@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Axis (TheHeavyJ) v. Allies (Kilroy) AA G10 (The one Kilroy finally wins…)
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 6 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 armour and 1 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
7 Sea Zone : 1 flag, 1 destroyer
8 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 2 transports
64 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 3 transports
55 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 17 / 24
Germans : 44 / 50
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
1 armour moved from India to French IndochinaCombat - Russians
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 armour in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in West Russia
Russians attack with 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
Germans roll dice for 1 armour in West Russia, round 1 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in French Indochina
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in French Indochina, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
Russians roll dice for 1 armour in French Indochina, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
Russians roll dice for 1 armour in French Indochina, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in French Indochina, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in French Indochina
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kazakh S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 : 0/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 4 : 0/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 5 : 0/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 infantry in Kazakh S.S.R., round 6 : 0/1 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 7 : 0/1 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 7 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 8 : 0/1 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 8 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 9 : 0/1 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 9 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 7 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 40 / 50
British : 31 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
1 armour moved from Belorussia to West Russia
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Belorussia to Norway
1 bomber moved from Ukraine S.S.R. to Norway
1 fighter moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in West Russia, round 1 : 2/2 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour and 1 bomber
British defend with 2 infantry
Germans roll dice for 2 armour and 1 bomber in Norway, round 1 : 2/3 hits
British roll dice for 2 infantry in Norway, round 1 : 0/2 hits
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 3 armour and 2 fighters
Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
AA guns fire in Caucasus : 0/2 hits
Germans roll dice for 3 armour and 2 fighters in Caucasus, round 1 : 2/5 hits
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 fighter
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
1 bomber moved from Norway to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
6 armour moved from Germany to Belorussia
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western EuropePlace Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 10 armour and 1 factory
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 2 armour
Trans-Jordan : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun, 6 armour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
Algeria : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 1 armour
Belorussia : 1 flag, 6 armour, 1 bomber and 2 fighters
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 15 / 21
Germans : 49 / 49
British : 28 / 31
Japanese : 36 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
1 carrier moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from India to French Indochina
British take French Indochina from JapaneseCombat - British
Battle in Western Europe
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 6 armour and 1 infantry
AA guns fire in Western Europe : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Western Europe, round 1 : 3/5 hits
Germans roll dice for 6 armour and 1 infantry in Western Europe, round 1 : 2/7 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Europe
British roll dice for 1 armour, 1 artillery and 1 fighter in Western Europe, round 2 : 1/3 hits
Germans roll dice for 4 armour in Western Europe, round 2 : 2/4 hits
1 armour owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Western Europe
British roll dice for 1 armour in Western Europe, round 3 : 1/1 hits
Germans roll dice for 3 armour in Western Europe, round 3 : 3/3 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Western Europe
Germans win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - British
Place Units - British
1 artillery, 1 bomber and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
French Indochina : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 10 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
1 Sea Zone : 1 flag, 1 carrier
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 15 / 21
Germans : 49 / 49
British : 31 / 31
Japanese : 33 / 36
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Long Range Aircraft and gets 1 hit
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 artillery moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 bomber moved from Kwantung to 64 Sea Zone
1 fighter moved from Japan to 55 Sea Zone
1 fighter moved from Japan to 55 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indochina
Japanese attack with 2 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in French Indochina, round 1 : 1/4 hits
British roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 64 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese roll dice for 1 bomber in 64 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 64 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 64 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 transport in 64 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Americans lost in 64 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
Japanese roll dice for 2 fighters in 55 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Buryatia S.S.R. to Sinkiang
1 bomber moved from 64 Sea Zone to Buryatia S.S.R.
