@simon33 Yes, it’s why I went a bit light into Taranto - wanted to save the carrier if I could.
L13 G40 Last Jack (axis) vs Cow (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to NovosibirskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Volgograd to Samara
1 infantry moved from Ukraine to Bryansk
2 artilleries and 8 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 2 infantry
Bryansk : 4 aaGuns, 21 artilleries and 45 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 1 infantry
Volgograd : 2 armour and 1 factory_minor
Samara : 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 31 / 48
Japanese : 28 / 37
Americans : 57 / 82
Chinese : 11 / 14
British : 31 / 41
UK_Pacific : 24 / 30
Italians : 13 / 14
ANZAC : 17 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
5 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from Anhwe to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
5 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from Anhwe to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Japanese
3 fighters moved from Manchuria to 6 Sea Zone
3 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Kweichow to Kiangsu
1 armour moved from Shensi to Chahar
1 mech_infantry moved from Shensi to Chahar
2 fighters moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to KiangsuPlace Units - Japanese
1 artillery placed in Japan
3 destroyers placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 3 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea ZoneAirborne Attack Move - Americans
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choose casualties and complete battle.
My ool is carrier, 7 dds (save one), subs.
Lose tacticals on the last japan fire. If battle still rages past all subs dead, lose 1 carrier then 2 air, 1 carrier then 2 air. etc.
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land norway air on london then my turn is done. place units east usa/central.
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I been getting busy lately, I apologize, the play by play might take me some time so I will just do it this way.
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Oh yes hollywood carrier can land 2 air.
Do not worry if my OOL is not perfect when you choose them. I will not complain. what survives for me is not very important, because aznac is far away from doing anything else and my ships cannot conquer capitals.
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Actually I am silly. Make my OOL subs before DDs. I realize there will not be many boats after this.
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no worries if you rolled already.
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Well I did roll and got thoroughly smashed (pretty much what happened all game :-D
I think it best if I just surrender.
I need to do some more studying and gain some more experience and then maybe a rematch?
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Thanks for the game
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Good game.
Rematch will have to be during the summer. I am not starting more league games for some time. I will let you know when I do!