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Stalingradski (Allies) vs. Fortress (Axis) - G40


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Gibraltar to 88 Sea Zone
                1 bomber moved from Gibraltar to 86 Sea Zone

    Combat - Germans
                Battle in 86 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 86 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter and 2 tactical_bombers moved from Gibraltar to Alexandria
                1 bomber moved from 88 Sea Zone to Southern Italy
                1 bomber moved from 86 Sea Zone to Gibraltar
                2 fighters moved from Western Germany to Alexandria
                6 artilleries and 4 infantry moved from Germany to Poland
                2 armour moved from Germany to Slovakia Hungary
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Western Germany to Germany
                2 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 aaGun and 1 infantry moved from Holland Belgium to France
                1 aaGun moved from Normandy Bordeaux to France
                2 submarines moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Gibraltar : 1 flag, 1 artillery, 1 bomber and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
        Slovakia Hungary : 1 flag, 6 armour
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Romania : 1 flag, 2 artilleries and 12 infantry
        Poland : 1 flag, 2 aaGuns, 8 artilleries and 16 infantry
        Germany : 1 flag, 2 armour, 1 artillery, 1 factory_major and 10 mech_infantrys
        Northern Italy : 1 flag, 1 mech_infantry
        Southern Italy : 1 flag, 1 bomber
        112 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        Yugoslavia : 1 flag, 1 artillery
        98 Sea Zone : 1 flag, 1 transport
        91 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 32 / 49
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 32 / 33
        UK_Pacific : 24 / 24
        Italians : 14 / 26
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Special message to the Soviets from the Reichstag: We fully intend to honor our non-aggression pact. All those troops on your border? You see, the locals have proven problematic to suppress. That’s a peace-keeping force you can see from your house. Pay them no mind.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 21 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Belarus to Novgorod
                2 armour moved from Belarus to Novgorod
                2 artilleries moved from Novgorod to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Belarus
                3 infantry moved from Russia to Bryansk
                1 aaGun and 3 infantry moved from Kazakhstan to Tsinghai
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 submarine moved from 109 Sea Zone to 107 Sea Zone

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia
                Russians undo move 3.
                1 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • My German komrades… we understand. We’ll send more wheat. We’ll back off from the border as a show of faithfulness to our unbreakable treaty…


  • I hate to interrupt the cricket match against the enlisted men, sir. But intelligence reports say the Japanese are preparing a landing force. If we let them ashore, are positions are almost certainly lost. There’s an even slimmer chance of defeating them before they come ashore, though we’d decisively save Calcutta if we succeeded. What are your orders, sir? Shall we send scramble orders to the airfield?


  • More time attaching the file next time, less time trying to be clever…

    j3scramble.tsvg


  • Also, “our” instead of “are”. Facepalm.


  • A rookie mistake, after this many games in unforgiveable for this player. I saw everything, but somehow underestimated the aircraft that could make it to India… a strange oversight on my part.

    All things being even luck-wise, it will now take a mistake/oversight on your point to swing the pendulum back. Well played - you set yourself up for it very well.


  • Oh yeah… no scramble!

    The boys keep playing cricket… and only jump in their planes once the game is over.


  • The two things that made it possible were holding Yunnan, where you got some highly variable dice, and dropping the airbase on Kwangsi. Otherwise I don’t have a landing spot without a J2 DOW and a Shan State capture (or alternatively the J3 DOW with the J4 move on Calcutta - which costs me about 50% more planes and I net like 7 IPCs in plunder after the J3 captures and convoy raids).

    I don’t take it if it’s not there, but I always prepare for it just in case. I figure the units have other legitimate uses, unlike the guy the buys 10 transports G2 only to figure out he can’t Sealion and then tries to justify the expense by claiming that Archangel is just as legitimate and lucrative a target…

    allweneedislove caught me napping without a DD blocker and nuked the 2nd carrier group off Malaya. I’ll not be making that mistake again with UK’s navy sitting off Ceylon…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 factory_major; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to India
                2 fighters and 2 tactical_bombers moved from Siam to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                1 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                3 infantry moved from Chahar to Hopei
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 carrier moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  3/4 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers in India, round 1 :  15/21 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 :  6/17 hits
                        9 infantry owned by the British , 1 tactical_bomber owned by the British , 4 infantry owned by the Japanese , 3 artilleries owned by the British , 2 mech_infantrys owned by the British , 3 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 2 :  9/15 hits
                        UK_Pacific roll dice for 2 fighters in India, round 2 :  1/2 hits
                        2 fighters owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 24PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry
                    Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Szechwan, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Hopei, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 infantry moved from Manchuria to Korea
                1 aaGun moved from Chahar to Hopei
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Shensi to Chahar
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                4 fighters and 2 tactical_bombers moved from India to Yunnan
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 factory_major placed in Korea