2 fighters moved from 55 Sea Zone to 51 Sea ZonePlace Units - Japanese
3 armour, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 armour
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 2 armour and 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Sinkiang : 1 flag, 1 fighter
Buryatia S.S.R. : 1 flag, 1 armour and 1 bomber
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 1 fighter and 7 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 2 battleships, 1 carrier and 2 fighters
36 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Russians : 13 / 21
Germans : 49 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Western Europe
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun and 2 armour
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 1 : 1/2 hits
Germans roll dice for 2 armour in Western Europe, round 1 : 0/2 hits
1 armour owned by the Germans lost in Western Europe
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 2 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 4 : 0/2 hits
Germans roll dice for 1 armour in Western Europe, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 5 : 1/2 hits
Germans roll dice for 1 armour in Western Europe, round 5 : 0/1 hits
1 armour owned by the Germans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Western United States to 1 Sea ZonePlace Units - Americans
1 bomber and 5 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 6 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber
Western Europe : 1 flag, 1 aaGun, 1 armour and 1 infantry
Algeria : 1 flag, 1 artillery and 2 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 5 infantry
7 Sea Zone : 1 flag, 1 destroyer and 1 transport
12 Sea Zone : 1 flag, 2 transports
1 Sea Zone : 1 flag, 1 fighter
10 Sea Zone : 1 flag, 4 transportsProduction/PUs Summary :
Russians : 13 / 21
Germans : 42 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 3 infantry in Caucasus, round 1 : 2/3 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 infantry
Japanese defend with 1 fighter
Russians roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in Sinkiang, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 8 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 38 / 49
British : 28 / 31
Japanese : 38 / 38
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 8 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from West Russia to Russia
6 armour moved from Belorussia to Russia
2 fighters moved from Belorussia to Russia
1 bomber moved from Belorussia to Russia
5 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western EuropeCombat - Germans
Battle in Russia
Germans attack with 7 armour, 1 bomber and 2 fighters
Russians defend with 1 aaGun, 1 factory and 8 infantry
AA guns fire in Russia : 0/3 hits
Germans roll dice for 7 armour, 1 bomber and 2 fighters in Russia, round 1 : 4/10 hits
Russians roll dice for 8 infantry in Russia, round 1 : 1/8 hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans roll dice for 6 armour, 1 bomber and 2 fighters in Russia, round 2 : 7/9 hits
Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 8 infantry
Battle in Western Europe
Germans attack with 7 armour
Americans defend with 1 aaGun, 1 armour and 1 infantry
Germans roll dice for 7 armour in Western Europe, round 1 : 3/7 hits
Americans roll dice for 1 armour and 1 infantry in Western Europe, round 1 : 1/2 hits
1 armour owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 6 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to BelorussiaPlace Units - Germans
7 armour and 2 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 52 PUs; end with 69 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 factory and 2 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 1 flag, 2 armour and 1 infantry
Kazakh S.S.R. : 1 flag, 2 fighters
Trans-Jordan : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun and 6 armour
Ukraine S.S.R. : 1 flag, 1 armour
Belorussia : 1 flag, 1 armour and 1 bomber
Russia : 1 flag, 1 aaGun, 4 armour and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 9 / 0
Germans : 52 / 69
British : 28 / 31
Japanese : 38 / 38
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 infantry moved from 5 Sea Zone to Eastern Europe
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 destroyer moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in Norway
British attack with 4 infantry
Germans defend with 2 armour and 1 infantry
British roll dice for 4 infantry in Norway, round 1 : 0/4 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 1 : 3/3 hits
3 infantry owned by the British lost in Norway
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the British lost in Norway
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 2 PUsNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 bomber, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Australia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
Eastern Europe : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 2 transports
1 Sea Zone : 1 flag, 1 carrier
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 9 / 0
Germans : 49 / 67
British : 31 / 31
Japanese : 38 / 38
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from French Indochina to India
1 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Australia
1 armour moved from 38 Sea Zone to Australia
1 carrier moved from 51 Sea Zone to 46 Sea Zone
2 fighters moved from 51 Sea Zone to 46 Sea Zone
2 fighters moved from 46 Sea Zone to Australia
2 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
1 bomber moved from Buryatia S.S.R. to Western United States
1 armour moved from Kazakh S.S.R. to Persia
1 fighter moved from Sinkiang to PersiaCombat - Japanese
Battle in India
Japanese attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in India, round 1 : 0/2 hits
British roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 fighter in Persia, round 1 : 1/2 hits
British roll dice for 2 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour and 1 fighter in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Persia
Japanese roll dice for 1 fighter in Persia, round 3 : 1/1 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Evenki National Okrug, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Australia
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Australia, round 1 : 2/4 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Western United States
AA guns fire in Western United States : 0/1 hits
AA raid costs 2 PUsNon Combat Move - Japanese
1 bomber moved from Western United States to Buryatia S.S.R.
