@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Rgp44(axis) vs Gazza global
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Summary Text: Connection timed out: connect
Summary Text: Connection timed out: connect
-
germany 6
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Belarus to Bessarabia
3 armour moved from Belarus to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
1 fighter and 2 tactical_bombers moved from Baltic States to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 4 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans win with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Recording Battle StatisticsNon Combat Move - Germans
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 bombers moved from Bessarabia to Germany
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Belarus to Novgorod
1 aaGun, 5 artilleries and 15 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Bessarabia to Poland
1 artillery moved from 98 Sea Zone to EgyptPlace Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
3 mech_infantrys placed in Germany
1 artillery placed in Western Germany
1 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turn Summary: Incorrect Password
Post Turn Summary to AxisAndAllies.org success = false -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Belarus to Ukraine
4 aaGuns, 6 armour, 7 artilleries and 11 infantry moved from Bryansk to Ukraine
3 armour moved from Russia to Ukraine
5 infantry moved from Vologda to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
japan
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 artillery moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 fighter moved from Kweichow to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Sikang
2 bombers moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 armour and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Japanese win with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 artilleries and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from Chahar to Hopei
1 fighter moved from Yunnan to Malaya
1 fighter moved from Shan State to MalayaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turn Summary: Incorrect Password
Post Turn Summary to AxisAndAllies.org success = false -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 7 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
2 battleships, 5 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
3 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 battleships, 5 carriers, 2 cruisers, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 battleships, 5 carriers, 2 cruisers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 battleships, 5 carriers, 2 cruisers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour moved from Burma to Yunnan
1 armour moved from India to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery; Italians defend with 1 armour, 1 harbour and 1 mech_infantry
British win, taking Egypt from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
British win with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Trans-Jordan
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to MaltaPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 1 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
1 airfield placed in Gibraltar
1 armour and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs (2 lost to blockades); end with 35 PUs total -
on the german turn i’m going to send 1 sub against your sub and transport off Gibraltar, let me know if you want to submerge or not.
-
well if i wont submerge but if i can scramble i will against one sub
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
French win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
you can’t scramble against the sub since you don’t have a destroyer to hit it, so not sure if you want to submerge or not.
-
no i will fight
-
russia’s up
-
will give you generous terms if you wish to surrender.
-
sorry for the delay just have not been near a computer the last few days
yes its looking grim but we shall keep our heads up and push on :-D
-
im having truble now with the pass word i dont know what that is
-
gb7





