Tried to make a game of my own, but that doesnt work aswell. Very strange! I am already playing vs Captain Walker, so I can play on the forum.
AK_Grown (Axis) vs. Vold (Allies) - Alpha +3 no bid
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Tunisia to 94 Sea Zone
2 mech_infantrys moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 1 fighter, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 99 Sea Zone
1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea ZoneCombat - Americans
Battle in Greece
Americans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Americans win, taking Greece from Italians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 93 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 93 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries
Japanese defend with 2 armour
Japanese win with 2 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 2 artilleriesNon Combat Move - Chinese
1 artillery moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
1 artillery placed in Shantung
1 infantry placed in Kiangsu
1 infantry placed in Hunan
1 artillery placed in HopeiTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,6
Chinese collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - British
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour and 1 artillery moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
2 artilleries, 3 infantry and 3 mech_infantrys moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - British
British creates battle in territory 39 Sea Zone
Battle in Kwangtung
British attack with 1 infantry
Japanese defend with 1 aaGun and 1 harbour
British win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kiangsi
British attack with 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
Japanese defend with 2 armour
British win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Hunan
3 aaGuns moved from Kwangsi to Kiangsi
1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 destroyer and 2 transports moved from 88 Sea Zone to 86 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to GreecePlace Units - British
1 carrier, 1 destroyer and 1 tactical_bomber placed in 110 Sea Zone
1 artillery placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Place Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,6
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to PhilippinesPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
I take it no French moves?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I had to think about it for a while, but I agree with your assessment :P
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Haha!
I’ll do G9 when I get home from work tonight.
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scramble uk?
will roll after tonight -
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sure, scramble it
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Poland to Eastern Poland
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern PolandCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 2 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers
Casualties for British: 2 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 2 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 armour and 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
3 armour moved from Poland to Novgorod
4 infantry moved from Archangel to Novgorod
2 armour and 3 mech_infantrys moved from France to Yugoslavia
1 armour moved from Baltic States to Novgorod
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (7 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Urals to Yenisey
1 bomber moved from Russia to Yenisey
2 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 infantry and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 1 infantry and 1 mech_infantry
Battle in Yenisey
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Yenisey from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Yenisey to Novosibirsk
4 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 armour and 6 mech_infantrys moved from Russia to BryanskPlace Units - Russians
2 armour, 1 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 tactical_bomber moved from Manchuria to Shantung
1 armour moved from Jehol to Shantung
1 artillery moved from Jehol to Shantung
2 armour and 4 infantry moved from Japan to 6 Sea Zone
2 armour, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 4 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Korea to 33 Sea Zone
1 bomber moved from Formosa to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shantung from Chinese with 3 armour, 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 3 bombers, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -29
Casualties for Japanese: 3 bombers, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
1 fighter owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 carriers and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to ManchuriaPlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total -
scramble italy?
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file
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its why I bought 'em.
YES on the scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 carrier, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 97 Sea Zone
2 bombers moved from Malta to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Americans Submerged
Americans win, taking 97 Sea Zone from Italians with 2 bombers, 1 carrier, 5 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 45
Casualties for Italians: 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Sumatra to PhilippinesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 bombers placed in Western United States
1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kiangsu to KiangsiPlace Units - Chinese
4 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,2,3,1,5
Chinese collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs





