TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to Dutch New Guinea
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Hopei, round 1 : 2/7 hits
Chinese roll dice for 2 mech_infantrys in Hopei, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 3/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Celebes to Kwangtung
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 aaGun moved from Jehol to Shantung
2 artilleries and 2 infantry moved from Kiangsi to Anhwe
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 artilleries and 1 infantry placed in Kwangtung
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 aaGun
Kiangsu : 1 factory_minor
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries and 5 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 44 / 48
Russians : 39 / 42
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 7 / 17
British : 29 / 27
UK_Pacific : 13 / 13
Italians : 16 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.233
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 30
Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7