No scramble in sz112.
13L G40 Kabloom vs. Jeff28
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Russians
Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Archangel to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Norway to Finland
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
9 artilleries and 44 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Norway : 1 flag
Bryansk : 1 flag, 1 aaGun, 10 artilleries and 46 infantry
Archangel : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 10 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 flag, 2 aaGuns and 12 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 4 infantry
114 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 45 / 51
Russians : 35 / 46
Japanese : 44 / 67
Americans : 54 / 79
Chinese : 3 / 3
British : 38 / 47
UK_Pacific : 9 / 0
Italians : 9 / 1
ANZAC : 22 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 9 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 armour moved from Burma to Shan State
1 armour moved from Burma to West India
1 armour moved from India to West India
1 artillery moved from India to Burma
1 artillery moved from India to West India
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour moved from Manchuria to Chahar
1 armour moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Japan
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to JeholCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Anhwe
1 armour moved from Kiangsu to AnhwePlace Units - Japanese
3 armour placed in India
3 armour placed in Kiangsu
3 armour placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3,4,4,2,2,1,6,3,5,2,1
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 4 armour, 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Holland Belgium, round 1 : 4/8 hits
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Holland Belgium, round 1 : 4/7 hits
1 infantry owned by the Germans , 1 armour owned by the Germans , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits
1 mech_infantry owned by the Americans and 2 armour owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour, 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 cruisers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer and 2 transports
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
20 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
United Kingdom : 1 flag, 1 bomber
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 2 cruisers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 45 / 51
Russians : 30 / 46
Japanese : 54 / 48
Americans : 54 / 82
Chinese : 1 / 3
British : 38 / 47
UK_Pacific : 7 / 0
Italians : 9 / 1
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 flag, 2 infantry
Kansu : 1 flag, 1 fighter and 1 infantry
Tsinghai : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 45 / 51
Russians : 30 / 46
Japanese : 52 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 38 / 47
UK_Pacific : 7 / 0
Italians : 9 / 1
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 6 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British
5 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Normandy Bordeaux
British attack with 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 1 : 1/2 hits
British roll dice for 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 5/15 hits
Germans roll dice for 1 artillery and 11 infantry in Normandy Bordeaux, round 1 : 4/12 hits
4 infantry owned by the British and 6 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 5 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/11 hits
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits
1 infantry owned by the British , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 11 infantry
Casualties for British: 5 infantryNon Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United KingdomPlace Units - British
1 submarine placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
6 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for British :
Malaya : 1 flag, 1 harbour and 3 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 artilleries and 4 infantry
Alexandria : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag, 2 armour, 1 artillery and 3 infantry
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 2 cruisers, 1 destroyer, 1 fighter and 6 transportsProduction/PUs Summary :
Germans : 43 / 51
Russians : 30 / 46
Japanese : 52 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 40 / 46
UK_Pacific : 7 / 0
Italians : 9 / 1
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 43 / 51
Russians : 30 / 46
Japanese : 52 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 40 / 46
UK_Pacific : 7 / 0
Italians : 9 / 1
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 5 artilleries, 1 factory_minor and 1 harbour
British win with 3 artilleries remaining. Battle score for attacker is -23
Casualties for British: 2 artilleries
Casualties for Italians: 2 fighters and 1 tactical_bomberNon Combat Move - Italians
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Philippines to Shan State
2 fighters moved from Philippines to Shan State
1 transport moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber and 2 fighters moved from Shan State to MalayaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 3 artilleries and 1 infantry
Malaya : 1 flag, 1 bomber and 2 fighters
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
54 Sea Zone : 1 flag, 1 carrier and 1 transport
62 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 30 / 46
Japanese : 51 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 40 / 46
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 22 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 fighter
Morocco : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 30 / 46
Japanese : 51 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 40 / 46
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 22 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Germans
Germans repair 3 damage on 3 factory_majors; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
6 artilleries and 9 infantry moved from Novgorod to Karelia
3 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bulgaria
3 artilleries moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Albania to Southern France
1 fighter moved from Albania to Southern France
1 tactical_bomber moved from Albania to Northern Italy
1 fighter moved from Albania to Northern Italy
2 tactical_bombers moved from Albania to Western Germany
1 infantry moved from Novgorod to Baltic States
5 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Germany to Northern ItalyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 armour
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 3 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 armour, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 artilleriesNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 armour moved from Bessarabia to Bulgaria
6 armour moved from Bessarabia to Romania
2 bombers moved from Romania to Western Germany
6 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Germany to Western Germany
4 infantry moved from Germany to PolandPlace Units - Germans
7 infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in Novgorod
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
6 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 bomber moved from Russia to Archangel
12 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to KansuCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 12 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Archangel from Germans with 1 bomber and 12 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 5 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 5 armour
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 aaGun moved from Bryansk to Belarus
1 bomber moved from Archangel to Russia
6 infantry moved from Bryansk to Ukraine
5 artilleries and 32 infantry moved from Bryansk to Belarus
10 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Vologda to Archangel
1 aaGun moved from Vologda to Russia
1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Finland to NorwayPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
6 artilleries and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 infantry
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 aaGun, 6 artilleries and 36 infantry
Bryansk : 1 flag, 1 aaGun and 10 artilleries
Archangel : 1 flag, 1 aaGun and 12 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 2 fighters and 2 tactical_bombers
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 9 infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
114 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 34 / 45
Japanese : 49 / 48
Americans : 54 / 82
Chinese : 3 / 3
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 22 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Siam to Shan State
2 armour moved from India to Shan State
2 armour, 1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Anhwe to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Sakha to Amur
1 armour moved from Manchuria to Amur
1 armour moved from Buryatia to Yakut S.S.R.
