ok now it’s good!
Ziggurat (allies +8) vs Hank13 (axis)
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I probably should have asked for an ool for Normandy. I assumed you would want the non-US units to die first. Feel free to change the infantry. If you want the aa gun to survive, I will re-roll, but I can’t promise the Italians will be terrible at attacking. Oh wait, yes I can.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to Korea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 submarines
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Korea : 1 bomber and 1 fighter
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser and 2 fighters
54 Sea Zone : 1 submarine
Ethiopia : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 54 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 54 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Bryansk to Archangel
2 tactical_bombers moved from Novgorod to Archangel
2 armour moved from Caucasus to Samara
4 mech_infantrys moved from Volgograd to SamaraCombat - Germans
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 10 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 5/15 hits
Americans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/10 hits
3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/10 hits
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/9 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 6 infantry
Casualties for Americans: 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Samara, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Samara, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 submarines moved from 112 Sea Zone to 105 Sea Zone
2 armour moved from Norway to Karelia
5 mech_infantrys moved from Ukraine to Russia
3 aaGuns, 4 artilleries and 12 infantry moved from Bryansk to Russia
10 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Caucasus to Bryansk
2 tactical_bombers moved from Archangel to Russia
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 bombers placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,2,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
Romania : 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 2 armour
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 10 armour, 4 artilleries, 1 factory_minor, 12 infantry, 7 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 2 armour and 3 mech_infantrys
112 Sea Zone : 2 submarines
Greece : 1 flag
Finland : 1 flag
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 64 / 87
Russians : 6 / 0
Japanese : 54 / 77
Americans : 61 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - Russians
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Vologda to Samara
1 tactical_bomber moved from Vologda to Samara
2 bombers moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Vologda to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Urals, round 1 : 3/15 hits
Japanese roll dice for 1 artillery in Urals, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Samara
Russians attack with 2 bombers, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 bombers, 4 infantry and 1 tactical_bomber in Samara, round 1 : 3/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Samara, round 1 : 1/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Russians roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits
Germans roll dice for 2 armour in Samara, round 2 : 0/2 hits
1 armour owned by the Germans lost in Samara
Russians roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Samara, round 3 : 3/6 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 bombers moved from Samara to Northwest Persia
1 tactical_bomber moved from Samara to Northwest Persia
2 aaGuns moved from Vologda to Urals
2 aaGuns and 5 infantry moved from Manchuria to KoreaTurn Complete - Russians
Territory Summary for Russians :
Korea : 2 aaGuns and 5 infantry
Kiangsu : 1 infantry
Urals : 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 bombers and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 87
Russians : 8 / 0
Japanese : 50 / 77
Americans : 61 / 88
Chinese : 11 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter and 3 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
4 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 armour, 4 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
2 armour and 4 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kiangsu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 1 : 5/8 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter and 3 tactical_bombers moved from Anhwe to Kwangsi
1 artillery moved from Shensi to Hopei
1 artillery moved from Evenkiyskiy to Yenisey
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 fighters moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Yunnan to Shan State
1 aaGun moved from Yunnan to KwangsiPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 armour placed in French Indo China
2 destroyers placed in 36 Sea Zone
2 bombers and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,6,5,4,2,5,4,3,5,3,3,3,1,5,4,3,3,4,3,6,4,1,1,4,1,2,1,3,1
Japanese collect 45 PUs (8 lost to blockades); end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 aaGun, 1 airfield, 4 bombers, 3 fighters and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 armour and 1 mech_infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 2 armour, 4 artilleries and 8 infantry
New Guinea : 1 flag, 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 artilleries
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour and 1 factory_minor
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 4 transports
20 Sea Zone : 1 destroyer
55 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 7 transports
62 Sea Zone : 1 submarine
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 53 / 46
Americans : 61 / 88
Chinese : 10 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made a mistake when I moved my fleet.
One of the destroyers in sz 55 should have gone to sz 21. If you could change that, I would appreciate it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Amur
1 armour moved from Egypt to Iraq
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
3 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 2 artilleries and 2 infantry
26 Sea Zone : 1 destroyer and 2 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 7 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Quebec : 7 artilleries and 7 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 2 destroyers and 7 transports
Iraq : 1 armour
101 Sea Zone : 1 carrier and 2 destroyers
Brazil : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 53 / 46
Americans : 61 / 87
Chinese : 10 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Americans
EDIT: Adding units owned by Americans to Siberia: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 87 to 88
EDIT: Turning off Edit Mode
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to JeholPlace Units - Chinese
1 infantry placed in Shantung
Chinese undo move 1.
1 infantry placed in Kiangsu
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 infantry
Suiyuyan : 1 infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 7 / 0
Japanese : 51 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_minors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 bomber moved from Northwest Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 2 destroyers
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun moved from Northwest Persia to Caucasus
1 bomber moved from Volgograd to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun and 17 infantry moved from West India to IndiaPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 30 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 27 infantry
6 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 aaGun, 4 artilleries, 13 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 7
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
5 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,6
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Romania : 3 mech_infantrys
Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Ukraine : 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 fighter moved from 46 Sea Zone to New South Wales
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 17 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Korea : 1 bomber and 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser and 2 fighters
Ethiopia : 1 flag
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 61 / 87
Russians : 7 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for taking so long. Came down with something yesterday afternoon and haven’t felt like moving much :P.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 82 PUs;
Germans buy 4 armour, 2 fighters, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 7 mech_infantrys and 2 tactical_bombers moved from Russia to Urals
Germans take Vologda from Russians
4 artilleries and 12 infantry moved from Russia to Samara
1 armour moved from Bryansk to Samara
1 armour moved from Karelia to Archangel
Germans take Archangel from Russians
6 bombers moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in Urals
Germans attack with 10 armour, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
AA guns fire in Urals : 0/2 hits
Germans roll dice for 10 armour, 7 mech_infantrys and 2 tactical_bombers in Urals, round 1 : 9/19 hits
Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Urals, round 1 : 5/15 hits
7 infantry owned by the Russians , 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Urals
Germans roll dice for 10 armour, 2 mech_infantrys and 2 tactical_bombers in Urals, round 2 : 6/14 hits
Russians roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Urals, round 2 : 3/8 hits
2 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
Germans roll dice for 9 armour and 2 tactical_bombers in Urals, round 3 : 4/11 hits
Russians roll dice for 1 armour and 1 artillery in Urals, round 3 : 1/2 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 8 armour and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 6 bombers
British defend with 2 cruisers and 1 transport
Germans roll dice for 6 bombers in 98 Sea Zone, round 1 : 4/6 hits
British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 : 2/2 hits
1 transport owned by the British , 2 cruisers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 bombers
Casualties for British: 2 cruisers and 1 transport
Battle in Samara
Germans attack with 1 armour, 4 artilleries and 12 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 4 artilleries and 12 infantry in Samara, round 1 : 2/17 hits
Russians roll dice for 2 infantry in Samara, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 bombers moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Romania to Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
3 aaGuns moved from Russia to Samara
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Karelia to Belarus
2 tactical_bombers moved from Urals to Russia
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries and 4 infantry moved from Normandy Bordeaux to France
2 submarines moved from 105 Sea Zone to 92 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
5 submarines placed in 112 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Germans undo move 4.
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,5,5
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 4 bombers
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag
Urals : 1 flag, 8 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 2 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 3 aaGuns, 1 armour, 4 artilleries and 12 infantry
112 Sea Zone : 7 submarines
Greece : 1 flag
92 Sea Zone : 2 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Don’t worry about the delay. I know if you are taking awhile it means either the server is down or you physically can’t get in front of your computer. In this case, I assumed you were terrified of the German bombers and subs, which also is an understandable reason for delay.
There’s still a few Russian units left, so have at it!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Russians
1 bomber moved from Northwest Persia to UkraineCombat - Russians
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.Non Combat Move - Russians
1 bomber moved from Northwest Persia to India
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Korea : 2 aaGuns and 5 infantry
India : 1 bomber
Caucasus : 1 bomber and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 50 / 46
Americans : 62 / 88
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 armour moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Anhwe to Shantung
Japanese take Shantung from Chinese
1 armour and 1 mech_infantry moved from Shantung to Kiangsu
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 armour, 4 artilleries and 8 infantry moved from Northern Territory to Queensland
4 fighters moved from 55 Sea Zone to Northern Territory
2 fighters moved from 55 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to Suiyuyan
2 tactical_bombers moved from Kwangsi to Kiangsu
2 bombers moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to JavaCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Philippines, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 3/5 hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kiangsu
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Jehol, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 2 armour in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Celebes, round 1 : 2/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Northern Territory
2 fighters moved from Celebes to 44 Sea Zone
2 bombers moved from Philippines to Northern Territory
1 bomber moved from 21 Sea Zone to Northern Territory
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Yunnan to Shan State
2 tactical_bombers moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 bomber moved from 5 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in Japan
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5,6,4,5,5,6,2,5,4,5,3,2,6,3,1,4,3,5,3,2,5,4,6,4,4,2,2,4,6,1,1,2,4
Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Kwangsi : 1 aaGun, 1 airfield, 1 fighter and 3 tactical_bombers
Kiangsu : 1 armour and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Jehol : 2 armour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 tactical_bombers
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 harbour and 8 infantry
Northern Territory : 1 flag, 5 bombers and 4 fighters
South Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 artilleries
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 8 transports
37 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
35 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 70 / 67
Americans : 60 / 88
Chinese : 3 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One quick edit that I need you to do for me. Can you move all of my Japanese guys (2 artillery and 1 infantry) in Russia one territory to the right?
Thanks!
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Kamikaze orders?