1 fighter moved from Persia to Buryatia S.S.R.
2 fighters moved from Australia to 46 Sea Zone
2 battleships moved from 51 Sea Zone to 57 Sea ZonePlace Units - Japanese
1 transport placed in 60 Sea Zone
1 armour, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 1 armour
India : 1 flag, 1 aaGun and 1 armour
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 armour
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag
Sinkiang : 1 flag
Buryatia S.S.R. : 1 flag, 1 bomber and 1 fighter
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 5 armour, 1 factory, 3 fighters and 8 infantry
Caroline Islands : 1 flag, 1 infantry
46 Sea Zone : 1 flag, 1 carrier and 2 fighters
38 Sea Zone : 1 flag, 1 transport
57 Sea Zone : 1 flag, 2 battleships
35 Sea Zone : 1 flag, 1 transport
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 7 / 0
Germans : 49 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
AA guns fire in Western Europe : 1/1 hits
1 bomber lost in Western Europe
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 7 Sea Zone to 9 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from 1 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in Southern Europe
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Southern Europe, round 1 : 0/3 hits
Germans roll dice for 2 armour and 1 infantry in Southern Europe, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 2 : 1/2 hits
Germans roll dice for 2 armour and 1 infantry in Southern Europe, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 3 : 0/2 hits
Germans roll dice for 2 armour in Southern Europe, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 4 : 1/2 hits
Germans roll dice for 2 armour in Southern Europe, round 4 : 0/2 hits
1 armour owned by the Germans lost in Southern Europe
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 5 : 0/2 hits
Germans roll dice for 1 armour in Southern Europe, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 6 : 1/2 hits
Germans roll dice for 1 armour in Southern Europe, round 6 : 0/1 hits
1 armour owned by the Germans lost in Southern Europe
Americans win, taking Southern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 submarine placed in 55 Sea Zone
1 fighter placed in Western United States
1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 6 infantry
Hawaiian Islands : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 bomber and 3 infantry
Gibraltar : 1 flag, 1 fighter
Algeria : 1 flag, 2 infantry
Wake Island : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 5 infantry
7 Sea Zone : 1 flag, 1 destroyer
12 Sea Zone : 1 flag, 1 transport
8 Sea Zone : 1 flag, 2 transports
9 Sea Zone : 1 flag, 1 transport
10 Sea Zone : 1 flag, 1 transport
14 Sea Zone : 1 flag, 2 transports
55 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 7 / 0
Germans : 43 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Combat Move - Russians
1 infantry moved from Caucasus to West Russia
Russians take West Russia from Germans
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Caucasus : 1 flag, 1 aaGun, 1 factory and 1 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 9 / 0
Germans : 41 / 67
British : 26 / 31
Japanese : 45 / 47
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 6,6 for Long Range Aircraft and gets 2 hits
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans buy 1 bomber and 4 fighters; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to West Russia
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Belorussia to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
2 armour moved from Germany to Southern Europe
1 armour moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 infantry moved from Germany to Southern Europe
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from West Russia to Eastern Europe
1 armour moved from Trans-Jordan to Italian East Africa
Germans take Italian East Africa from British
1 fighter moved from Kazakh S.S.R. to 5 Sea Zone
1 bomber moved from Belorussia to 5 Sea Zone
1 bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in West Russia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 armour owned by the Germans lost in West Russia
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Caucasus
Germans attack with 2 armour
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans roll dice for 2 armour in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 armour and 1 fighter
British defend with 2 infantry
Germans roll dice for 2 armour and 1 fighter in Eastern Europe, round 1 : 1/3 hits
British roll dice for 2 infantry in Eastern Europe, round 1 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Eastern Europe
Germans roll dice for 1 armour and 1 fighter in Eastern Europe, round 2 : 1/2 hits
British roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Southern Europe
Germans attack with 3 armour and 2 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Southern Europe, round 1 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Southern Europe, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Southern Europe
Germans roll dice for 3 armour and 2 infantry in Southern Europe, round 2 : 4/5 hits
Americans roll dice for 1 artillery in Southern Europe, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits
British roll dice for 2 transports in 6 Sea Zone, round 3 : 0/2 hits
1 transport owned by the British lost in 6 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 transport in 6 Sea Zone, round 4 : 0/1 hits
1 transport owned by the British lost in 6 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 2 transportsNon Combat Move - Germans
1 armour moved from Archangel to Russia
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Eastern Europe to Belorussia
1 bomber moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Western EuropePlace Units - Germans
1 fighter placed in Russia
1 bomber and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory and 3 fighters
Southern Europe : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag, 1 armour
Eastern Europe : 1 flag, 1 armour
Karelia S.S.R. : 1 flag
