Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
54 Sea Zone : 1 flag, 1 cruiser and 2 submarines
62 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 73
Russians : 22 / 36
Japanese : 68 / 75
Americans : 63 / 89
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 14 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to Northwest Persia
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
99 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 flag, 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 44 / 73
Russians : 22 / 36
Japanese : 68 / 75
Americans : 63 / 89
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 14 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 4 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry and 4 mech_infantrys moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 artillery and 2 mech_infantrys moved from France to Southern France
5 artilleries, 3 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery moved from Novgorod to Vyborg
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 artilleries, 3 infantry and 5 mech_infantrys
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 6 artilleries, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 1 : 5/14 hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 artilleries, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 3 infantry
Battle in Norway
Germans attack with 1 fighter, 1 infantry and 4 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Norway, round 1 : 1/6 hits
Americans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 fighter and 4 mech_infantrys in Norway, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 1 : 0/3 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Norway to Western Germany
3 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 submarine placed in 113 Sea Zone
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 6 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germany : 1 flag, 1 factory_major
Norway : 1 flag, 4 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 9 armour, 22 artilleries, 28 infantry, 23 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag, 1 artillery
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
113 Sea Zone : 1 flag, 2 submarines and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 59
Russians : 21 / 36
Japanese : 68 / 75
Americans : 55 / 89
Chinese : 0 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 14 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Volgograd to Rostov
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
2 infantry moved from Russia to Smolensk
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Russia
1 tactical_bomber moved from Northwest Persia to Russia
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs (4 lost to blockades); end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Territory Summary for Russians :
Tsinghai : 1 flag, 2 armour and 3 infantry
Italian Somaliland : 1 flag, 1 armour
Ethiopia : 1 flag
Belarus : 1 flag, 1 armour
Rostov : 1 flag, 2 infantry
Archangel : 1 flag, 3 armour
Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 78 infantry and 1 tactical_bomber
Tambov : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 59
Russians : 26 / 36
Japanese : 66 / 75
Americans : 55 / 89
Chinese : 2 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 11 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Malaya to Kweichow
1 armour, 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 artilleries moved from Shensi to Tsinghai
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 1/2 hits
Japanese win with 2 carriers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 1 : 2/8 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 2 armour and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Tsinghai, round 1 : 4/7 hits
Chinese roll dice for 2 armour and 3 infantry in Tsinghai, round 1 : 4/5 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 3/3 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 armour and 3 infantry
Non Combat Move - Japanese
2 bombers moved from Tsinghai to Hopei
1 aaGun moved from Shensi to Hopei
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 aaGun and 2 bombers
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 8 transports
35 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
34 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 51 / 59
Russians : 24 / 36
Japanese : 70 / 75
Americans : 53 / 89
Chinese : 2 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 11 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 5 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 33 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Queensland
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 fighter and 7 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
3 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 cruiser
34 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 2 destroyers and 4 submarines
10 Sea Zone : 1 flag, 1 destroyer and 5 submarines
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 5 submarines and 1 tactical_bomber
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
United Kingdom : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Holland Belgium : 1 flag, 1 infantry
93 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 3 destroyers and 4 transports
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 10 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 5
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 11 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 4
British : 33 / 40
UK_Pacific : 6 / 5
Italians : 11 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from 99 Sea Zone to Bulgaria
Combat - British
Battle in Bulgaria
British attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 mech_infantrys
British roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 1 : 2/4 hits
Italians roll dice for 2 mech_infantrys in Bulgaria, round 1 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
2 tactical_bombers moved from Bulgaria to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Greece to 99 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 29 infantry
54 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag, 1 armour and 1 infantry
Albania : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 1 transport
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 flag, 3 destroyers
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 2
Italians : 10 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 11
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That fail in W. Germany is going to haunt me for the rest of this game :P. Bah humbug!
I feel partially responsible for that. If I didn’t do so terribly attacking your navy you probably wouldn’t have attacked western Germany.
On another note. I hit the ‘done’ button instead of ‘post’ button for my Italian turn. I’m just going to send you an edited version of U8 to show what I did - you can check the dice rolls if you want. The only attack was Rostov - you lost both Russian infantry and I lost my artillery.