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
        Korea : 1 flag, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Hainan : 1 flag, 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 4 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun and 2 infantry
        Szechwan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 tactical_bomber
        Anhwe : 1 flag
        Burma : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
        41 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 tactical_bombers and 4 transports
        16 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 72
        Americans : 52 / 52
        Chinese : 3 / 6
        British : 32 / 33
        UK_Pacific : 17 / 0
        Italians : 14 / 26
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 24 times
                3 was rolled 13 times
                4 was rolled 24 times
                5 was rolled 20 times
                6 was rolled 16 times
            Average roll : 3.370
            Median : 4.000
            Variance : 0.890
            Standard Deviation : 0.943
            Total rolls : 119

    Japanese Combat
                1 was rolled 17 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 19 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.078
            Median : 3.000
            Variance : 1.776
            Standard Deviation : 1.333
            Total rolls : 77

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.444
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    UK_Pacific Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.913
            Median : 5.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Chinese Combat
                2 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.400
            Median : 3.000
            Variance : 3.111
            Standard Deviation : 1.764
            Total rolls : 10


  • Ok, I can bear to open the map and look now…  :-D

    I’ll try to post soon, sir.


  • No worries; the lull gave me a chance to see if I could pull victory from the jaws of defeat on another game where I had lost the Kreigsmarine and had to keep burning the Luftwaffe trying to keep the Royal Navy at bay all game long, ended up having to go 2 rounds too early against the Soviets at Moscow, even though I held Cairo, because I was about to lose Paris and Rome. Yeah, that didn’t work out. I think if I could hit in round 1 with like 90% of my infantry and artillery, I’d have had like a 25% of victory in Moscow. Kind of like needing a 6 of diamonds on the turn and a 9 of diamonds on the river to suck out… I also screwed up that destroyer block which made me go 1 round too late on Calcutta, more resources diverted for 1 round for Japan and a tiny IPC haul. I did learn a very important piece of information about bid placement, though!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 4 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win with 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 35 Sea Zone to Philippines
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States
                1 tactical_bomber moved from Western United States to 12 Sea Zone
                1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
                1 aaGun moved from Eastern United States to Central United States
                1 aaGun moved from Eastern United States to Central United States
                2 mech_infantrys moved from Eastern United States to Western United States
                1 bomber moved from 16 Sea Zone to Midway

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from French Equatorial Africa to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 submarine moved from 71 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                2 fighters moved from British Guiana to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from British Guiana to Brazil
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 armour and 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 2 submarines
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                3 fighters moved from 91 Sea Zone to French West Africa
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 destroyers and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,5,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Turn Complete - UK_Pacific


  • Wow, losing India sure speeds the game up!  :-D

    I’ve never played with a bid… what is standard amount and placement these days?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 mech_infantrys moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery and 4 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Morocco to Algeria
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Romania to Eastern Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Removing units owned by Italians from Algeria: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Southern France: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour and 5 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 2 transports
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 40 / 72
        Americans : 52 / 77
        Chinese : 5 / 5
        British : 33 / 34
        UK_Pacific : 17 / 0
        Italians : 17 / 32
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12


  • I thought I was grabbing the bomber from S Italy for the battle in Morocco and grabbed a fighter by mistake (I hate that stupid silhouette on the Italian bomber). I edited the fighter back and edited the bomber to land in S France. If there’s an issue, you can edit it back.

    The bid I played against was 9 (I thought most are 6 or 8, but I was promised a return-game under the same bid switching sides, so, whatever) and he put a sub above Egypt and an Infantry in Anglo-Egypt Sudan. The sub saved 1.5 plane losses for him doing Taranto UK1 and allowed him to keep enough air at home to take care of my fleet. I think that one sub was probably worth about 50 IPC to him, between the immediate fighter savings, the opportunity cost I had to spend to sink surface vessels in the Med, and the long term savings off of London.

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