@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
12L - BoldFresh (allies +9) vs EB (axis)
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EPl rd2
Rolls: 1@2 5@3; Total Hits: 31@2: (5)5@3: (2, 2, 3, 4, 5)
Rolls: 1@3; Total Hits: 01@3: (5) -
EPl twlo 1inf
Noncombat
1ftr Bel - BSt
1bmb Ukr - Pol
1ftr EPl - Pol
9inf 1art Ger - Pol
1arm 2ftr Alg - Egy
3inf Lib - Egy
1inf Alg - Lib
3inf Fra - Ger
1sub sz6 - sz8Build
7inf 1arm 1bmb GerCollect
35 + 15 = 50 -
R2 - with 39 buys 6 inf, 2 arm, ftr, save 1
CM
ukr (arm) - 2 inf, arm (cau)
kar (inf) - 4 inf, art (fin)
z38 (trn) - bom (cau)combat:
kar - 4 inf, art vs. inf
Rolls: 3@1 2@2; Total Hits: 13@1: (3, 6, 3)2@2: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
kar twol
ukr - 2 inf, arm vs. arm
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (4)
Rolls: 1@3; Total Hits: 11@3: (2) -
ukr2
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (6) -
sonofa….
ukr3
Rolls: 1@3 1@1; Total Hits: 11@3: (2)1@1: (4)
Rolls: 1@3; Total Hits: 11@3: (3) -
ukr twlo TWO INF
NC
euk - inf (rus)
bel - inf (rus)
ind - bom (z38), 2 arm (cau)
rus - inf (ura), inf, art (arc)
ura - inf (eve)
z12 - sub (z6)
kar - 2 inf (arc)place 3 inf (cau)
place 3 inf, 2 arm, ftr (rus)collect 35, has 36
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Jap2
Purchase
36 buys 3dd 1aa 2infCombat
Kwa - 1inf 1arm Phi via 1trn sz50 to sz61, 1cru sz37
Kia - 1inf 1art Phi via 2trn sz50 to sz61, 2inf Man, 3ftr FIC, 1bb sz50
Fuk - 1inf Yun
Sik - 1inf Hup
Nin - 1inf Hup
Sui - 1inf Hup
sz49 - 1dd sz50, 1ftr sz37
sz48 - 3ftr sz 60Kwa
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Kwa rd2
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 1@2: -
Kwa rd2
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Kwa rd3
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Kwa twol
Kia
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (5, 3)2@2: (6, 1)4@3: (3, 5, 5, 4)
Rolls: 4@2; Total Hits: 04@2: (3, 3, 3, 4) -
Kia rd2
Rolls: 2@1 2@2 3@3; Total Hits: 52@1: (3, 1)2@2: (1, 2)3@3: (3, 6, 1)
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Kia twlo 2inf
sz49
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
Rolls: 1@1; Total Hits: 01@1: (6) -
sz49
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
Rolls: 1@1; Total Hits: 11@1: (1) -
sz49 cwlo 1dd
sz48
Rolls: 3@3; Total Hits: 23@3: (4, 3, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
sz48 cwlo 1ftr
Noncombat
1ftr sz49 - sz36
1ac - sz36
2inf Sum - FIC via 1trn sz37 to sz36
2ftr sz48 - sz61
1ac sz60 - sz61
1ftr Kia - sz62
1ac sz60 - sz62
2ftr Kia - FIC
2inf Bur - FICBuild
1aa FIC
1dd sz36
2dd sz62
1inf JapCollect
36 + 10 = 46 -
Longing to witness more maximum ruthless efficiency. Sigh
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your dice are where the ruthless efficiency lies… :lol:
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your dice are where the ruthless efficiency lies… :lol:
Oh come now the allies have been getting plenty of good whacks on the axis this game.