For some reason I can’t post the Italian turn.
Why don’t you just continue with the Anzac turn and edit in my Italian turn (again, feel free to check the dice rolls if this seems sketchy).
Here’s what the map should look like at the end of the Italian turn:
Build: 2 MI, 1 I
edit out the artillery in Bryansk and move the AA gun to the Ukraine. The fighter and Bomber from S. Italy should be in the Ukraine as well.
remove the 2 Russian infantry in Rostov, but keep the territory Russian
move 6 I and 1 Art from Northern Italy to Yugoslavia
build 2 MI and 1 I in Northern Italy (should be 3 I, 2 MI and 1 AA gun)
there should be 7I and 2 AA guns in S. Italy
keep Tobruk as is (for now, wa ha ha)
Thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
54 Sea Zone : 1 flag, 2 submarines
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 66 / 75
Americans : 56 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to India
Turn Complete - French
Territory Summary for French :
India : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
99 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 24 / 36
Japanese : 66 / 75
Americans : 56 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Holland Belgium
9 armour and 9 mech_infantrys moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
10 armour and 10 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Bryansk to Belarus
15 artilleries and 15 infantry moved from Bryansk to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 15 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 15 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Belarus, round 1 : 11/32 hits
Russians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 15 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 10 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 : 8/22 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
14 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 aaGuns, 7 artilleries and 12 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
4 mech_infantrys moved from Norway to Vyborg
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
6 artilleries moved from Normandy Bordeaux to France
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 artillery moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
Germany : 1 flag, 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
Belarus : 1 flag, 15 artilleries and 14 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 2 aaGuns, 7 artilleries and 12 infantry
Vyborg : 1 flag, 1 artillery and 4 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 10 armour and 24 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 67
Russians : 19 / 36
Japanese : 66 / 75
Americans : 53 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 10 artilleries and 76 infantry moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Tambov to Volgograd
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Russia to Samara
2 armour moved from Archangel to Urals
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs
Territory Summary for Russians :
Kazakhstan : 1 flag, 2 infantry
Egypt : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 flag, 2 infantry
Urals : 1 flag, 2 armour
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 flag, 4 aaGuns, 10 artilleries and 76 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 2 armour
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 67
Russians : 22 / 27
Japanese : 66 / 75
Americans : 53 / 79
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from Shan State to 37 Sea Zone
4 armour, 4 artilleries, 8 infantry and 8 transports moved from 37 Sea Zone to 57 Sea Zone
4 armour, 4 artilleries, 8 infantry and 8 transports moved from 57 Sea Zone to 56 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 5 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 1 : 6/10 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC with 2 bombers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
2 bombers and 2 fighters moved from 42 Sea Zone to Malaya
1 artillery moved from French Indo China to Shan State
1 aaGun moved from Hopei to Shensi
2 armour moved from Yunnan to Shensi
2 bombers moved from Hopei to Malaya
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
2 armour placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Japan
1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Territory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 aaGun and 2 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 2 armour, 4 bombers, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 4 armour, 5 artilleries and 9 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
34 Sea Zone : 1 flag, 1 destroyer and 1 submarine
24 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 2 transports
56 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 submarines, 5 tactical_bombers and 9 transports
80 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 53 / 67
Russians : 22 / 27
Japanese : 68 / 68
Americans : 53 / 79
Chinese : 1 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to do a non-combat with Japan. Could you edit my 2 infantry in Russia so they are together? (please place them away from Moscow so your tanks can’t kill them!)
Thanks.
By the way, if Russia is looking to join the axis now is the time! I will agree to give them Poland and Mongolia.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 34 Sea Zone
5 fighters moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 3/7 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 2/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
8 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
5 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 5 submarines
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 3 submarines
54 Sea Zone : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 1 artillery
93 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 3 destroyers and 12 transports
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 48 / 67
Russians : 22 / 27
Japanese : 68 / 68
Americans : 58 / 79
Chinese : 1 / 4
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 48 / 67
Russians : 22 / 27
Japanese : 67 / 68
Americans : 58 / 79
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 6
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0