13L G40 wheatbeer (Axis) vs kabloom (Allies +15)

  • '17

    need scrambling orders SZ109 and SZ111

    (also, let me know if I have the right dice email for you)


  • no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 109 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 :  6/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  6/11 hits
                        5 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in France, round 2 :  4/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  2/6 hits
                        1 infantry owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 6 armour, 3 artilleries and 1 mech_infantry in France, round 3 :  5/10 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                        1 armour owned by the French , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Yugoslavia, round 1 :  7/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from 111 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Yugoslavia to Southern Italy
                2 tactical_bombers moved from Yugoslavia to Western Germany
                2 infantry moved from Slovakia Hungary to Poland
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                2 infantry moved from Denmark to Western Germany
                1 transport moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Karelia
                1 infantry moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Karelia
                1 infantry moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                2 aaGuns moved from Sakha to Buryatia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '17

    You forgot to mobilize your purchases units


  • what the heck am i doing. would you please edit my deployment for me.
    3-inf novgorod
    1-inf,1-art, 1-mech, in ukraine
    1-inf, volgograd
    1-mech, 1-tank, russia

    thankyou

  • '17

    If the units aren’t placed during the Mobilize phase, they don’t disappear until they are placed. They are saved for the next Mobilize phase and simply added to the pool of whatever you buy next. That could cause a lot of confusion later … so I’d rather the turn be redone.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 fighter moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Vyborg to Karelia
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Belarus
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Korea to Manchuria
                1 artillery moved from Kiangsu to Kiangsi
                3 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                1 fighter moved from Korea to Jehol
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Western United States to Central United States

    Airborne Attack Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Western United States to Central United States

    Airborne Attack Move - Americans

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone


  • need scramble orders

  • '17

    no scramble

  • '17

    I just noticed how horribly you got diced in China.  Would you be interested in re-rolling it in exchange for granted me a re-roll on a future battle of my choice where I lose on attack despite being favored to win?

  • '17

    • granting

  • sure but how do i reroll being i’ve allready made other moves

Suggested Topics

  • 34
  • 29
  • 60
  • 55
  • 53
  • 114
  • 105
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.4k

Topics

1.8m

Posts