Scramble to 113, 114, and/or Normandy?
13L G40 PGMatt vs Eqqman (allies +9) Game 1
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@PGMatt:
Bad fleet consolidation! This will once again increase the difficulty.
Bad for whom? Hehe…
Hard to say how helpful it is, since the Axis starts with more than enough air to deal with it if they really want to.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 armour and 2 mech_infantrys moved from France to Southern France
1 armour and 2 mech_infantrys moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
2 infantry moved from Norway to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 2 tactical_bombers moved from Romania to 96 Sea Zone
3 artilleries and 11 infantry moved from Poland to Baltic States
2 armour moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 1 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Battle in Southern France
Germans attack with 3 armour and 3 mech_infantrys
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Southern France, round 1 : 2/6 hits
French roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 0/3 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans roll dice for 3 armour and 3 mech_infantrys in Southern France, round 2 : 4/6 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Normandy Bordeaux from French, taking Southern France from French with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for French: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 3 artilleries and 11 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 3 artilleries and 11 infantry in Baltic States, round 1 : 4/16 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
French defend with 2 cruisers and 1 destroyer; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 4 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 cruisers, 2 destroyers and 1 transport in 92 Sea Zone, round 1 : 2/6 hits
1 cruiser owned by the French , 1 destroyer owned by the French , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
Germans roll dice for 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 battleship, 2 cruisers and 1 transport in 92 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 2 fighters owned by the Germans lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 4 fighters
Casualties for French: 2 cruisers and 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
3 tactical_bombers moved from 92 Sea Zone to Algeria
2 tactical_bombers moved from 96 Sea Zone to Tobruk
2 aaGuns moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
2 armour, 2 artilleries and 6 infantry placed in Germany
Germans undo move 1.
2 bombers and 2 infantry placed in Western Germany
2 armour, 2 artilleries and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 3 tactical_bombers
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Poland : 2 armour
Germany : 2 armour, 2 artilleries, 1 factory_major and 4 infantry
Holland Belgium : 1 aaGun, 1 armour and 2 mech_infantrys
Tobruk : 2 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 2 aaGuns, 2 armour, 3 artilleries and 10 infantry
Vyborg : 1 flag, 6 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
105 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 51
Russians : 32 / 41
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.344
Median : 3.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 64Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.217
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 46French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
I need OOL in SZ 105: 1 Russian Sub attacks German TT, DD, CA. One hit from the sub.
FYI, I finished combat with Russia and then realized I had skipped starting this battle, so I used edit mode to recreate the other battles. Since the Germans scored no hits in my other 2 attacks, it wasn’t hard.
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I’ll go with power order and take the DD, CA
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 5 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 111 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in 105 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 105 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 105 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
4 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to KareliaPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Test summary from TripleA, engine version: 1.6.1.4, time: 20:22:08
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
5 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 5 infantry and 6 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 9 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 : 14/24 hits
Chinese roll dice for 8 infantry in Yunnan, round 1 : 5/8 hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 battleship, 1 cruiser and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Yunnan : 1 flag, 1 armour and 1 artillery
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
42 Sea Zone : 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.156
Median : 3.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
Five hits isn’t making the Empire all that happy.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Central United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 1/6 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 1 : 2/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.538
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.700
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from Malta to 94 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Trans-Jordan to KenyaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 fighter in 105 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 105 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 105 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 94 Sea Zone to British Guiana
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from Eire to Scotland
4 mech_infantrys moved from India to Burma
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-JordanPlace Units - British
3 destroyers placed in 106 Sea Zone
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 12 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24Null / Other
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.700
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Greece
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 1 : 5/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 6 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 15 / 20
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Neutral_Allies Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.923
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 15 / 20
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 15 / 20
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 8 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 bomber and 2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 1 : 4/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 3/4 hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 37 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 15 / 28
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.389
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
One of us may have made some kind of mistake, as I now have two Italian
round 2turns in a row from you. I was expecting G3. -
interesting. I’m goign to assume it’s my mistake because I have been switching PC to PC to laptop. So, I’ll disregard my I2.2 and advance to G3!
-
@Eggman:
One of us may have made some kind of mistake, as I now have two Italian
round 2turns in a row from you. I was expecting G3.It appears that when I reload an open tab, it doesn’t actually load any new posts. Be that as it may, I loaded your F2 map, will ignore I2.2 and advance to G3. When I look at what I did differently with the I2s I’m shocked at how my mind can change.
-
@PGMatt:
…be that as it may, I loaded your F2 map, will ignore I2.2 and advance to G3. When I look at what I did differently with the I2s I’m shocked at how my mind can change.
Hehehe… that can happen a lot when you are playing many games at a time. It gets difficult to remember all your plans that were specific to each game.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
3 artilleries and 8 infantry moved from Baltic States to Novgorod
2 armour moved from Poland to Novgorod
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 3 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 3 artilleries and 8 infantry in Novgorod, round 1 : 2/13 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 2/2 hits
2 bombers killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Southern France to Greater Southern Germany
2 armour moved from Germany to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Holland Belgium to Germany
3 tactical_bombers moved from Algeria to Southern Italy
2 tactical_bombers moved from Tobruk to Southern Italy
1 infantry moved from Vyborg to Finland
2 armour moved from Baltic States to Vyborg
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
2 submarines placed in 105 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Greater Southern Germany : 3 armour and 3 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 2 artilleries and 4 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major, 8 infantry and 2 mech_infantrys
Holland Belgium : 1 aaGun
Southern Italy : 5 tactical_bombers
Baltic States : 1 flag, 1 aaGun, 2 armour and 2 infantry
Vyborg : 1 flag, 2 armour and 5 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
119 Sea Zone : 1 submarine
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 1 infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 55
Russians : 35 / 42
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 15 / 20
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
6 was rolled 3 times
Average roll : 3.438
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16Germans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.769
Median : 4.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





