Mallory29 (Allies+7) vs. UnknownSoldier (Axis) Global Alpha 3 Final

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 artilleries and 6 infantry moved from Yunnan to Burma
                3 armour moved from Hunan to Burma
                1 aaGun moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Manchuria to Jehol
                7 armour, 2 artilleries and 3 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Shan State to Japan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 6 Sea Zone
                3 armour moved from Kiangsu to Kweichow

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Korea : 1 artillery and 1 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 artillery and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 13 armour, 5 artilleries and 10 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 5 / 5
        Italians : 21 / 42
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                      Americans take 105 Sea Zone from Germans
                7 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                7 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                8 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 25 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 7 fighters and 3 tactical_bombers in 25 Sea Zone, round 1 :  5/10 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Morocco from Italians with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 8 destroyers and 12 submarines moved from 26 Sea Zone to 30 Sea Zone
                7 fighters and 3 tactical_bombers moved from 25 Sea Zone to 30 Sea Zone
                1 bomber moved from South Australia to Gilbert Islands

    Place Units - Americans
                5 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Gilbert Islands : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 12 submarines and 3 tactical_bombers
        25 Sea Zone : 1 submarine
        10 Sea Zone : 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 4 mech_infantrys
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
        Morocco : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 2 submarines and 8 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 7 submarines and 1 transport
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 5 / 5
        Italians : 20 / 42
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 5 / 5
        Italians : 20 / 42
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - British
                2 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
                1 mech_infantry moved from Kenya to Egypt
                3 armour moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Gibraltar to Egypt
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour; Italians defend with 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Egypt, round 1 :  1/1 hits
                        British roll dice for 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 1 :  3/11 hits
                        Italians roll dice for 4 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 1 :  2/8 hits
                        1 artillery owned by the Italians , 2 mech_infantrys owned by the British , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 4 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  4/9 hits
                        Italians roll dice for 4 armour in Egypt, round 2 :  1/4 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 3 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 armour
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 3 armour, 1 artillery, 1 bomber and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to West India
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        West India : 3 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 bomber
        French Equatorial Africa : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 28 / 28
        UK_Pacific : 5 / 1
        Italians : 18 / 42
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        39 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 28 / 28
        UK_Pacific : 5 / 6
        Italians : 18 / 42
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Cairo is saved! But time to abandon Calcutta!

  • '13

    Hopefully it will be a temporary reprieve!

  • '13

    Attacking the sub and destroyer in sz92 with a sub, 3 destroyers, and 2 fighters. Would you be interested in scrambling the 2 UK fighters from Gibraltar?


  • no thanks

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from British
                3 destroyers moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Egypt
                2 armour moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                2 cruisers moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 3 destroyers, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 3 destroyers and 2 fighters in 92 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    British defend with 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Egypt, round 1 :  6/8 hits
                        British roll dice for 4 armour and 1 mech_infantry in Egypt, round 1 :  3/5 hits
                        4 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for British: 4 armour and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                10 infantry placed in Northern Italy
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 infantry
        Southern France : 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 10 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Turkmenistan : 1 flag, 1 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag
        92 Sea Zone : 3 destroyers and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 65 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 36
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Happy New Year! Or at least it is here.


  • same to you!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 7 artilleries, 3 fighters and 11 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 61 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 30 / 36
        Japanese : 61 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                5 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                9 armour moved from Belarus to Western Ukraine
                4 armour moved from Belarus to Western Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour, 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 9 infantry in Archangel, round 1 :  5/13 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 13 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour in Western Ukraine, round 1 :  6/13 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 13 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Germany
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Belarus to Western Germany
                2 tactical_bombers moved from Belarus to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 armour moved from Belarus to Bessarabia
                5 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 6 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from France to Western Germany
                1 armour moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                6 infantry moved from 115 Sea Zone to Novgorod
                3 artilleries moved from 115 Sea Zone to Novgorod
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 destroyer and 2 submarines placed in 93 Sea Zone
                3 armour placed in Novgorod
                1 artillery and 7 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Egypt : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
        Tunisia : 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 1 armour, 22 artilleries and 17 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour, 1 artillery and 9 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 armour
        Western Ukraine : 1 flag, 13 armour
        Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Smolensk : 1 flag, 2 infantry
        113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
        93 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 5 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 70
        Russians : 26 / 36
        Japanese : 61 / 70
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 34 PUs;
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                5 infantry moved from Kazakhstan to Turkmenistan