Norway : 1 flag, 2 armour and 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 6 armour and 1 fighter
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Belorussia : 1 flag, 1 fighter
Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 fighter
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 3 / 0
Germans : 57 / 59
British : 22 / 31
Japanese : 45 / 47
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - British
British spend 5 on tech rolls
British roll 6 for Super subs and gets 1 hit
British discover Super subsActivate Technology - British
British activating Super subsPurchase Units - British
British buy 1 factory, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 7 Sea Zone to 11 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 1 Sea Zone to 3 Sea ZoneCombat - British
Battle in Norway
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 armour and 1 infantry
British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Norway, round 1 : 2/5 hits
Germans roll dice for 2 armour and 1 infantry in Norway, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
British roll dice for 1 artillery, 2 bombers and 1 fighter in Norway, round 2 : 1/4 hits
Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Norway
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United KingdomPlace Units - British
1 factory placed in Union of South Africa
1 infantry placed in United Kingdom
1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 bombers, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 flag, 1 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
11 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 flag, 1 submarine
3 Sea Zone : 1 flag, 1 carrier
6 Sea Zone : 1 flag, 1 destroyer and 1 transport
14 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 3 / 0
Germans : 57 / 59
British : 22 / 22
Japanese : 45 / 47
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Novosibirsk to West Russia
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 armour moved from Australia to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to New Zealand
1 carrier moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to New Zealand
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 battleships moved from 57 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 bomber moved from Buryatia S.S.R. to Western United States
1 fighter moved from Buryatia S.S.R. to NorwayCombat - Japanese
Battle in West Russia
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in West Russia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
Japanese roll dice for 1 armour in West Russia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Japanese win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Alaska, round 1 : 2/2 hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in New Zealand
Japanese attack with 1 armour and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in New Zealand, round 1 : 1/3 hits
British roll dice for 1 infantry in New Zealand, round 1 : 0/1 hits
1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Western United States
AA guns fire in Western United States : 0/1 hits
AA raid costs 2 PUsNon Combat Move - Japanese
1 bomber moved from Western United States to Buryatia S.S.R.
2 fighters moved from New Zealand to 41 Sea ZonePlace Units - Japanese
1 battleship and 1 destroyer placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Australia : 1 flag
Alaska : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 aaGun
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 fighter
Kazakh S.S.R. : 1 flag
New Zealand : 1 flag, 1 armour
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 armour
West Russia : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 1 bomber
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 4 fighters and 7 infantry
Caroline Islands : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
32 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 2 battleships and 1 transport
60 Sea Zone : 1 flag, 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 0 / 0
Germans : 59 / 59
British : 20 / 22
Japanese : 50 / 51
Americans : 37 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 for Long Range Aircraft and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship and 4 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 infantry moved from Algeria to Libya
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Alaska
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 bomber moved from United Kingdom to Germany
1 fighter moved from Gibraltar to AlgeriaCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 1 submarine in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 63 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 63 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 2 fighters
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 fighters in Alaska, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Alaska, round 1 : 1/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Alaska
Japanese win with 1 armour remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 fighters
Battle in Norway
Americans attack with 3 infantry
Japanese defend with 1 fighter
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
Germans roll dice for 1 fighter in Norway, round 1 : 0/1 hits
1 fighter owned by the Japanese lost in Norway
Americans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
AA raid costs 5 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
Norway : 1 flag, 3 infantry
United Kingdom : 1 flag, 1 bomber
Algeria : 1 flag, 1 fighter and 2 infantry
Wake Island : 1 flag, 2 infantry
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 7 infantry
Western Canada : 1 flag, 4 infantry
12 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
10 Sea Zone : 1 flag, 1 battleship and 2 transports
14 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 55 / 54
British : 20 / 22
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 5 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Norway
1 armour moved from Archangel to Norway
1 fighter moved from Russia to Norway
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Persia to Caucasus
