@hiijohnson Ah thanks, you are right. Do you need help in setting up the game? If you do, let me know.
WC-R01-AA50-41 - U505 (allies) vs Yoshi (axis) ; +9 bid
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Caucasus taken, no losses.
NWE rd1
A: 2inf, 1bmb
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 4)1@4: (6)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
NWE liberated, 1inf lost .
Karelia rd1
A: 1inf, 2fgt
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (6, 6)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Results:
Caucasus taken, no losses.
NWE liberated, 1inf lost .
Karelia taken, no losses.NCM:
3fgt Caucasus -> Euk
2fgt Karelia -> Euk
1bmb NWE -> France
6tnk Bul -> Euk
1inf Poland -> Epl
1inf Euk -> Bel
8tnk Germany -> Epl
3inf, 1art Trj -> PersiaPlace Units:
9inf, 1bmb Germany
Collect $33+15=48
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Russia 6
purchase $24
3 inf
3 armCombat moves
Caucasus (2 inf)
2 inf, 1 art, 1 fig RusBelorussia (1 inf)
1 inf, 1 bmb RusArchangel (1 arm)
2 inf, 1 arm RusCaucasus
2 inf, 1 art, 1 fig
Rolls: 1@1, 2@2, 1@3; Total Hits: 11@1,: (6)2@2,: (6, 6)1@3: (2)2 defending inf
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Caucasus
2 inf, 1 art, 1 fig
Rolls: 1@1, 2@2, 1@3; Total Hits: 11@1,: (3)2@2,: (5, 2)1@3: (4)1 defending inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Archangel
2 inf, 1 arm
Rolls: 2@1, 1@3; Total Hits: 12@1,: (6, 5)1@3: (2)1 defending arm
Rolls: 1@3; Total Hits: 01@3: (5) -
Belorussia
1 inf, 1 bmb
Rolls: 1@1, 1@4; Total Hits: 01@1,: (2)1@4: (6)1 defending inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Combat results
Belorussia
attacker retreats w/1 bmb
1 inf lost, no killsArchangel
twol
2 inf, 1 arm remainCaucasus
twol
2 inf, 1 art, 1 fig remainNon-combat moves
1 bmb Belo to rus
1 fig Cauc to Rus
3 inf, 1 AA Kaz to Rus
1 AA Chi to Nin
8 inf Stc to yak
1 AA Rus to Ural -
Ah, screw it. I’m just going to resign. the Axis are making too much money. I should have gone after Germany instead of wasting my time sinking Italian fleet. Good game.
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The move towards the italian navy did not look bad to me. But I think since you knew you’d finish with no tp in Europa with UK, the US1 buy should have been partially in sz10, so that you could send some units in Algeria quickly.
An interesting point of killing the italian navy early is to make Italy poor ; but this was not the case here.
Anyway, thanks for the game :)