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Turkmenistan
                    Russians attack with 5 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 5 infantry in Turkmenistan, round 1 :  1/5 hits
                        Italians roll dice for 1 infantry in Turkmenistan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkmenistan
                    Russians win, taking Turkmenistan from Italians with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Buryatia : 1 infantry
        Rostov : 1 infantry
        Nenetsia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 33 artilleries, 1 factory_major, 2 fighters, 35 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 4 infantry
        Smolensk : 1 infantry
        Samara : 2 aaGuns

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 27 / 27
        Japanese : 56 / 70
        Americans : 53 / 74
        Chinese : 5 / 2
        British : 26 / 28
        UK_Pacific : 5 / 6
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 7 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Korea to Amur
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                2 bombers moved from Japan to Manchuria
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
                4 destroyers moved from 6 Sea Zone to 25 Sea Zone
                4 carriers moved from 6 Sea Zone to 25 Sea Zone
                4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                3 artilleries moved from 25 Sea Zone to Midway
                3 infantry moved from 25 Sea Zone to Midway
                8 submarines moved from 6 Sea Zone to 25 Sea Zone
                13 armour, 5 artilleries and 10 infantry moved from Burma to India
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 armour moved from French Indo China to 36 Sea Zone
                2 armour and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 armour moved from 42 Sea Zone to Java
                3 tactical_bombers moved from 37 Sea Zone to Java
                3 fighters moved from 37 Sea Zone to Java
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Kweichow to Tsinghai
                1 armour moved from Kweichow to Tsinghai
                1 armour moved from Kweichow to Sikang

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 1 :  6/10 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 8 submarines in 25 Sea Zone, round 1 :  5/8 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Tsinghai, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Midway
                Battle in India
                    Japanese attack with 13 armour, 5 artilleries and 10 infantry
                    British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 13 armour, 5 artilleries and 10 infantry in India, round 1 :  9/28 hits
                        UK_Pacific roll dice for 1 artillery in India, round 1 :  0/1 hits
                        1 artillery owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Midway from Americans, taking India from UK_Pacific with 13 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                2 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Manchuria to Japan
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 aaGun moved from Yunnan to Burma

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                3 armour placed in Kiangsu
                3 armour placed in French Indo China
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                1 armour and 1 infantry placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Manchuria : 1 artillery and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun and 1 mech_infantry
        India : 1 flag, 1 airfield, 13 armour, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield, 3 artilleries and 3 infantry
        Amur : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 2 armour, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        31 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 4 tactical_bombers and 3 transports
        6 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 74
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 2 / 0
        Italians : 20 / 36
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 15 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                5 fighters moved from 30 Sea Zone to 31 Sea Zone
                3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
                1 bomber moved from Gilbert Islands to 31 Sea Zone
                1 submarine moved from 30 Sea Zone to 31 Sea Zone
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 26 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 1 :  5/9 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 4 submarines
                    Italians defend with 3 destroyers and 1 submarine
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 3 destroyers in 92 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 destroyers and 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in Algeria
                    Americans attack with 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 9 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 8 destroyers and 11 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 bomber, 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                4 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                10 infantry placed in Western United States
                2 artilleries and 5 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Americans undo move 2.
                2 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 6 fighters, 11 submarines and 3 tactical_bombers
        31 Sea Zone : 1 submarine
        30 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        15 Sea Zone : 1 submarine
        13 Sea Zone : 1 submarine
        7 Sea Zone : 1 submarine
        Central United States : 2 artilleries, 1 factory_major and 5 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 9 infantry and 4 mech_infantrys
        92 Sea Zone : 1 destroyer and 2 submarines
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 6 submarines and 8 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 26 / 28
        UK_Pacific : 2 / 0
        Italians : 20 / 36
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - British
                British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                4 artilleries moved from West India to Eastern Persia
                10 infantry moved from West India to Eastern Persia
                1 bomber moved from Anglo Egyptian Sudan to Eastern Persia

    Combat - British
                Battle in Iraq

    Non Combat Move - British
                1 tactical_bomber moved from West India to Eastern Persia
                2 fighters moved from West India to Eastern Persia
                3 aaGuns moved from West India to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                British undo move 2.
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    West India : 1 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        French Equatorial Africa : 1 flag
        Ethiopia : 1 flag, 2 mech_infantrys
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 2 destroyers
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 36
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 carrier, 2 cruisers and 4 transports moved from 98 Sea Zone to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 fighters placed in 95 Sea Zone
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters and 1 harbour
        Algeria : 1 flag
        Southern France : 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 14 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 4 transports
        93 Sea Zone : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 27
        Japanese : 69 / 87
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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