1 armour moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 fighter moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Belorussia to 3 Sea Zone
2 fighters moved from Germany to 14 Sea Zone
2 bombers moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
AA raid costs 7 PUs
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 2 transports
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 transports in 12 Sea Zone, round 1 : 1/2 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters
Casualties for Americans: 2 transports
Battle in 14 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 2 fighters in 14 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Americans lost in 14 Sea Zone
Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 carrier
Germans roll dice for 1 fighter in 3 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier in 3 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 3 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Norway
Germans attack with 2 armour and 1 fighter
Americans defend with 3 infantry
Germans roll dice for 2 armour and 1 fighter in Norway, round 1 : 1/3 hits
Americans roll dice for 3 infantry in Norway, round 1 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour and 1 fighter in Norway, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 armour owned by the Germans lost in Norway
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits
Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 armour and 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from 14 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Russia to Archangel
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Western Europe to Germany
1 armour moved from Southern Europe to GermanyPlace Units - Germans
5 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 2 bombers, 1 factory, 5 fighters and 1 infantry
Persia : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 armour and 1 fighter
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun and 5 armour
French Equatorial Africa : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
Russia : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 15
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - British
British buy 1 aaGun and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - British
Battle in Western Europe
British attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 5 armour
AA guns fire in Western Europe : 0/3 hits
British roll dice for 2 bombers, 1 fighter and 2 infantry in Western Europe, round 1 : 3/5 hits
Germans roll dice for 5 armour in Western Europe, round 1 : 2/5 hits
2 infantry owned by the British and 3 armour owned by the Germans lost in Western Europe
Germans win with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for British: 2 infantry
2 bombers owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United Kingdom
1 bomber moved from Western Europe to United KingdomPlace Units - British
1 aaGun placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 17 PUs; end with 19 PUs totalTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 factory and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 2 bombers, 1 factory, 1 fighter and 4 infantry
Solomon Islands : 1 flag
New Guinea : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 submarine
2 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Russians : 0 / 0
Germans : 58 / 59
British : 17 / 19
Japanese : 50 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 for Heavy Bomber and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from Alaska to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Western United States
1 bomber moved from Buryatia S.S.R. to Western United States
4 fighters moved from Japan to Alaska
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from French Madagascar to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 armour moved from 28 Sea Zone to Union of South Africa
1 armour moved from New Zealand to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 25 Sea Zone
2 fighters moved from 41 Sea Zone to 25 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 armour moved from West Russia to Norway
1 armour moved from Evenki National Okrug to Kazakh S.S.R.Combat - Japanese
Battle in Western United States
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 aaGun, 1 factory and 2 infantry
AA guns fire in Western United States : 0/1 hits
Japanese roll dice for 2 battleships in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 1 : 0/2 hits
Americans roll dice for 2 infantry in Western United States, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Western United States, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 1 bomber in Western United States, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in Norway
Japanese attack with 1 armour
Americans defend with 1 infantry
Japanese roll dice for 1 armour in Norway, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Norway, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Japanese win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour
British defend with 1 factory and 1 infantry
Japanese roll dice for 1 armour in Union of South Africa, round 1 : 0/1 hits
British roll dice for 1 infantry in Union of South Africa, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 60 Sea Zone
1 factory placed in India
2 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 armour and 1 factory
Australia : 1 flag
Alaska : 1 flag, 4 fighters
India : 1 flag, 1 aaGun and 1 factory
Soviet Far East : 1 flag, 1 artillery
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 armour
Kazakh S.S.R. : 1 flag, 1 armour
New Zealand : 1 flag
Sinkiang : 1 flag
Evenki National Okrug : 1 flag
Buryatia S.S.R. : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 6 armour, 1 factory, 1 fighter and 8 infantry
Caroline Islands : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 battleship and 1 destroyer
55 Sea Zone : 1 flag, 2 battleships and 1 transport
60 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 59
British : 15 / 19
Japanese : 62 / 62
Americans : 28 / 43





