• Now if there was a threat of sea lion I would build all infantry in UK but that’s not the case here becasue you lost a lot of planes already.  That frees me up to spend elsewhere.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 fighter moved from Malta to Tobruk
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 3
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 3
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - British
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                    Some units change owners in territory India


  • In case you’re wondering why I would lose the bomber to save the cruiser in z96, havig a surface warship there and the destroyer in z99 blocks Italy from attacking Egypt this turn.  Also, if that bomber were to land in Malta it would be toast.  If you did not get a hit with your destroyer, I would have landed all 3 planes in Malta to protect the bomber.

    That UK move is called a “tobruk”.  There is another one called a “Taranto” where we attack z97 with everything we’ve got to try and make sure you don;t have enough transports to attack Egypt.  This time I didn;t have plaes to bring from UK for a taranto so I did the Tobruk.  the nice thing about tobruk is I get to save my carrier but you get to save your battleship.


  • As Italy right now you can make some big NO money if you can manage to take Greece and Gibraltar, and manage to clear the med of allied ships.  Tunisia, sudan and kenya are easy money (although Kenya is convoy raided by the french destroyer)


  • Woops, i didn’t put the forum in. Here’s the file

    After Italy1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Politics - ANZAC
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • Nice work with Italy.  money bags!

    I will tell you a slick move in case you don’t know about it already.  If you attack Yugo with your mech and armor from france, and 1 infantry from Hungary, you can roll combat for just 1 round and if you don’t kill all the Yugos you can stop the battel and retreat to Hungary.  That little maneuver gets your tanks/mechs to move 3 spaces instead of 2.  I always like to save Yugo for the second round just for that.


  • Scramble SZ 115? CRU, BMB, 3TAC, 1FTR, TRN 2INF (Baltic state amphib) VS SS, CRU. Submerge sub or remain? Take sub as casualty or try to sink TRN?



  • OK submerge the sub and no scramble


  • Edited: 2 art I forgot to move in Non-combat, from France to S. France.

    After G2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 armour moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 8 infantry
                    3 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Belarus
                    Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in 115 Sea Zone
                    Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 cruiser and 1 transport
                    Russians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                    Russians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                2 aaGuns, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Belarus
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Ukraine
                Russians undo move 1.
                1 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery placed in Ukraine
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • Scramble SZ 39? CRU, DD, 3FTR, 3 AC vs DD, CRU, BB

    Bought 4SS 2 DD

    J2.tsvg


  • no scramble


  • I have NO idea what I’m doing with Japan. NO I-D-E-A.


  • LOL Japan is very complicated.  The best thing to do is take territories that are valuable to the Allies, like Borneo, Malaya, Philippines, Kwangtung, and maybe aleutians.  As long as you do that the allies have a hard time.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kiangsi to Japan
                2 fighters moved from 36 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from Dutch
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Malaya
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                5 tactical_bombers moved from Kwangsi to Kwangtung
                7 fighters moved from Kwangsi to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                      Japanese take Guam from Americans
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Kwangsi to Kwangtung
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 7 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Japanese win with 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 carriers moved from 36 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                2 fighters moved from 39 Sea Zone to 38 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Germans from France: 2 artilleries
                EDIT: Japanese player Adding units owned by PlayerID named:Germans to Southern France: 2 artilleries
                EDIT: Turning off Edit Mode
                2 bombers moved from Malaya to Siam
                2 fighters moved from Kwangtung to Siam
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Anhwe to Hopei
                4 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Hopei
                5 fighters moved from Kwangtung to Hunan
                5 tactical_bombers moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                4 infantry moved from Jehol to Manchuria
                5 fighters moved from Hunan to Anhwe
                5 tactical_bombers moved from Hunan to Anhwe
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                2 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Siam : 2 bombers and 2 fighters
        Manchuria : 1 aaGun and 8 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag,    Hopei : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 5 fighters and 5 tactical_bombers
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag,    Java : 1 flag, 2 infantry
        42 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport


  • OK, back tomorrow.

Suggested Topics

  • 10
  • 21
  • 20
  • 31
  • 96
  • 37
  • 25
  • 234
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.5k

Topics

1.8m

Posts