@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
I think we are nearing the end anyways. I am at a crossroads here. It is gonna be cause us and germany have about the same income but it takes me a lot of turns to get my guys there and you can plop 9 a turn fairly close to where they need to be. If I could take over japan then I think I would have a chance but I just can’t allocate resources over there otherwise you will have a free walk to cairo. Did I already ask what turn I get to use the atom bomb???
The new triple a? When I tried to load your file it said I had version 1_6_1_4 and that I needed 1_6_1_5 but the only download was 1_7_0_1. I am downloading now so it will be a bit :x
Atom bomb turn 30!
But I have spies at work as we speak… :evil:
Yes, a couple turns ago I didn’t see the potential of Germany once Moscow was removed and Stalingrad/Caucasus region under control. Having my choice of either Persia or Iraq next turn is tough as well. If there was a huge amont of pressure on either S Italy or Normandy it would be different, but I’ve got the jump in both places.
This is a practice type of game for us, and there’s benefit in seeing games play ou to their conclusion… and sometimes it can also be painful. I’m good with whatever you’d like to do. I’m also up for another game if you’d like at some point.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Russians
Non Combat Move - Russians
2 bombers, 5 fighters and 1 tactical_bomber moved from India to Anhwe
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
3 fighters moved from Japan to Anhwe
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 5 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 2 bombers, 5 fighters and 1 tactical_bomber; Chinese defend with 4 infantry
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 2 fighters and 3 infantry
Casualties for Russians: 2 bombers, 5 fighters and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 aaGuns moved from Manchuria to Korea
2 fighters and 3 tactical_bombers moved from Anhwe to 35 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 99 Sea Zone to Greece
4 fighters moved from 92 Sea Zone to Egypt
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
4 fighters moved from Gibraltar to 99 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 6 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 fighter and 2 infantry
Americans win, taking Greece from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 2 infantry
Non Combat Move - Americans
3 artilleries, 2 fighters and 7 infantry moved from Iraq to Trans-Jordan
8 fighters moved from Eastern United States to Gibraltar
1 fighter moved from French West Africa to Egypt
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
4 bombers moved from Belgian Congo to India
2 bombers moved from Anglo Egyptian Sudan to India
1 artillery and 1 infantry moved from Gold Coast to French West Africa
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 armour and 6 infantry placed in Eastern United States
2 armour and 1 tactical_bomber placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour and 1 transport; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians
Combat - British
Non Combat Move - British
1 armour moved from India to Eastern Persia
1 aaGun and 4 infantry moved from West India to Eastern Persia
1 artillery, 5 infantry and 2 mech_infantrys moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 infantry moved from India to West India
Place Units - British
3 armour placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry