XDAP-2.1: Numenoreons vs Team Mountain High


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • The theme song for G6 is this. The German government would like to remind its audience that the vast majority of its senior officials are Protestants, Catholics, or atheists. Why, then, would Germany select as its theme song something titled “God is a Girl?” Well, beyond the obvious fact that the woman who sings it is a beautiful and enchanting German with an excellent voice.

    When you watch the video, you’ll see that the song is intended as a critique of money-grubbing televangelists. Contrary to popular belief, it isn’t intended to imply that God is a little girl who rides around with Groove Coverage in their limousine.

    The German government fully endorses Groove Coverage’s critique of money-grubbing televangelists. It would extend that critique to any person in a position of power who allows himself to become corrupted by the prospect for selfish gain. Germany exhorts its people to avoid this form of corruption and materialism, and to make a complete commitment to totaler krieg!


    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                3 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 armour and 2 mech_infantrys moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 bomber moved from Germany to Smolensk
                21 infantry moved from Western Ukraine to Bryansk
                15 artilleries moved from Western Ukraine to Bryansk
                8 armour moved from Western Ukraine to Bryansk
                1 fighter moved from Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Germans win with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 1 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 15 artilleries and 21 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 8 armour, 15 artilleries and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 8 armour, 15 artilleries and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 artilleries and 5 infantry
                    retreated to Smolensk
                    Russians win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 5 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Ukraine to Rostov
                1 fighter moved from Rostov to Ukraine
                2 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                4 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Smolensk to Germany
                1 bomber moved from Smolensk to Western Ukraine
                1 tactical_bomber moved from Smolensk to Western Ukraine
                2 mech_infantrys moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Western Ukraine to Rostov
                1 fighter moved from Belarus to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                1 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Slovakia Hungary: 1 artillery
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    G6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 fighter moved from Volgograd to Kazakhstan
                2 fighters moved from Russia to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kazakhstan
                    Russians attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 fighters moved from Kazakhstan to Russia
                1 infantry moved from Volgograd to Tambov
                4 armour, 6 infantry and 1 mech_infantry moved from Samara to Russia
                1 artillery moved from Smolensk to Russia
                1 tactical_bomber moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                2 aaGuns and 10 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs


  • I’ll be leaving for Korea early Saturday and won’t be back until 1 September.


  • Japan had a lot of hits from you guys on your casualty shots.  I was hoping that 1/3 of a chance of a hit was closer to 1/3 rather than 3/4.  At least the bomber missed  :mrgreen:  I edited the bomber back to the Philippines.  The total movement for their in flight journey was 6.  It would not let me move it back because of a bug.

    This song I am using is truly epic.  I am sorry I stole your song earlier…  This one is like that one but much more dynamic, it really tells a story.  The true spirit of fire and battle resides within this song and it fueled me to absolute perfection during my latest turn.

    vimeo.com/24555115

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 bombers moved from Philippines to 21 Sea Zone
                2 bombers moved from 21 Sea Zone to Guam
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from Sikang to Szechwan
                2 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 armour, 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                2 artilleries moved from Kansu to Shensi
                3 artilleries and 5 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                    Japanese win with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese win, taking Celebes from Americans, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Guam
                    Japanese attack with 2 bombers
                    Americans defend with 1 airfield and 1 bomber
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 3 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
                1 bomber moved from Szechwan to Kwangtung
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Guam: 2 bombers
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Philippines: 2 bombers
                EDIT: Turning off Edit Mode

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 submarines placed in 19 Sea Zone
                1 bomber and 1 factory_major placed in Japan
                Japanese undo move 5.
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • @seththenewb:

    I’ll be leaving for Korea early Saturday and won’t be back until 1 September.

    Will you be able to participate in the tournament while you’re over there?


  • scramble sz112?

    us6scramble.tsvg


  • No, not really . . . we’ll be staying in tents.  :-P

    I know I mentioned the trip either somewhere in this thread or the tourney thread.


  • @seththenewb:

    scramble sz112?

    no


  • @seththenewb:

    No, not really . . . we’ll be staying in tents.  :-P

    I know I mentioned the trip either somewhere in this thread or the tourney thread.

    Okay.

    I hope you have a good trip!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 fighters moved from Malta to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                      Americans take Norway from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                      Americans take Denmark from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                4 bombers moved from Wake Island to Iwo Jima
                1 bomber moved from Iraq to Russia
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Syria
                2 fighters moved from Iraq to Syria
                1 bomber moved from Iraq to Trans-Jordan
                1 fighter moved from Malta to Trans-Jordan
                2 destroyers moved from 96 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                2 fighters moved from 92 Sea Zone to Scotland
                4 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Syria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                    British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber and 1 fighter moved from Trans-Jordan to Persia
                2 fighters moved from Syria to Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from India to Persia
                1 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 2 infantry moved from Yunnan to Burma
                5 infantry moved from India to Burma
                1 mech_infantry moved from Siam to Burma
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: UK_Pacific player Removing units owned by PlayerID named:British from Scotland: 1 fighter
                EDIT: UK_Pacific player Adding units owned by PlayerID named:British to Norway: 1 fighter
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 15 PUs total
                    Some units change owners in territory India


  • I realized I could make a change to my noncom as far as the fighter from morocco reaching Norway.


  • And when I say morocco I mean Gibraltar.  :roll:


  • @seththenewb:

    And when I say morocco I mean Gibraltar.  :roll:

    No problem.

    Italy is attacking the American transport in the English Channel with one bomber. Does England want to scramble the French fighter?


  • Yes, I’ll roll the dice.


  • @seththenewb:

    Yes, I’ll roll the dice.

    k

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