Slick moves!
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Nenetsia
1 aaGun moved from Vologda to Russia
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 3 infantry moved from Amur to Buryatia
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
8 armour, 18 artilleries, 25 infantry and 8 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
6 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Tambov
2 infantry moved from Russia to Tambov
1 aaGun and 6 infantry moved from Turkey to Caucasus
1 aaGun and 6 infantry moved from Caucasus to RostovPlace Units - Russians
1 aaGun, 2 armour and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 carriers and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Japanese creates battle in territory 72 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,2,2,1,5,1,1,2,1,5
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Wake Island : 1 flag, 1 airfield
Greece : 2 bombers
72 Sea Zone : 2 fighters and 2 tactical_bombers
71 Sea Zone : 2 carriers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 59 / 74
Russians : 37 / 35
Japanese : 8 / 1
Americans : 62 / 88
Chinese : 23 / 29
British : 20 / 0
UK_Pacific : 17 / 22
Italians : 33 / 38
ANZAC : 23 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12Null / Other
1 was rolled 4 times
2 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12 -
one edit - jap planes to french central africa
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Venezuela to Brazil
Americans take Brazil from Italians
1 infantry moved from Venezuela to Brazil
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 78 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 78 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 78 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Venezuela to Brazil
Americans take Brazil from Italians
1 infantry moved from Venezuela to Brazil
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 78 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 78 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 78 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Spain causes 3 damage total.
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 72 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 carriers, 2 cruisers and 3 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Americans win, taking 72 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 53
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers and 3 transports
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in French Madagascar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans win, taking French Madagascar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
4 fighters moved from 104 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from Szechwan to Samara
1 fighter moved from Samara to Russia
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Szechwan to Tsinghai
3 bombers moved from French Indo China to Tsinghai
3 bombers moved from Tsinghai to Russia
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Shan State to 38 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 artillery moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 artillery and 2 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 78 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from 72 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from India to West India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
1 fighter moved from Central America to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Rio de Oro
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from 90 Sea Zone to Rio de Oro
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
2 infantry moved from Central United States to Eastern United States
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to Venezuela
1 aaGun moved from Egypt to Anglo Egyptian Sudan
4 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Americans
3 bombers placed in French Indo China
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Kwangsi to Kwangtung
6 artilleries, 1 fighter and 17 infantry moved from Shensi to Tsinghai
3 artilleries and 12 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Sikang
3 infantry placed in Tsinghai
2 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Iraq to Turkey
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 aaGun, 3 artilleries and 6 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
3 artilleries and 8 infantry moved from Burma to India
3 mech_infantrys moved from Malaya to Burma
1 aaGun moved from Malaya to Shan State
3 infantry moved from Iraq to Turkey
2 fighters and 2 tactical_bombers moved from Turkey to Rostov
2 fighters and 2 tactical_bombers moved from Rostov to RussiaPlace Units - UK_Pacific
1 mech_infantry placed in Malaya
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry -
On the US turn, I didn’t scramble your 3 German tac bombers when I attacked your German destroyer, as I had the ability to replenish fighters and the tacs seem important to make your Luftwaffe have more teeth - I wouldn’t have scrambled if it were me, but I might be more conservative than you.
Let me know if when it’s close like that (5 units on 4), you’d like to have a chance to scramble.
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If your attack was overwhelming then no scramble was right. If its less than say 95pct odds for you then please ask.
Cheers
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Have to look at a map. Didnt realize the fleet down there could be hit hard… thats not a good development for me… :|
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I have never played a scenario like this with the Italian fleet down in Africa should have taken a little more time to survey the situation I guess lol
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Thanks - that’s a good rule of thumb.
That battle was around 80%, with two fighters remaining for Allies - we can talk about reparations of some sort for not asking you for scramble orders.
I got lucky in the Italian fleet battle, and should have lost another unit (should have ended with 5 total).
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Thanks im sure we could work something out… maybe we romove 10 us destroyers from the atlantic? :wink:
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Those are some serious reparations… are you sure I’ve been that much of a war criminal? :-D
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Those are some serious reparations… are you sure I’ve been that much of a war criminal? :-D
hmmmmm it’s hard to remember anymore…. seems like when you stole sydney early, it’s been all downhill for the axis. :|
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You won’t get any arguement from me - that was the defining moment in this game, and was based on dice, not skill. I’m not under any illusions about where this game might have gone otherwise.
Being a solid logistical player/purchaser, I’ve capitalized by not making many mistakes and playing to the Allied economic advantage… but if Sydney had gone differently…
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sure sucks that i overlooked that your fleet could hit mine. in my head i didn’t have the turn order correct obviously…. clearly the move was to keep the japs there for one more turn, then italy moves, then japan moves. there goes africa… :| and the entire italian navy for cheap. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
2 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Spain to GibraltarCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 6 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour and 6 mech_infantrys in Belarus, round 1 : 1/8 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 6 mech_infantrys in Belarus, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 2 fighters and 1 infantry in Morocco, round 1 : 2/3 hits
Americans roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Gibraltar
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Gibraltar, round 1 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Angola from British to Italians
EDIT: Removing units owned by Italians from South West Africa: 1 infantry
EDIT: Adding units owned by Italians to Angola: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Gibraltar to Spain
4 carriers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Morocco to Spain
1 infantry moved from Kenya to Tanganyika Territory
1 artillery moved from Mozambique to Tanganyika Territory
1 artillery moved from Rhodesia to Tanganyika TerritoryPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer placed in 104 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,5,5,4,2,6,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 22 PUs (11 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Malta : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 2 armour and 6 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Portugal : 1 flag
Mozambique : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 4 carriers, 1 destroyer and 3 transports
Paraguay : 1 flag
Angola : 1 flag, 1 infantry
Greece : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 15 infantry
99 Sea Zone : 1 submarine
71 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Spain : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 7 infantry and 2 mech_infantrys
Bolivia : 1 flag, 1 armour
Peru : 1 flagProduction/PUs Summary :
Germans : 58 / 74
Russians : 36 / 35
Japanese : 8 / 1
Americans : 65 / 91
Chinese : 23 / 29
British : 19 / 0
UK_Pacific : 17 / 22
Italians : 33 / 27
ANZAC : 23 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.311
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 45Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.500
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
ouch wicked convoy roll…
i had taken angola with the italians but undid all my african combat moves accidentally, had meant to leave angola only to be taken and the rest of the troops to tanganyika.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Chile to Bolivia
1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 39 Sea Zone to 72 Sea Zone
2 submarines moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone





