like you said, let’s change it up!
13L G40 Infrastructure vs Stalingradski (+10 Allies) + tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Philippines to 44 Sea Zone
4 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 4 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 bomber moved from Yunnan to Kansu
1 bomber moved from Shan State to Szechwan
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to Burma
2 fighters moved from 42 Sea Zone to India
1 fighter moved from Shan State to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Burma, round 1 : 5/11 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 1 : 2/4 hits
Americans roll dice for 1 artillery in Iwo Jima, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 1 : 3/6 hits
Americans roll dice for 1 artillery in Celebes, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 1 : 5/7 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to Shan State
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 artillery and 2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 bomber and 1 fighter moved from Burma to Shan State
2 bombers moved from Shan State to Malaya
1 bomber moved from Szechwan to Malaya
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kiangsu to Philippines
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
6 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Kansu to Yunnan
1 infantry moved from Manchuria to Amur
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Spain from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Alexandria
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Alexandria from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Battle in PortugalNon Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Spain to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
2 infantry placed in Western United States
Americans undo move 4.
Americans undo move 3.
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Persia to Northwest Persia
8 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
1 armour moved from Urals to TimguskaCombat - British
Battle in India
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Gibraltar
Battle in Timguska
British attack with 1 armour
Japanese defend with 1 infantry
British win, taking Gibraltar from Germans, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 9 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Iraq to Persia
9 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 mech_infantry moved from West India to Persia
3 aaGuns moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to PersiaPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 tactical_bomber placed in Persia
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 44 PUs; end with 44 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Spain
2 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Spain
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Spain, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Spain, round 1 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain
retreated to Spain
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 5 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 5 fighters and 1 infantry in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
5 fighters moved from Trans-Jordan to Egypt
1 mech_infantry moved from Bulgaria to Turkey
1 aaGun moved from Caucasus to Turkey
1 bomber moved from Spain to Southern France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter and 23 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 8 infantry moved from Southern France to Spain
6 infantry moved from Normandy Bordeaux to Spain
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
4 infantry moved from Turkey to Iraq
1 infantry moved from Egypt to Alexandria
5 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Turkey to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
2 infantry moved from Rostov to Tambov
1 armour moved from Turkey to Syria
Germans take Syria from British
1 armour moved from Syria to Turkey
3 infantry moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Volgograd
1 fighter moved from 100 Sea Zone to Kazakhstan
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 fighter moved from Turkey to Iraq
1 fighter moved from 100 Sea Zone to Volgograd
1 artillery moved from Belarus to SmolenskCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 1 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 infantry in Tambov, round 1 : 2/2 hits
Russians roll dice for 1 artillery in Tambov, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Alexandria
Germans attack with 5 fighters and 1 infantry
Americans defend with 2 artilleries
Germans roll dice for 5 fighters and 1 infantry in Alexandria, round 1 : 1/6 hits
British roll dice for 2 artilleries in Alexandria, round 1 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Alexandria
retreated to Alexandria
British win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Spain
Germans attack with 2 artilleries and 14 infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 artilleries and 14 infantry in Spain, round 1 : 3/16 hits
Americans roll dice for 1 artillery in Spain, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Vologda
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Vologda, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwest Persia, round 1 : 2/3 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 1 : 0/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 1 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 0/5 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 3 : 3/5 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 1 : 2/7 hits
British roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
1 fighter moved from 105 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Kazakhstan to 100 Sea Zone
1 tactical_bomber moved from Volgograd to Turkey
2 fighters moved from Volgograd to 100 Sea Zone
1 fighter moved from Northwest Persia to 100 Sea Zone
2 fighters moved from Iraq to Egypt
5 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Greece to Turkey
4 infantry moved from Romania to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Caucasus
1 artillery moved from Rostov to Caucasus
4 infantry moved from Romania to Bessarabia
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
1 fighter placed in Western Germany
10 infantry placed in Romania
1 destroyer placed in 113 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,3,4,2,3,1,3,6,5,2
Germans collect 73 PUs (5 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs -
Mercy. If I were less of a masochist I’d quit now. Watching you at the contols of a 102 IPC Germany is not going to be pleasant. But, I’ll fight on for now :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
6 armour and 6 mech_infantrys moved from Russia to Vologda
3 artilleries and 17 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 17 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 6 armour and 6 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Russia to Vologda
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
9 for 17 on 2’s that round… curse you German infantry… :-o
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poh-tay-toes!!! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
4 fighters moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Timguska
1 bomber moved from Yunnan to Timguska
1 fighter and 1 tactical_bomber moved from Shan State to Sikang
1 fighter moved from Shan State to 42 Sea Zone
1 bomber moved from Malaya to Shensi
2 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 bombers and 2 infantry in Java, round 1 : 2/4 hits
Americans roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 1 : 0/2 hits
Russians roll dice for 1 armour in Timguska, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Timguska
retreated to Timguska
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Timguska to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Szechwan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
5 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Burma to India
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Java to Malaya
1 fighter moved from Japan to Suiyuyan
1 bomber moved from Shensi to Yunnan
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to Java
1 artillery, 2 carriers, 1 cruiser, 8 destroyers, 2 submarines and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 16 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to SpainCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 8 destroyers, 2 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 carriers, 1 cruiser, 8 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 2 artilleries, 2 fighters and 16 infantry
Germans defend with 2 artilleries, 1 factory_minor and 14 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries and 14 infantry
Casualties for Americans: 2 artilleries and 16 infantryNon Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Rio de Oro to Nigeria
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to West India
2 fighters moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Anglo Egyptian Sudan to IraqCombat - British
Battle in Northwest Persia
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Spain
Battle in Iraq
British attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 infantry
British win, taking Spain from Germans, taking Iraq from Germans with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
6 fighters and 2 tactical_bombers moved from Iraq to Persia
5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 aaGuns moved from Eastern Persia to Persia
2 fighters and 2 tactical_bombers moved from West India to Persia
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to ScotlandPlace Units - British
2 fighters and 1 tactical_bomber placed in Persia
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
British collect 44 PUs; end with 44 PUs totalTurn Complete - UK_Pacific
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I can’t believe Spain… again. I had an AVERAGE chance to own it with the US with 5 units… + 4 from UK… + the French fighter. These are my last gasps, and they’re failing due to dice.
Whatever early badness you got, I caught it awhile ago and it hasn’t stopped yet.
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I can’t believe Spain… again. I had an AVERAGE chance to own it with the US with 5 units… + 4 from UK… + the French fighter. These are my last gasps, and they’re failing due to dice.
Whatever early badness you got, I caught it awhile ago and it hasn’t stopped yet.
stone cold fact
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Northwest Persia
1 mech_infantry moved from Turkey to Northwest Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
Italians take Saudi Arabia from British
1 infantry moved from Egypt to Alexandria
5 fighters moved from Egypt to Alexandria
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 6 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 6 fighters and 1 infantry in Alexandria, round 1 : 3/7 hits
British roll dice for 1 artillery in Alexandria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 1 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Turkey
6 fighters moved from Alexandria to EgyptPlace Units - Italians
1 aaGun and 2 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





