Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Greece to Eastern Poland
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Poland, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern France to Spain
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Place Units - Italians
1 infantry and 6 mech_infantrys placed in Northern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 13 infantry
Tunisia : 1 flag
Romania : 1 fighter
Northern Italy : 1 factory_major, 1 infantry and 6 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 submarine
Spain : 3 aaGuns, 2 artilleries, 12 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 44 / 72
Russians : 39 / 49
Japanese : 59 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 8 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
another big ol’ fat stroke of luck for ya there hobo :-P
hang on, have one edit
yeah, surprise, surprise - as i predicted the dice are turning hard. that italian bomber getting shot down was about a 30 ipc swing at least - and more over the course of the game. probably nothing is a bigger swing in this game than bombers going down to aa.
here’s my edit, forgot to move my 3 italians east.
cheers
awfully big battle coming up :-P
That’s what you get for trying to bomb a rock :-P
I should have taken gib with the usa and that totally changed my plans when I lost
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in South Australia, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in South Australia, round 1 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
ANZAC roll dice for 1 artillery and 2 fighters in South Australia, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
South Australia : 1 artillery
Dutch New Guinea : 1 flag
26 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 72
Russians : 39 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 44 / 72
Russians : 39 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Of course you had to shoot down the frenchie!! 3 out of 6 still hitting above normal you are :|
there’s a makeup call. nice. that lessen’s the sting a bit.
wanted to draw that ftr to z92 rather than let it reinforce poland.
If you plan on wacking turkey I’d like to do ool each round
Of course you had to shoot down the frenchie!! 3 out of 6 still hitting above normal you are :|
i only hit 2/5
not whacking turkey - i’m taking out poland with a vengence
ok here comes my make up luck then for poland!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Sweden to Poland
1 infantry moved from Germany to Poland
1 bomber and 4 mech_infantrys moved from Bessarabia to Poland
2 bombers moved from Greece to Poland
9 infantry moved from Germany to Poland
1 infantry moved from Sweden to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Poland
Germans attack with 3 bombers, 4 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys; Americans defend with 3 fighters and 2 tactical_bombers
AA guns fire in Poland : 1/6 hits
1 fighter owned by the Germans lost in Poland
Germans roll dice for 3 bombers, 3 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers in Poland, round 1 : 8/23 hits
Russians roll dice for 2 aaGuns, 1 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Poland, round 1 : 5/14 hits
6 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
Germans roll dice for 3 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Poland, round 2 : 12/18 hits
Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Poland, round 2 : 7/8 hits
3 fighters owned by the Americans , 1 armour owned by the Russians , 5 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 2 tactical_bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
Casualties for Americans: 3 fighters and 2 tactical_bombers
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Poland to Romania
2 aaGuns moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 fighter moved from Poland to Romania
1 tactical_bomber moved from Poland to Germany
3 infantry moved from Western Germany to Germany
3 mech_infantrys moved from France to Spain
3 infantry moved from Southern France to Spain
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 bombers moved from Poland to Germany
1 bomber moved from Poland to Romania
4 infantry moved from Sweden to Finland
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
1 airfield placed in Romania
1 infantry placed in Spain
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 91 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Egypt : 1 armour
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Romania : 3 aaGuns, 1 airfield, 1 bomber, 3 fighters and 2 tactical_bombers
Poland : 2 mech_infantrys
Germany : 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 11 infantry and 1 tactical_bomber
Bessarabia : 1 flag
100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 transport
Sweden : 1 flag, 1 factory_minor and 1 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 15 infantry and 6 mech_infantrys
91 Sea Zone : 1 destroyer
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 35 / 49
Japanese : 58 / 65
Americans : 52 / 76
Chinese : 10 / 10
British : 43 / 44
UK_Pacific : 7 / 4
Italians : 17 / 27
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.130
Median : 3.000
Variance : 0.838
Standard Deviation : 0.916
Total rolls : 69
Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.098
Median : 3.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 41
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.179
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28
hold off, i’m going to probably need to change that noncom some.
alright now you are good to go. fun trading west germany. :-)
hang on
one more ftr to berlin.
i respect what you are trying to do, but for some weird reason, the dice disaster i normally get just hasn’t come so far. if poland had gone bad as it easily could have, berlin would have fallen.
you’re gonna be scary once the rust is off. looking forward to game 2.