2 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
2 armour moved from Jehol to Suiyuyan
1 armour moved from Chahar to Central Mongolia
1 armour moved from Chahar to SuiyuyanCombat - Japanese
Battle in Amur
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 3 armour
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 3 infantry
ANZAC defend with 3 artilleries and 1 infantry
Japanese win, taking Shan State from ANZAC with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 artilleries and 1 infantry
Battle in Suiyuyan
Japanese attack with 3 armour
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Units damaged: 2 carriers owned by the Americans
Americans win with 3 fighters remaining. Battle score for attacker is -28
Casualties for Japanese: 2 bombers, 5 fighters and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber
Battle in Eastern Persia
Japanese attack with 3 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
3 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
Place Units - Japanese
6 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,2,3,6,6,4
Japanese collect 29 PUs (24 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 6 destroyers
Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 24
Casualties for Japanese: 6 destroyers
Casualties for Americans: 4 submarines
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 4 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
3 transports placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Western United States
Americans undo move 3.
3 artilleries and 3 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 4 transports
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 cruiser and 3 transports
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 flag, 2 bombers, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 45
Japanese : 53 / 34
Americans : 54 / 79
Chinese : 2 / 3
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter and 3 infantry
Sikang : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 45
Japanese : 51 / 34
Americans : 54 / 79
Chinese : 4 / 4
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 6 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
British attack with 4 artilleries, 1 bomber and 4 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Normandy Bordeaux from Germans with 4 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - British
2 artilleries and 8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for British :
Malaya : 1 flag, 1 harbour and 3 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag, 2 armour, 1 artillery and 3 infantry
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
101 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 flag, 2 cruisers, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 38 / 49
Russians : 32 / 45
Japanese : 51 / 34
Americans : 54 / 79
Chinese : 4 / 4
British : 43 / 48
UK_Pacific : 7 / 0
Italians : 9 / 10
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber and 2 fighters moved from Malaya to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 armour, 1 artillery and 1 infantry
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 bomber
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 aaGun and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 2 transports
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 38 / 49
Russians : 32 / 45
Japanese : 51 / 34
Americans : 54 / 79
Chinese : 4 / 4
British : 43 / 48
UK_Pacific : 7 / 0
Italians : 9 / 7
ANZAC : 21 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 fighter and 2 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 38 / 49
Russians : 32 / 45
Japanese : 51 / 34
Americans : 54 / 79
Chinese : 4 / 4
British : 43 / 48
UK_Pacific : 7 / 0
Italians : 9 / 7
ANZAC : 21 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Germans
Germans repair 1 damage on 1 factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
7 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
6 artilleries and 10 infantry moved from Karelia to Novgorod
5 infantry moved from Baltic States to Novgorod
1 infantry moved from Poland to Eastern Poland
2 armour, 3 artilleries and 3 infantry moved from Bulgaria to Greece
6 armour moved from Romania to Greece
1 infantry moved from Romania to Bessarabia
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Greece
Germans attack with 8 armour, 3 artilleries and 3 infantry
British defend with 2 armour, 1 artillery and 3 infantry
Germans win, taking Greece from British with 8 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 25
Casualties for British: 2 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 4 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 7 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to France
4 tactical_bombers moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
3 aaGuns moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Novgorod
7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 9 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
6 artilleries and 34 infantry moved from Belarus to Novgorod
12 infantry moved from Archangel to Novgorod
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Novgorod
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Norway to Finland
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Finland, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 9 infantry in Bessarabia, round 1 : 4/12 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 6 artilleries, 1 bomber, 2 fighters, 46 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 22 infantry
Russians roll dice for 6 artilleries, 1 bomber, 2 fighters, 46 infantry and 2 tactical_bombers in Novgorod, round 1 : 11/57 hits
Germans roll dice for 6 artilleries and 22 infantry in Novgorod, round 1 : 11/28 hits
11 infantry owned by the Russians and 11 infantry owned by the Germans lost in Novgorod
Russians roll dice for 6 artilleries, 1 bomber, 2 fighters, 35 infantry and 2 tactical_bombers in Novgorod, round 2 : 11/46 hits
Germans roll dice for 6 artilleries and 11 infantry in Novgorod, round 2 : 6/17 hits
6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Novgorod
Russians roll dice for 6 artilleries, 1 bomber, 2 fighters, 29 infantry and 2 tactical_bombers in Novgorod, round 3 : 6/40 hits
Germans roll dice for 6 artilleries in Novgorod, round 3 : 3/6 hits
3 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 artilleries, 1 bomber, 2 fighters, 26 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 6 artilleries and 22 infantry
Casualties for Russians: 20 infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Norway to Finland
1 aaGun moved from Belarus to Eastern Poland
1 bomber moved from Baltic States to Russia
1 bomber moved from Novgorod to Russia
1 aaGun and 10 artilleries moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
1 aaGun and 6 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 artillery, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Russians :
Shensi : 1 flag, 2 infantry
Szechwan : 1 flag, 1 armour
Buryatia : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Belarus : 1 flag, 1 aaGun, 10 artilleries, 2 fighters and 2 tactical_bombers
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 aaGun and 6 artilleries
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Bessarabia : 1 flag, 3 artilleries and 8 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major and 3 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 26 infantry
114 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 44
Russians : 37 / 48
Japanese : 49 / 34
Americans : 54 / 79
Chinese : 5 / 4
British : 36 / 48
UK_Pacific : 7 / 0
Italians : 8 / 7
ANZAC : 21 / 43
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





