bombers in Yunnan, round 1 :  13/27 hits
                        Chinese roll dice for 12 infantry in Yunnan, round 1 :  8/12 hits
                        3 infantry owned by the Japanese , 12 infantry owned by the Chinese , 3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 artilleries, 3 fighters and 3 infantry
                    Casualties for Chinese: 12 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                3 artilleries and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 artillery and 9 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        19 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 33 / 43
        Americans : 52 / 54
        Chinese : 5 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 1 cruiser; Remaining resources: 6 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 battleship, 1 carrier and 1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 58 PUs total

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 33 / 43
        Americans : 52 / 58
        Chinese : 5 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Burma to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 33 / 43
        Americans : 52 / 58
        Chinese : 5 / 5
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 17 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Nigeria to Ethiopia
                1 armour moved from Egypt to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 75 Sea Zone to 76 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 :  2/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 1 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 :  5/6 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                3 armour moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Ethiopia to Kenya
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Shan State to Burma
                3 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 infantry moved from Shan State to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 27 PUs (4 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Kenya : 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Tanganyika Territory : 3 armour and 2 infantry
        Ethiopia : 1 flag, 1 armour and 1 artillery
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 33 / 43
        Americans : 52 / 58
        Chinese : 5 / 5
        British : 31 / 37
        UK_Pacific : 25 / 25
        Italians : 16 / 41
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                3 fighters moved from Southern Italy to Greece
                1 armour and 2 artilleries moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 :  3/9 hits
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 1 :  2/8 hits
                        3 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  2/7 hits
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Egypt, round 3 :  2/4 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 4 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 2 artilleries
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 1 :  2/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        1 infantry owned by the French , 2 artilleries owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Greece
                    Italians attack with 1 armour, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 3 fighters and 2 infantry in Greece, round 1 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 3 fighters and 1 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Tobruk
                2 infantry moved from Tobruk to Alexandria
                3 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 fighter placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                Italians undo move 3.
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Egypt : 1 flag, 1 armour, 2 artilleries and 1 harbour
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
        Tobruk : 1 bomber
        Northern Italy : 1 armour, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 carrier and 1 fighter
        98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 42
        Japanese : 33 / 43
        Americans : 52 / 58
        Chinese : 5 / 5
        British : 29 / 37
        UK_Pacific : 25 / 25
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to Samoa
                1 fighter moved from New South Wales to New Zealand

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

Suggested Topics

  • 27
  • 23
  • 19
  • 23
  • 29
  • 247
  • 195
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.9k

Users

40.6k

Topics

1.8m

Posts