Scramble 114?
L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2
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I forgot to move the Russian units into Man in non-combat so I edited them during the place units phase.
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No problem :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
Japanese take Ceylon from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Sumatra to Java
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 artillery and 4 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 4 infantry
Russians defend with 2 aaGuns and 10 infantry
Japanese roll dice for 1 artillery and 4 infantry in Manchuria, round 1 : 1/5 hits
Chinese roll dice for 2 aaGuns and 10 infantry in Manchuria, round 1 : 1/10 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 : 3/10 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 9 infantry in Manchuria, round 3 : 3/9 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 9 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 1 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA guns fire in Java : 2/2 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 2/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
2 tactical_bombers moved from French Indo China to Philippines
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
3 infantry placed in India
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in India
Japanese undo move 1.
2 infantry placed in India
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 32 / 32
Japanese : 51 / 53
Americans : 56 / 79
Chinese : 15 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 24 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There is nothing I hate more than all aa guns hitting :x
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Aces high/kamikazes Japan SBR or sz6?
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There is nothing I hate more than all aa guns hitting :x
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There is nothing I hate more than all aa guns hitting :x
Why did you bring that air, anyway? You had enough with the ground units and bombardments to handle the defenders.
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It was a bad call, but in several of my recent games I’ve failed to take DEI with Japan despite the odds. I was overcompensating because I figured I’d lose 1 at most, and more likely none.
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No scramble
No interceptroll 2 kamikaze per cruiser
roll 1 kamikaze per destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Okinawa
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 1 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 artillery owned by the Italians , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Okinawa from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 1/3 hits
1 tactical_bomber killed by AA guns
Bombing raid in Japan causes: 6 damage to unit: factory_major
Bombing raid in Japan causes: 3 damage to unit: airfield
Bombing raid in Japan causes 9 damage total.
Damaged units is as follows: factory_major = 6, airfield = 3
Cleaning up after air battlesNon Combat Move - Americans
1 aaGun and 2 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
5 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 117 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern France to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 6 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 3.
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 2 infantry
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
10 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Quebec : 1 flag, 2 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 2 transports
117 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 5 transports
110 Sea Zone : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 45 / 59
Russians : 32 / 32
Japanese : 50 / 53
Americans : 57 / 77
Chinese : 15 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 24 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 13 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Hopei to Kwangsi
1 artillery and 1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 artillery and 13 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 32 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 24 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Scotland to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Scotland to MoroccoCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 1 : 5/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 1 : 1/3 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 1 : 5/7 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 : 3/3 hits
3 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to 91 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
3 aaGuns moved from Scotland to United KingdomPlace Units - British
1 submarine placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Quebec
3 infantry placed in Normandy BordeauxTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Anglo Egyptian Sudan : 1 flag, 2 infantry
Rhodesia : 1 flag, 3 infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag
91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 59
Russians : 32 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 37 / 37
UK_Pacific : 0 / 0
Italians : 19 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 41 / 59
Russians : 32 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 37 / 37
UK_Pacific : 0 / 0
Italians : 19 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian SudanCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 1 : 2/4 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern France to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 28 / 37
UK_Pacific : 0 / 0
Italians : 27 / 43
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 transport moved from 44 Sea Zone to 46 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Dutch New Guinea to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Queensland to South Australia
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 flag, 3 infantry
New Guinea : 1 flag, 1 aaGun
Dutch New Guinea : 1 flag
46 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 28 / 37
UK_Pacific : 0 / 0
Italians : 27 / 43
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Trigger French 1 Liberation By French: Setting relationship to British:Americans:anyWar for conditionAttachment_French_1_Liberation attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in FranceNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
French collect 11 PUs; end with 11 PUs totalTerritory Summary for French :
United Kingdom : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantryProduction/PUs Summary :
Germans : 40 / 59
Russians : 30 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 25 / 37
UK_Pacific : 0 / 0
Italians : 27 / 43
ANZAC : 10 / 15
French : 11 / 11
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 bomber moved from Finland to Belarus
1 artillery moved from Baltic States to Belarus
1 bomber moved from Finland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Germany to France
1 tactical_bomber moved from 92 Sea Zone to France
1 fighter moved from 92 Sea Zone to FranceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in France
Germans attack with 2 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 5 infantry
Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers in France, round 1 : 3/11 hits
French roll dice for 5 infantry in France, round 1 : 1/5 hits
3 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in France, round 2 : 6/10 hits
French roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the French lost in France
Germans captures 11PUs while taking French capital
Germans win, taking France from French with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 5 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from France to Southern Italy
1 fighter and 4 tactical_bombers moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Vyborg to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Baltic States to Eastern Poland
1 aaGun moved from Western Germany to France
2 aaGuns moved from Germany to Western Germany
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Belarus to Slovakia Hungary
1 bomber moved from Bessarabia to Slovakia Hungary
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Finland
3 artilleries and 7 infantry placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 47 / 76
Russians : 27 / 32
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 25 / 37
UK_Pacific : 0 / 0
Italians : 27 / 43
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Bessarabia
2 infantry and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 1 : 2/4 hits
Italians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Bryansk to Smolensk
9 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to ManchuriaPlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 5 infantry
Jehol : 1 flag, 9 infantry
Manchuria : 1 flag, 3 infantry
Bryansk : 1 flag, 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 20 infantry, 9 mech_infantrys and 1 tactical_bomber
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 1 armour and 3 infantry
Smolensk : 1 flag, 2 aaGuns, 2 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 76
Russians : 31 / 31
Japanese : 42 / 53
Americans : 57 / 77
Chinese : 23 / 25
British : 25 / 37
UK_Pacific : 0 / 0
Italians : 25 / 43
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan attacked SZ54 with 2 sub, 1 dest, 1 cru, 2 fig, 2 tact
Japanese subs missed, remaining units scored 3 hits.
Do you want to sink 2 destroyer and damage carrier?
Or do you want to sink 1 destroyer and sink 1 carrier?I only ask because Japan might end up with subs alive for round 2 of combat.
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Lose both DD’s and damage the CV





