TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
8 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to France
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in France
Americans attack with 8 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 14 infantry; Italians defend with 2 artilleries, 8 infantry and 1 mech_infantry
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 14 infantry
Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Americans: 7 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Battle in Caroline Islands
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs