no thank you!
13 G40 snake11eyes(axis) v wheatbeer (allies+14) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Sumatra, round 1 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Sumatra
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 3 submarines in 43 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 2 destroyers in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 4/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 92 Sea Zone to Egypt
1 battleship and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to French West AfricaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 fighters and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
2 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 32
Japanese : 41 / 45
Americans : 58 / 80
Chinese : 8 / 15
British : 30 / 33
UK_Pacific : 11 / 15
Italians : 15 / 21
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 13 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Anhwe, round 1 : 2/14 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries and 4 infantry moved from Sikang to Shensi
1 fighter moved from Kiangsi to KweichowPlace Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 32
Japanese : 38 / 45
Americans : 58 / 80
Chinese : 11 / 17
British : 30 / 33
UK_Pacific : 11 / 15
Italians : 15 / 21
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Jehol
British attack with 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
British win, taking Borneo from Japanese, taking Jehol from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Hunan to Anhwe
1 aaGun and 4 infantry moved from Kweichow to Anhwe
1 aaGun and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from 36 Sea Zone to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
3 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from Sikang to Russia
1 fighter moved from Persia to Russia
3 fighters moved from Gibraltar to NigeriaPlace Units - British
1 infantry placed in Egypt
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 32
Japanese : 30 / 45
Americans : 58 / 80
Chinese : 13 / 17
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 15 / 21
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Volgograd
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Tobruk to LibyaCombat - Italians
Strategic bombing raid in Volgograd
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Battle in SyriaNon Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to Greece
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sikang to Russia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 32
Japanese : 30 / 45
Americans : 58 / 80
Chinese : 13 / 17
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 17 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 52 / 64
Russians : 27 / 32
Japanese : 30 / 45
Americans : 58 / 80
Chinese : 13 / 17
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 17 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
10 armour, 3 artilleries, 13 infantry and 9 mech_infantrys moved from Belarus to Bryansk
10 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Novgorod to Ukraine
3 fighters moved from Belarus to Western Germany
3 fighters and 5 tactical_bombers moved from Belarus to UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 5 tactical_bombers
Russians defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 3 fighters, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 1 infantryNon Combat Move - Germans
3 fighters moved from Ukraine to Bryansk
5 tactical_bombers moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
3 bombers moved from 104 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
1 airfield placed in Greece
3 mech_infantrys placed in Novgorod
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Samara to Novosibirsk
3 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Volgograd to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
Russians roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 aaGun moved from Samara to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 26 / 33
Japanese : 29 / 45
Americans : 58 / 80
Chinese : 13 / 17
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 16 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for delay will complete for tomorrow
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No worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
6 fighters moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kiangsu to Jehol
3 fighters and 4 tactical_bombers moved from Kwangtung to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Philippines to 16 Sea Zone
2 bombers moved from Novgorod to Southern ItalyCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 2 submarines
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 transport
Casualties for Americans: 2 submarines
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
retreated to Jehol
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 bombers moved from 16 Sea Zone to Japan
3 fighters moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
5 fighters moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 3 infantry placed in Japan
3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from Midway to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone -
need scramble orders SZ6
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Yes 3 fighters thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from Midway to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 3 fighters, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 3 fighters and 2 transports in 6 Sea Zone, round 1 : 2/3 hits
2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 fighters and 2 transports
Casualties for Americans: 3 fighters
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 6 Sea Zone to Amur
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to Egypt
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 artillery, 5 fighters and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 26 / 33
Japanese : 29 / 29
Americans : 59 / 81
Chinese : 13 / 17
British : 30 / 32
UK_Pacific : 17 / 17
Italians : 15 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Kweichow to Jehol
4 artilleries and 13 infantry moved from Anhwe to Jehol
2 artilleries and 2 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Hunan
Chinese undo move 1.
1 artillery and 2 infantry placed in Anhwe
1 infantry placed in Anhwe
1 artillery placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 26 / 33
Japanese : 19 / 29
Americans : 59 / 81
Chinese : 20 / 26
British : 30 / 32
UK_Pacific : 20 / 17
Italians : 15 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
3 fighters moved from Persia to 99 Sea Zone
1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to Ukraine
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone -
need scramble orders SZ99
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Persia to 99 Sea Zone
1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to Ukraine
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 3 transports
British roll dice for 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 cruiser and 3 transports in 99 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British , 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 3 transports
Battle in 43 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Ukraine
British attack with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 5 mech_infantrys
British roll dice for 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Ukraine, round 1 : 3/7 hits
Germans roll dice for 5 mech_infantrys in Ukraine, round 1 : 2/5 hits
2 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Ukraine
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber and 2 fighters moved from Ukraine to Russia
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Nigeria to Egypt
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Sikang to Kazakhstan
3 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Jehol to Suiyuyan
2 aaGuns and 4 infantry moved from Anhwe to Jehol
1 fighter moved from 99 Sea Zone to Cyprus
1 fighter moved from 99 Sea Zone to Cyprus
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 aaGun and 2 infantry moved from Kweichow to Yunnan
7 infantry moved from India to West India
1 fighter moved from 43 Sea Zone to 42 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
British undo move 1.
2 artilleries and 1 fighter placed in Persia
2 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 28 / 33
Japanese : 19 / 29
Americans : 59 / 81
Chinese : 20 / 26
British : 30 / 30
UK_Pacific : 20 / 25
Italians : 15 / 22
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





