13L G40 Vold (axis) vs Hobo (allies +12)


  • need scramble orders for japan

  • '13

    none


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from 31 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Wake Island to 6 Sea Zone
                1 fighter moved from Wake Island to 6 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 1 :  1/5 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Wake Island
                3 carriers moved from 10 Sea Zone to 7 Sea Zone
                4 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 22 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 cruiser and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers and 1 transport
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 submarine
        7 Sea Zone : 3 carriers, 1 destroyer and 4 fighters
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 38 / 47
        Russians : 41 / 54
        Japanese : 42 / 42
        Americans : 52 / 75
        Chinese : 6 / 15
        British : 28 / 32
        UK_Pacific : 10 / 18
        Italians : 13 / 13
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    China and UK?


  • oh yeah duh  :lol:

  • '13

    france gets me all the time


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan
                1 fighter and 6 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 7 infantry in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 1 :  0/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 4 infantry
        Hopei : 3 infantry

    Production/PUs Summary :

    Germans : 38 / 47
        Russians : 41 / 54
        Japanese : 40 / 42
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 28 / 32
        UK_Pacific : 10 / 18
        Italians : 13 / 13
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • scramble for italy?

  • '13

    yes, scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 13 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Malta to 97 Sea Zone
                2 tactical_bombers moved from Syria to 97 Sea Zone
                1 fighter moved from Syria to 97 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Syria to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 2 fighters and 2 tactical_bombers
                    Italians defend with 1 cruiser, 1 fighter and 1 transport
                        British roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 :  3/4 hits
                        Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 1 :  0/2 hits
                        1 fighter owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Italians: 1 cruiser, 1 fighter and 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Alexandria, round 1 :  0/1 hits
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  1/7 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Syria
                2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to West India
                1 battleship moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
        West India : 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 2 artilleries, 3 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 armour and 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Syria : 2 fighters and 2 tactical_bombers
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        98 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        91 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 38 / 47
        Russians : 41 / 54
        Japanese : 40 / 42
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 10 / 11
        Italians : 12 / 13
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 artilleries moved from Yugoslavia to Romania
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    retreated to Alexandria
                    British win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Romania
                    Italians attack with 2 armour and 2 artilleries
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tunisia
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
        Marshall Islands : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser and 1 destroyer
        32 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 47
        Russians : 38 / 54
        Japanese : 40 / 42
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 10 / 11
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 41 / 47
        Russians : 38 / 54
        Japanese : 40 / 42
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 10 / 11
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 8 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 artilleries and 8 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Ukraine
                7 armour moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                6 armour moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                2 artilleries moved from Southern France to France
                1 artillery moved from Normandy Bordeaux to France
                2 infantry moved from France to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                3 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 armour and 5 mech_infantrys placed in Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 45 PUs;
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Persia to Iraq
                1 bomber moved from Russia to Iraq
                1 fighter moved from Rostov to Belarus
                1 tactical_bomber moved from Rostov to Belarus
                1 fighter moved from Rostov to Iraq
                2 armour, 1 artillery and 2 mech_infantrys moved from Smolensk to Belarus
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                6 infantry moved from Bryansk to Belarus
                4 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 7 infantry
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  7/17 hits
                        Germans roll dice for 2 artilleries and 7 infantry in Belarus, round 1 :  4/9 hits
                        4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Belarus
                    6 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
                    Germans win with 2 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Smolensk
                1 artillery moved from Karelia to Vyborg
                1 bomber moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                8 infantry moved from Russia to Smolensk
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Tsagaan Olom
                1 fighter moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 infantry moved from Archangel to Smolensk
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

    Territory Summary for Russians :

    Timguska : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 4 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
        Tsagaan Olom : 1 flag, 2 infantry
        Norway : 1 flag, 1 infantry
        Karelia : 1 infantry
        Vyborg : 1 artillery
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 2 aaGuns, 2 armour, 1 artillery, 15 infantry and 2 mech_infantrys
        Iraq : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 bomber and 1 fighter
        Persia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 40 / 46
        Japanese : 40 / 42
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 10 / 11
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 fighters moved from 37 Sea Zone to India
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 8 infantry moved from 39 Sea Zone to India
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Hopei
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                      Japanese take 17 Sea Zone from Americans

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 13 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry
                    Casualties for British: 3 aaGuns, 1 artillery and 13 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Changing ownership of Buryatia from Russians to Japanese
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 infantry
                EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
                EDIT: Removing units owned by Japanese from Amur: 3 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                2 bombers moved from India to Malaya
                1 fighter and 4 tactical_bombers moved from India to Shan State
                1 aaGun moved from Chahar to Hopei
                6 infantry moved from Manchuria to Jehol
                1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • any scramble in japan?

  • '13

    Nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                4 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 33 Sea Zone to 32 Sea Zone
                1 bomber moved from Wake Island to 32 Sea Zone

    Combat - Americans
                Battle in Korea
                Battle in Kiangsu
                Battle in 32 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win, taking Korea from Japanese, taking Kiangsu from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 bomber moved from 32 Sea Zone to Philippines
                1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                3 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to 19 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
        Kiangsu : 1 artillery
        Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        32 Sea Zone : 1 destroyer
        34 Sea Zone : 1 submarine
        26 Sea Zone : 2 destroyers and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        19 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
        6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 37 / 46
        Japanese : 42 / 64
        Americans : 55 / 78
        Chinese : 10 / 14
        British : 29 / 34
        UK_Pacific : 6 / 0
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Shensi to Burma

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                4 infantry placed in Shensi
                Chinese undo move 1.
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag
        Shensi : 4 infantry
        Yunnan : 1 fighter and 4 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Burma : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 37 / 46
        Japanese : 38 / 64
        Americans : 55 / 78
        Chinese : 14 / 16
        British : 29 / 34
        UK_Pacific : 6 / 0
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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