@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Quebec to Ontario
1 artillery moved from Quebec to Ontario
1 fighter and 1 tactical_bomber moved from Quebec to Alaska
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,5,3,4
British collect 23 PUs (3 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Egypt to Algeria
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Combat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 2/5 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
3 armour and 4 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 harbour and 3 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 3 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 flag, 1 fighter
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns
95 Sea Zone : 1 flag, 1 transport
94 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 aaGuns and 4 infantry
Production/PUs Summary :
Germans : 56 / 66
Russians : 24 / 26
Japanese : 58 / 69
Americans : 55 / 72
Chinese : 3 / 5
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
French Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Wake Island to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Amur
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
10 armour, 2 artilleries and 8 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Belarus to Russia
1 bomber moved from Karelia to Russia
1 bomber moved from Egypt to Bryansk
1 bomber moved from Bryansk to Russia
8 infantry moved from Novgorod to Archangel
2 artilleries moved from Belarus to Archangel
14 artilleries moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 fighter moved from Karelia to Archangel
1 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 0/3 hits
Battle in Smolensk
Germans attack with 2 armour, 14 artilleries and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 14 artilleries and 8 mech_infantrys in Smolensk, round 1 : 12/24 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans winGermans win with 3 submarines remaining, taking Smolensk from Russians with 2 armour, 14 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Archangel, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 25 infantry
AA guns fire in Russia : 0/4 hits
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 15/32 hits
Russians roll dice for 2 aaGuns, 2 artilleries and 25 infantry in Russia, round 1 : 6/27 hits
13 infantry owned by the Russians , 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 9/26 hits
Russians roll dice for 2 artilleries and 12 infantry in Russia, round 2 : 2/14 hits
9 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 2 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 7/24 hits
Russians roll dice for 2 artilleries and 3 infantry in Russia, round 3 : 3/5 hits
3 infantry owned by the Russians , 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries and 25 infantry
Non Combat Move - Germans
1 fighter moved from Russia to Western Ukraine
8 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 tactical_bombers moved from Egypt to Persia
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
5 armour placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 flag, 5 armour and 1 factory_major
Belarus : 1 flag, 6 aaGuns
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
Rostov : 1 flag
Archangel : 1 flag, 2 artilleries and 7 infantry
Eastern Poland : 1 flag, 6 armour, 1 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 13 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 armour, 14 artilleries and 8 mech_infantrys
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
Persia : 1 flag, 4 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 102
Russians : 19 / 0
Japanese : 58 / 69
Americans : 55 / 72
Chinese : 3 / 5
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 32 times
5 was rolled 30 times
6 was rolled 35 times
Average roll : 3.721
Median : 4.000
Variance : 0.713
Standard Deviation : 0.845
Total rolls : 172
Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 23 times
Average roll : 3.667
Median : 4.000
Variance : 0.370
Standard Deviation : 0.608
Total rolls : 120
Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.846
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 submarines
Germans win with 3 submarines remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Shantung to Manchuria
6 fighters moved from 6 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 bomber moved from Yunnan to 19 Sea Zone
1 bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 5 Sea Zone to 7 Sea Zone
3 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
1 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in Burma
Japanese attack with 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Japanese roll dice for 3 battleships and 1 cruiser in Korea, round 1 : 1/4 hits
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Korea, round 1 : 2/8 hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Korea, round 1 : 1/5 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/7 hits
Americans roll dice for 2 armour in Korea, round 2 : 0/2 hits
2 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour, 1 artillery and 2 infantry
Battle in Amur
Japanese attack with 1 bomber, 7 fighters and 2 tactical_bombers
ANZAC defend with 1 bomber; Americans defend with 3 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Amur, round 1 : 7/10 hits
Russians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 1 : 2/5 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the ANZAC , 3 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Amur
Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 bomber
Casualties for Americans: 3 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber could not land in Manchuria and was removed
1 bomber moved from Amur to Jehol
5 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 bomber
EDIT: Turning off Edit Mode
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 fighter placed in 6 Sea Zone
2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Korea : 1 flag, 1 factory_minor and 5 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 2 bombers
Manchuria : 1 flag, 1 armour and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 61 / 102
Russians : 17 / 0
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 0 / 5
British : 26 / 23
UK_Pacific : 5 / 6
Italians : 23 / 45
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.701
Median : 4.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 67
Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.609
Median : 4.000
Variance : 0.311
Standard Deviation : 0.558
Total rolls : 46
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 8 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 transports moved from 3 Sea Zone to 2 Sea Zone
7 armour and 1 artillery moved from Alaska to 2 Sea Zone
5 infantry moved from Alaska to 2 Sea Zone
7 armour, 2 artilleries, 6 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 6 infantry moved from British Columbia to Alaska
2 armour and 1 mech_infantry moved from Western United States to Alaska
1 artillery and 2 infantry moved from Western United States to British Columbia
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
5 armour, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Amur
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 8 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 transports moved from 3 Sea Zone to 2 Sea Zone
7 armour and 1 artillery moved from Alaska to 2 Sea Zone
5 infantry moved from Alaska to 2 Sea Zone
7 armour, 2 artilleries, 6 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 6 infantry moved from British Columbia to Alaska
2 armour and 1 mech_infantry moved from Western United States to Alaska
1 artillery and 2 infantry moved from Western United States to British Columbia
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
5 armour, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Amur
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
Non Combat Move - Americans
7 armour, 1 artillery and 5 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
3 armour placed in Alaska
5 armour placed in Western United States
5 infantry placed in Western United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 fighter moved from Alaska to Soviet Far East
1 tactical_bomber moved from Alaska to Soviet Far East
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 fighter moved from Alaska to Soviet Far East
1 tactical_bomber moved from Alaska to Soviet Far East
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry and 1 mech_infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,3,2,3
British collect 18 PUs (8 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 5 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Battle in Ethiopia
Battle in French Madagascar
Battle in French West Africa
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Ethiopia from British, taking French Madagascar from French, taking French West Africa from French, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Egypt
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries moved from Algeria to Tunisia
2 aaGuns and 4 infantry moved from Yugoslavia to Romania
1 armour, 2 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Egypt
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
5 armour and 1 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Italians :
West India : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 flag, 3 armour and 1 infantry
Morocco : 1 flag
French Madagascar : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
French West Africa : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag, 2 artilleries
Romania : 1 flag, 2 aaGuns and 4 infantry
Tobruk : 1 flag, 1 armour and 1 infantry
Northern Italy : 1 flag, 5 armour, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Ethiopia : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns
Bessarabia : 1 flag
96 Sea Zone : 1 flag, 1 transport
76 Sea Zone : 1 flag, 1 transport
87 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 102
Russians : 17 / 0
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 0 / 5
British : 24 / 18
UK_Pacific : 3 / 2
Italians : 29 / 50
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from Northern Territory to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 artillery moved from Northern Territory to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French